I've made some changes for battle experience in MOS. Overall MOS has a very good EDU, but there are always some things for improvement. I made some changes that , in my opinion, enhance the experience and made it more realistic, closer to lore.
There are several files attached to this post. All changes are modular. You can choose to install all of them or just files that you are interested in.
1) Changes to export_descr_unit file:
- Increased units defense skill ( about 40%), which leads to slightly longer, more realistic combat. Also units get somewhat better charge resistance.
- Units stats preciously reflect unit descriptions and pictures, there some inconsistencies with original units stats.
- Units movement speeds made consistent with race, armor and weapons.
- Adjustments to terrain and heat bonuses
- Armor costs upgrades made consistence with number of men in units and type of armor
- Some units costs and sizes were adjusted ( some units for Isengard were increased , and Elves decreased in men)
- Small adjustments made to missile units.
2)In descr_projectile file I adjusted projectile accuracies, velocities. This file is balanced for use with my modified EDU.
3) In descr_walls file changes were made to range and frequency of bolts and arrows fired from wall towers and gatehouses. Ranges/ accuracies were increased to equal foot archers and siege machines. For instance, tower balistas ranges were much shorter than field balistas, and many archers will easily out shoot arrows towers. It created situations were defenders didn't have any advantage fighting on walls.
Also increased walls and gates strength. These changes give some advantage to settlements defenders.
4) descr_missions updates missions rewards ( they were decreased). I personally think that rewards that give 2-3 elite units or 3000 fl are just too exesive.
All these files/changes are Fully Save-game compatible with MOS6.21-6.22
Thanks and credits to MOS team for the wonderful mod
Installation:
1) Download the attached files
2) You can rename original files ( in the case if you'd want to try it out / go back to original files later)
3) Paste files in to following location:
SEGA\Medieval II Total War\mods\Third_Age_SP\data
4) descr_walls file you will have to copy to following folders as well ( otherwise the changed file will be overwritten) :
SEGA\Medieval II Total War\mods\Third_Age_SP\data\AIMisc1
SEGA\Medieval II Total War\mods\Third_Age_SP\data\AIMisc2





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