I think I have encountered a problem whereby if I continually play my turns my code runs fine, but if I load a turn and continue from there the game apparently loads in all my counters and event counters, but after ending that turn on the next turn it seems to have forgotten some of them.
e.g. play until turn 6, everything fine. reload turn 5. end turn. Turn 6 shows evidence of some code not running properly.
I had heard that there were reloading effects on counters, but assumed this was in some old version of m2tw.
So the question is, does anyone know what the situation is regarding counters and / or any reloading issues at all?






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