It's been a long time since I've played a Vanilla campaign in m2tw, and I'm looking to start one up again after years of playing different mods, and all of my own tinkerings. I suppose it's a silly post, but I'm looking to play a campaign to the fullest and go through all the hoops so to speak (americas conquest, gunpowder units, perhaps World Domination)...
I can barely remember how the tech tree was originally designed in Vanilla, I miss the simplicity of the Vanilla skins, the formations and unit stats again will be foreign, the map different / smaller , and generally it's a kind of nostalgia.... These days I rarely even play the campaigns due to time constraints, mostly all I do is play custom battles based on History Channel Docs on Battles or Books I've read or just anything else that urges me to make my own units, play with skins, etc etc.. My modded games have extra units I put in like Sergeant Swordsmen, or 'Mercenary Pikemen' for europeans that have none of their own... EDU heavily changed , notable 2 handers and pikes ( fyi a helpful tip, remove secondaries with pikes BUT change their soldier anims to Halberd and only give them phalanx formation, makes them far better without being 'God Mode' as they would be if using their original anims without 2nd weapons).
The campaigns take a long time so If i'm going to get into one good and proper, I'd like to have selected a good faction -- based on recommendations... What factions in vanilla offer the best challenge? Who has a more stringent Tech Tree (as in, more difficult to spam DFK / Fk quality troops) etc... I'm thinking maybe Poland, HRE, France, idk whichever would be a great campaign to see to the end.




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