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Thread: EB map successfully converted to BI's 1.6 environment

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    Default EB map successfully converted to BI's 1.6 environment

    With the help of Spurius's conversion of Mundus Magnus 2 to BI 1.6, I have just successfully converted just the basic text files to make EB's map load up on the 1.6 system. I have kept everything original in BI.

    Since I have not seen any guides or clues as to which files should be edited; so just to get the map to load, change:

    1. the descr_regions to suit BI's region text file.
    2. add slaves as a resource; add legion to each region
    3. do not change the rebel factions' names; just use BI's
    4. in the base folder, add your tga files or the game will give you an error.

    After the map loads, then you can start editing as much as you wish.
    Last edited by IndicLalla; April 12, 2006 at 08:44 AM. Reason: files that needs changing

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