Are the Americas in this mod? And are they at all expanded/changed?
Are the Americas in this mod? And are they at all expanded/changed?
The America's have been removed in this mod. Instead, the map is expanded to the east.![]()
Stainless Steel mostly keeps the same setting as the original Medieval 2 campaign, though it expands the map east and north while removing America.It uses the maximum width the engine allows of 510 movement tiles, mountains, hills and map outlines are based on satellite data, giving you work of art coastlines instead of the square 'vanilla' ones. Maximum amount of almost 200 historically medieval settlements (a few had to sacrifice historical accuracy for better game balance) with every Region having its own ressources, including new valuable resources in the "outbacks" of the map. The whole map is optimised to be AI friendly, the AIs' armies should no longer get stuck. Narrow mountain passages were widened enough for agents to freely pass, while armies will still get blocked.
This should cover everything concerning the map. Ah yes:
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americas are useless anyway, they were only good if the player wanted to play aztecs and launch a invasion of europe with that faction, otherwise it was a rather dull addition.
All the Americas did for me was inspire me to create a short crappy fanfiction about the Holy Roman Empire colonializing Americas first, and fighting a world war with the Orthodox League, which was Russia and the Byzantine Empire.
Best solution for the Americas in Medieval 2 is to have the campaign. On that note, why isnt there a mod for it?