I wanted to change the "Turns to next available unit" of Feudal Knights and Dismounted Feudal Knights but I think I screwed something up. Now, no matter what buildings I have, I can recruit feudal knights in a castle. Also, I wanted to change the "Turns to next available unit" to "4" or less for both Feudal Knights and Dismounted ones. I know it is too much to ask for but can somebody please fix the problem for me and change Feudal Knights and Dismounted Feudal Knights availability to 4 turns? I would do it myself but I told you, I screwed up. Here, I uploaded the file. Also for some reason I have 2 export_descr_buildings.txt and one of them is around 300kb and the other is 900Anything wrong?
http://hotfile.com/dl/131177608/c3cf...dings.rar.html




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