
Originally Posted by
MortenJessen
Guard mode have the units, not just hoplites and phalangists, hold the line much better, as they do not break formation to follow enemies. Guard mode is best used on hoplites or phalangists who moves towards an enemy, as when attacking. When a phalanx formation marches towards a point behind the enemy line, you do so with guard mode on. When contact is made, you turn off guardmode (or, if you have superior numbers of infantry, eg. enough to engage the entire enemy line, keep them in guard mode and have them push the enemy back while flanking with cavalry) and have them fight it out. Guardmode on hoplite units are somewhat capable of reducing the effect of an enemy attack too, as it allows the unit to work like a phalanx should work: absorbing the power of the attack by sheer numbers and the power of a massed, solid formation.
And yes, a hoplite vs. phalangist fight is won by numbers and micromanagement, not by turning off guard mode. It is true that the hoplites spears are shorter, but the hoplites should, guardmode or not, be able to draw the swords and carry the fight into the enemy formation on their own. It is called "Alt Attack".