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Thread: Mods for both RTW and BI?

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  1. #1
    The Mongol's Avatar Primicerius
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    Default Mods for both RTW and BI?

    I appologize if this is the wrong section, but is it possible to have a modded BI and a modded Rome at the same time or would they conflict and cause CTDs?

    Thanks in advance.

  2. #2
    The Mongol's Avatar Primicerius
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    Default Re: Mods for both RTW and BI?

    Bump!

    Anybody?

  3. #3

    Default Re: Mods for both RTW and BI?

    If you're looking for skins and such for updating both games at the same time, I haven't seen one. It is possible to combine 2 mods, one built for RTW 1.5 and the other for the BI 1.6, but there is a risk of the mods corrupting each other, since some skin install also replaces some text files as well.

  4. #4

    Default Re: Mods for both RTW and BI?

    I am preparing my first mod for this DarthMod_7.5_patch (a patch for DarthMod_7.0 http://www.twcenter.net/forums/forumdisplay.php?f=71 will have full combatibility between 1.5-1.6 versions. Something first done for the game)
    Right now I am debugging it. Almost ready
    ETA = less than a week.

  5. #5
    The Mongol's Avatar Primicerius
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    Default Re: Mods for both RTW and BI?

    Thanks for the response. That's really too bad, I hope (but doubt) Medieval 2 is better moddability-wise. There should be some sort of mod manager or an option in the ingame menu like : Singleplayer, Continue Campaign, Multiplayer, Mods, Options, Quit. Having multiple mods at a time without conflicts would be my dream.

    DARTH VADER - Didn't Goth include one of your mod versions into his? It seems the battles take longer, it's pretty fun. I may be thinking of someone else though. I'll definately check your mod out though, sounds good.

  6. #6
    Tiro
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    Default Re: Mods for both RTW and BI?

    Actually, there is a mod feature so they don't conflict, it works kinda the same as with half life 1, you create a shortcut and add this line to the target: "mod:thefolderofthemod"

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