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  1. #1

    Default Population requirements (City + Castle)

    Hi, does anyone know offhand what the new population requirements (to upgrade) are?, this is for both cities and castles.

  2. #2
    kevindrosario's Avatar Ordinarius
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    New Jersey
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    Default Re: Population requirements (City + Castle

    <population_levels>
    <!-- city -->
    <level name="village" base="500" upgrade="1000" min="500" max="1500"/>
    <level name="town" base="1000" upgrade="3000" min="500" max="5000"/>
    <level name="large_town" base="3000" upgrade="9000" min="500" max="12000"/>
    <level name="city" base="9000" upgrade="17000" min="500" max="25000"/>
    <level name="large_city" base="17000" upgrade="34000" min="500" max="60000"/>
    <level name="huge_city" base="34000" min="500" max="500000"/>
    <!-- castle -->
    <level name="moot_and_bailey" base="500" upgrade="1000" min="500" max="1500"/>
    <level name="wooden_castle" base="1000" upgrade="3000" min="500" max="5000"/>
    <level name="castle" base="3000" upgrade="8500" min="500" max="10000"/>
    <level name="fortress" base="7000" upgrade="17000" min="500" max="21000"/>
    <level name="citadel" base="13000" min="500" max="30000"/>
    </population_levels>

  3. #3

    Default Re: Population requirements (City + Castle

    Quote Originally Posted by kevindrosario View Post
    <population_levels>
    <!-- city -->
    <level name="village" base="500" upgrade="1000" min="500" max="1500"/>
    <level name="town" base="1000" upgrade="3000" min="500" max="5000"/>
    <level name="large_town" base="3000" upgrade="9000" min="500" max="12000"/>
    <level name="city" base="9000" upgrade="17000" min="500" max="25000"/>
    <level name="large_city" base="17000" upgrade="34000" min="500" max="60000"/>
    <level name="huge_city" base="34000" min="500" max="500000"/>
    <!-- castle -->
    <level name="moot_and_bailey" base="500" upgrade="1000" min="500" max="1500"/>
    <level name="wooden_castle" base="1000" upgrade="3000" min="500" max="5000"/>
    <level name="castle" base="3000" upgrade="8500" min="500" max="10000"/>
    <level name="fortress" base="7000" upgrade="17000" min="500" max="21000"/>
    <level name="citadel" base="13000" min="500" max="30000"/>
    </population_levels>
    I hit 9000 on a large town and I can't upgrade to city, so yeah....

  4. #4
    kevindrosario's Avatar Ordinarius
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    Default Re: Population requirements (City + Castle

    I'm running 6.3 because 6.4 isn't working for me. So it's possible it was changed. Check your descr_settlement_mechanics.

  5. #5
    Dahoota's Avatar Miles
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    Default Re: Population requirements (City + Castle

    Quote Originally Posted by RafoutRoud View Post
    I hit 9000 on a large town and I can't upgrade to city, so yeah....
    In 6.4 I think the threshold for a city is actually pop. 9500.

  6. #6
    Dahoota's Avatar Miles
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    Netherlands
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    327

    Default Re: Population requirements (City + Castle

    Just mouse over the current population of the settlement and it will tell you what the requirement is for the next level.

  7. #7
    The Source's Avatar Senator
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    Australia
    Posts
    1,059

    Default Re: Population requirements (City + Castle

    how do we change the requirements

  8. #8

    Default Re: Population requirements (City + Castle

    Quote Originally Posted by kevindrosario View Post
    I'm running 6.3 because 6.4 isn't working for me. So it's possible it was changed. Check your descr_settlement_mechanics.
    Quote Originally Posted by The Source View Post
    how do we change the requirements
    Type in other values in that file. Open with the text editor of your choice in ss64/data/

  9. #9

    Default Re: Population requirements (City + Castle)

    Damn, I love playing with these extra hard settings. The fact I can't access any decent or unique units is pretty win - until I can upgrade my cities.

    Good job with the mod , but (wanting to buy eastern princesses)

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