Is there somewhere to see an overview over AI aggression towards the player? What I mean is that the AI always seems to prioritize attacking the player over attacking a better suited target. For instance; When I play Portugal, the moors always attack me within the first 3-4 turns, but same also happens if I play Spain/Aragon. What I'm looking for is EITHER some way to make a start of the game grace period (ex. no AI warring within the first 10 turns, to stop the largest factions from overwhelming smaller factions early), and also to make the AI treat the player as another AI when it comes to likelyhood of aggression.
I'm playing with Soulsons 1.6, and I'm happy with it, I just want to figure out if there is some way to edit this.




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