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Thread: Several turns for unit recruitment

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  1. #1
    Anesthetize's Avatar Tiro
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    Default Several turns for unit recruitment

    Hi guys, quick question.

    In stainless steel there are some units that take several turns to recruit, for instance Mounted Crossbowmen, or other elite units. I'm just wondering if there is any way to disable this (make them spend less time recruiting) without switching off Real Recruitment completely. I guessed it would be somewhere in the EDB, but I can't seem to find anything that relates to it...

    Edit: And then I saw there was a similar thread slightly below here, although I'm referring to recruit-time, not replenish rate/max pool
    Last edited by Anesthetize; September 21, 2011 at 07:43 PM.

  2. #2
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: Several turns for unit recruitment

    The number of turns is dictated in export_descr_units.txt. The first number on the stat_cost line for each unit is the number of turns it takes to recruit the unit.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  3. #3
    Anesthetize's Avatar Tiro
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    Default Re: Several turns for unit recruitment

    thank you=) Save game compatible?

  4. #4
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: Several turns for unit recruitment

    It should be yes.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

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