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  1. #1

    Default Second rebellion generating too much enemy units

    Hallo everybody.I would like ask u if there is some way to change the script,
    because for me it's not realistic and annoying,it's disturbing my game if every turn roman rebels AI generating too much units 2 or 4 full units in one area ,
    attacking ONE city,attacking me all the time and i cant move to expand empire.yes i can but it's really too slow and i need to go trough lot of battles.
    Before second rebellion everything was OK.normal difficult level i mean.Another thing is.I understand this difficult level if I am playing at HH but i am playing at MM.
    And as I said this is not really realistic for me because in roman history if there was civil war there was some legion or legions and when they was defeated..gone..
    not like in the game generating still new and new units..it's nonsense.first rebellion in game was all right.I defeated Hannibal army and it's gone..
    not like now in second..so if there is some way how to change it big thanks and if not i have to play with the anger and i cant enjoying the game as before.
    Last edited by Adufka; September 30, 2011 at 10:53 AM.

  2. #2
    Brusilov's Avatar Local Moderator
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    Default Re: Second rebellion generating too much enemy units

    Please consider breaking up your block of text into paragraphs.

    It will make it easier to read.

    Local Forum Moderator (Total War: Eras Technical Help, Shogun 2: Total War, RSII, RTR, World Of Tanks) - please no PMs

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  3. #3

    Default Re: Second rebellion generating too much enemy units

    you right mate.. and what u thing about my problem?

  4. #4
    Ybbon's Avatar The Way of the Buffalo
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    Default Re: Second rebellion generating too much enemy units

    Use 1-turn, it will generate less stack spam. Ultimately however, the rebellion is a big point of this mod, the dev's are pretty much up on their history so I'm pretty sure it is accurate. Taking it out sort of removes a lot of the point of the mod if you are playing as Rome?

  5. #5

    Default Re: Second rebellion generating too much enemy units

    Thanks mate for advise,but I already changed the script and switched off second rebellion so now i can play the game how i like it.. but thanks again...

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