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Thread: So let me get this straight, are the following included in this mod?

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  1. #1

    Default So let me get this straight, are the following included in this mod?

    Just so I can get this straight.
    This mod has...

    1) An expanded map - Yes!

    2) The retrofit kingdoms mod - Yes/No?

    3) Grand unit add on ^ from kingdoms - Yes/No?

    4) Eastern princesses? - Apparently yes!

    5) New traits/ancillaries and most importantly - titles /lord/duke/emir for each city? - like in stainless steel , etc....Yes/No?

    I just need to know before I download straight away!
    Last edited by RafoutRoud; September 21, 2011 at 07:19 PM.

  2. #2

    Default Re: So let me get this straight, are the following included in this mod?

    1) The expanded map is not part of KGCM patch 4.3. Why? because America's are to popular to justify dropping.

    2) Retrofit mod has been part of KGCM since day one.

    3) Grand unit addon mod, I have no permission to use this mod so therefore will not include it.

    4) Eastern princesses are already in and working.

    5) Tried new traits in the past and got rid of them due to bugs.

  3. #3

    Default Re: So let me get this straight, are the following included in this mod?

    Quote Originally Posted by Dave Scarface View Post
    1) The expanded map is not part of KGCM patch 4.3. Why? because America's are to popular to justify dropping.

    2) Retrofit mod has been part of KGCM since day one.

    3) Grand unit addon mod, I have no permission to use this mod so therefore will not include it.

    4) Eastern princesses are already in and working.

    5) Tried new traits in the past and got rid of them due to bugs.

    1) By expanded map I meant new regions...

    2) Are the new units from kingdoms included in the grand campaign?, that's pretty much what the grand unit add on is.

    3) Why is it so buggy to implement traits?

  4. #4

    Default Re: So let me get this straight, are the following included in this mod?

    Quote Originally Posted by RafoutRoud View Post
    1) By expanded map I meant new regions...

    2) Are the new units from kingdoms included in the grand campaign?, that's pretty much what the grand unit add on is.

    3) Why is it so buggy to implement traits?

    Also, you may want to take a look at this http://www.twcenter.net/forums/showthread.php?t=458300 . This is a traits/ancillary mod for retrofit. Is there anyway you or I could incorporate this into your mod?

  5. #5
    Stylix's Avatar MOS Team Member
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    Default Re: So let me get this straight, are the following included in this mod?

    @RafoutRoud

    You may want to wait until the new release is available and try it out. Some ancillaries have already been added, such as crowns, etc. for leadership as well as items such as the privy seal, which allow you to pick the next in line for the crown. There have also been ancillaries added which give the governor in a settlement an ancillary with a title and bonuses (and sometimes negative effects). I believe that Dave was referring to a sub-mod he attempted to implement at one time that added many traits and ancillaries at one time (a la SS) and it was rife with bugs. Remember that the first goal of this mod is to combine all the regions, features, factions and units of M2TW and the Kingdoms add-on into a 'Grand Campaign'.
    Last edited by Stylix; September 22, 2011 at 05:50 PM.
    MOS v1.6.2+ Bug fixer 30 Dec 2013

  6. #6

    Default Re: So let me get this straight, are the following included in this mod?

    Quote Originally Posted by Stylix View Post
    @RafoutRoud

    You may want to wait until the new release is available and try it out. Some ancillaries have already been added, such as crowns, etc. for leadership as well as items such as the privy seal, which allow you to pick the next in line for the crown. There have also been ancillaries added which give the governor in a settlement an ancillary with a title and bonuses (and sometimes negative effects). I believe that Dave was referring to a sub-mod he attempted to implement at one time that added many traits and ancillaries at one time (a la SS) and it was rife with bugs. Remember that the first goal of this mod is to combine all the regions, features, factions and units of M2TW and the Kingdoms add-on into a 'Grand Campaign'.
    Ok, so I can completely assume that all the units are here.

    I will give this a whirl!

  7. #7

    Default Re: So let me get this straight, are the following included in this mod?

    Quote Originally Posted by RafoutRoud View Post
    2) Are the new units from kingdoms included in the grand campaign?, that's pretty much what the grand unit add on is.
    Apart from the new America's units, every single european/middleeastern unit from Kingdoms is added.

    Quote Originally Posted by RafoutRoud View Post
    3) Why is it so buggy to implement traits?
    Because I have tried traits/ancillary mods out in the past and they caused random CTD's in my mod. I dont have the time to fix other people's work and I am not prepared to risk adding more new traits again.
    Last edited by Dave Scarface; October 03, 2011 at 03:58 PM.

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