I play with Hochland and i conquered Salzemund .
Next Turn i was offered to Give Salzemund to Norland i acepted and evacuated the army from the city .
NEXT TURN i lost all my aliances with the Empire and I'm in War with Norland![]()
I play with Hochland and i conquered Salzemund .
Next Turn i was offered to Give Salzemund to Norland i acepted and evacuated the army from the city .
NEXT TURN i lost all my aliances with the Empire and I'm in War with Norland![]()
It's a hiccup in the script that needs to be addressed. If a settlement get's transferred between factions via script, then both factions are automatically at war. That obviously messes up alliances. Resetting faction relations via script doesn't always seem to work as planned.
had exactly the same issue, at that point i have raged badly because i've spent so much time trying to retake Nordland as Middelnald, and when i actually did that my reward was smack in a face. Please fix.I play with Hochland and i conquered Salzemund .
Next Turn i was offered to Give Salzemund to Norland i acepted and evacuated the army from the city .
NEXT TURN i lost all my aliances with the Empire and I'm in War with Norland
If you want to rage even more, refuse to give the city back. (save before)
I guess i won't save them then .To bad .
Ok Now I REFUSE to restore Norland and ALLING HELL BREAKS Lose
Common guys how could you make such an paradox ???
How to turn off this Script for future campaigns ?
There is a scripting formatting error with the alliances reset after the hand over of Salzemund:
This line:
Should have looked like this:Code:console_command diplomatic_stance spain portugal allied
The devil is in the detail. You will have to search for every line in the script where you have diplomatic_stance and add a comma. If I am bored enough I'll do that and you will find it in my version's patches.Code:console_command diplomatic_stance spain portugal, allied
So it's very hard to remove it even for future campaigns . Until now whenever i asked to remove some script the moderators just told me to erase a certain area in a notepad file .
So if all commas are in place we will have alliances restored back after war is declared?
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The more units for the fiefdoms submod //\\ The Marka barded horses submod//\\The wolf, the eagle and the crebain submod
he said he will help
now i open the file and i see that there are several cases there
sometimes something results in alliance
sometimes in war
different cases
so do you want me to put a comma in all of them regardless?
I am pretty certain that if the format isn't right those commands will not be executed, but I would have to test it first by scripting an alliance between two enemies or a war between allies.
Edit: just tested - it works without the comma. So much for my hunch...