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  1. #1

    Default Dismounted General?

    I am not sure if I'm posting this in the right place, for I am relatively new. I also used the search function to no avail. So feel free to move or delete if I have misused this forum. Anyways.

    While playing the historical Battle of Agincourt, I noticed the general was on foot. Me, being an easily amused guy, was freaking out. "I want a dismounted bodyguard!!" Yes, I know there is not much of a good reason for it. But it'd be a change of pace. Especially because I love doing what I like to call "Spec Ops Missions" in which I play a siege battle where I have an ally with a full army and an enemy with a slightly superior army and I only give my self 3 units on a small scale, max ranks, and equipment. Then while my enemy is battering down the gates. I sneak in over the wall on the side and use my men as shock troops and try to hit and run. Lotsa fun, try it. Challenging if you balance the armies the right way... But never mind that. Would there be a way to dismount your general by tinkering with a file? If the game already has the feature then it seems like it would be possible. Or is this mod only material? Thank ya kindly in advance.

  2. #2

    Default Re: Dismounted General?

    Quote Originally Posted by Bringer Of Storms View Post
    I am not sure if I'm posting this in the right place, for I am relatively new. I also used the search function to no avail. So feel free to move or delete if I have misused this forum. Anyways.

    While playing the historical Battle of Agincourt, I noticed the general was on foot. Me, being an easily amused guy, was freaking out. "I want a dismounted bodyguard!!" Yes, I know there is not much of a good reason for it. But it'd be a change of pace. Especially because I love doing what I like to call "Spec Ops Missions" in which I play a siege battle where I have an ally with a full army and an enemy with a slightly superior army and I only give my self 3 units on a small scale, max ranks, and equipment. Then while my enemy is battering down the gates. I sneak in over the wall on the side and use my men as shock troops and try to hit and run. Lotsa fun, try it. Challenging if you balance the armies the right way... But never mind that. Would there be a way to dismount your general by tinkering with a file? If the game already has the feature then it seems like it would be possible. Or is this mod only material? Thank ya kindly in advance.
    There is a mod I believe that let's you recruit a dismounted GB but dismounting is forbbiden by the engine.

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  3. #3

    Default Re: Dismounted General?

    Thanks. I suppose I'll search a bit harder.

  4. #4
    kevindrosario's Avatar Ordinarius
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    Default Re: Dismounted General?

    A dismounted bodyguard already exists in EDU.
    Spoiler Alert, click show to read: 
    type Dismounted NE Bodyguard
    dictionary Dismounted_NE_Bodyguard ; Bodyguard
    category infantry
    class heavy
    voice_type Heavy
    banner faction main_infantry
    banner holy crusade
    soldier Dismounted_NE_Late_Bodyguard, 16, 0, 1.2
    attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, no_custom
    formation 1.2, 1.2, 2.4, 2.4, 3, square
    stat_health 2, 0
    stat_pri 16, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
    ;stat_pri_ex 0, 0, 0
    stat_pri_attr no
    stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
    ;stat_sec_ex 0, 0, 0
    stat_sec_attr no
    stat_pri_armour 9, 9, 3, metal
    ;stat_armour_ex 9, 0, 0, 0, 9, 3, 3, metal
    stat_sec_armour 0, 0, flesh
    stat_heat 6
    stat_ground 1, -2, 3, 2
    stat_mental 11, disciplined, trained
    stat_charge_dist 30
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 1, 570, 55, 80, 60, 570, 4, 140
    armour_ug_levels 5
    armour_ug_models Dismounted_NE_Late_Bodyguard
    ownership england, scotland, france, hre, denmark, poland, hungary
    ;unit_info 16, 0, 42

    In order to use it in a campaign, you would simply have to move the entry for this unit above the entry for the normal general unit. The game takes the first general_unit entry in EDU to give as a bodyguard to newly spawned generals or family members. So just move it anywhere near the top of the file and you'll be good. You would also have to edit descr_strat to give the starting generals and family members the dismounted bodyguard.

    Alternatively, you can just set the general_unit attribute on any dismounted unit you want and use it as your general's unit.

  5. #5

    Default Re: Dismounted General?

    I have tried doing this but I get a CTD whenever it enters a battle with them.

    I moved the entry above the regular bg in the edu, and then changed the starting bg in descr_stat. On the campaign map everything works fine, but as soon as a battle starts it crashes, any ideas why?


    Actually never mind, I am just retarded. I hadn't deleted the files after unpacking yet. A new question I do have though, is it possible to add a shield to the generals model somehow?
    Last edited by caldt; January 25, 2012 at 04:11 AM. Reason: I am borderline retarded

  6. #6

    Default Re: Dismounted General?

    Quote Originally Posted by caldt View Post
    A new question I do have though, is it possible to add a shield to the generals model somehow?
    Yes.

  7. #7

    Default Re: Dismounted General?

    Play Third Age Total War as the Dwarves - all their generals are dismounted. You can create quick/custom battles in TATW, using those troops, too. Also, the Aztecs have dismounted bodyguards in the Americas campaign.

  8. #8
    Double A's Avatar person man
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    Default Re: Dismounted General?

    William Wallace's bodyguard in Kingdoms is a unit of Scottish Nobles. Yes, with the claymores.

    Note that they don't have 2HP, but if you're using shock infantry to hold the line, something is very wrong with your hammer and anvil.

    Also, all of the natives in Americas have dismounted generals (obviously). I think the Apache and maybe the Chimchars to the south can get mounted generals if they kill enough horsies.
    Jon had taken Donal and Benjen’s advice to heart: Sam may be fat and pathetic, but he is still a member of the watch, and one of the few black brothers who isn't a rapist or thief. (out of context, this sounds ridiculously racist)
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  9. #9
    Macunaíma's Avatar Campidoctor
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    Default Re: Dismounted General?

    Quote Originally Posted by Double A View Post
    William Wallace's bodyguard in Kingdoms is a unit of Scottish Nobles. Yes, with the claymores.
    That certainly shortens his lifetime... First battles he loses he dies.

  10. #10
    Double A's Avatar person man
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    Default Re: Dismounted General?

    No, generals automatically have more HP than their unit. I think someone did some testing and found it was about 9. Captains also have about 5.

    Weren't you keyed off by Ceremonial Armor, Healthy, and other stuff?
    Jon had taken Donal and Benjen’s advice to heart: Sam may be fat and pathetic, but he is still a member of the watch, and one of the few black brothers who isn't a rapist or thief. (out of context, this sounds ridiculously racist)
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  11. #11

    Default Re: Dismounted General?

    The general's own stats are distinct from the bodyguard unit's stats. Stats of generals can be edited in the game files, as well.

    However, as a practical matter, Wallace is weaker because he's an infantry, and thus can die in a single cavalry charge. In the Americas campaign, a single charge from a Conquistadores unit in a custom battle can kill the native infantry general, despite having more HP than his bodyguards.

  12. #12

    Default Re: Dismounted General?

    Quote Originally Posted by Aeratus View Post
    The general's own stats are distinct from the bodyguard unit's stats. Stats of generals can be edited in the game files, as well.
    True & for the latter part, no, you can't edit stats for captains or generals, where did you read that?

  13. #13

    Default Re: Dismounted General?

    I just assumed that, because generals in SS 6.4 seem to have about 4 times the amount of HPs as do generals in Vanilla.

  14. #14
    Macunaíma's Avatar Campidoctor
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    Default Re: Dismounted General?

    Not to mention that he can be easily killed when routing. So, no matter what happens, if he loses a battle he will most probably die, since there is two options: keep fighting (then he would die for you to win) or routing (dying while he routs). Dismounted general is not a good idea, but if you like the looks of it that much, well...

  15. #15

    Default Re: Dismounted General?

    Quote Originally Posted by Aeratus View Post
    I just assumed that, because generals in SS 6.4 seem to have about 4 times the amount of HPs as do generals in Vanilla.
    Ah i see, the only way to increase hp for general is via traits, you can either give him hidden or regular traits like in vanilla. For captains it's not possible since they can't have traits.

  16. #16
    Mhaedros's Avatar Brave Heart Tegan
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    Default Re: Dismounted General?

    Dismounted generals are really great when defending in siege battles Cavalry is no use in a city
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  17. #17
    Double A's Avatar person man
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    Default Re: Dismounted General?

    Quote Originally Posted by Mhaedros View Post
    Dismounted generals are really great when defending in siege battles Cavalry is no use in a city
    On rare occasions, it can be useful:
    -Big enough town square, usually prevalent in mote & baileys and the larger cities (I won a battle or two because of a well-timed cavalry charge in the square, and several more in Rome)
    -Isolated enemy reinforcements, artillery, or generals
    -Tiny unit size so your cavalry will fit in the street

    If you're defending in the field, have an infantry general, and are worried about losing, put your army near the map edge. With a little luck, your guys may even run towards the nearest red line instead of the one on the other side of the map.
    Jon had taken Donal and Benjen’s advice to heart: Sam may be fat and pathetic, but he is still a member of the watch, and one of the few black brothers who isn't a rapist or thief. (out of context, this sounds ridiculously racist)
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