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Thread: Imperium Romanorum

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  1. #1

    Default Imperium Romanorum

    Imperium Romanorum is a modification for RTW 1.6.
    Features:
    1)My_Mod Files by Finch (http://www.twcenter.net/forums/showthread.php?t=331544), using Mundus Magnus map and other features.
    2)Changed date: 30 BC
    3)Factions:
    Roma
    Cantabri
    Tribus Garamantium
    Tribus Maurorum
    Ethiopes
    Tribus Arabium Nabataeorum
    Saba
    Regnum Parthicum
    Britanni
    Caledoni
    Tribus Batavorum
    Tribus Cherusci
    Tribus Marcomanniorum
    Tribus Chattorum
    Tribus Iazyges
    Tribus Daciorum
    Tribus Sauromatarum
    4)Vanilla style units (Romans will be improved and with Marian reforms done)
    5)AOR system
    I'll probably finish a unit roster for tomorrow (because the units are vanilla style they'll be easier and faster to make).
    Last edited by Carolus; September 16, 2011 at 09:39 AM.

  2. #2

    Default Re: Imperium Romanorum

    Intresting, you ahve any more info?

  3. #3

    Default Re: Imperium Romanorum

    Well, it will be a simple mod with a timeframe change and some new units (Vanilla style).
    It is nothing else, a new RTW campaign with Mundus Magnus map and new factions.

  4. #4

    Default Re: Imperium Romanorum

    well very intreseting, how much progress hav you got on it

  5. #5

    Default Re: Imperium Romanorum

    @Carolus, you should consider joining our mod HRTW.. even though our mod starts in 280 B.C. we are sticking with vanilla looking units.. want to help? or want to be business partners? Meaning if we like some of your units we can implement them and vice versa.. or if you help skin our mod, maybe some of us would like to help you in yours? PM me if interested

  6. #6

    Default Re: Imperium Romanorum

    Sorry. I'm going to work only in my mod and I'm already helping East of Rome with models.
    I also have a problem: my parents are trying to keep me away from the computer as much as they can (started school Monday), so I shall work only on these two projects.

  7. #7

    Default Re: Imperium Romanorum

    Wow awhol our team dosent need any help we have everythin under control were gonna be released soon i dont think we need another team emmebr lus hes busy

  8. #8

    Default Re: Imperium Romanorum

    ya well im wanting to get these last skins done.. wanna give it a shot caesar15? and carolous no worries man, school is more important than modding a computer game, only do this when youre work in real life is finished.. thats what i do as im in college

  9. #9

    Default Re: Imperium Romanorum

    Quote Originally Posted by ahowl11 View Post
    ya well im wanting to get these last skins done.. wanna give it a shot caesar15? and carolous no worries man, school is more important than modding a computer game, only do this when youre work in real life is finished.. thats what i do as im in college
    the photoshop asargoth sent me doesnt work even with .dds plugi, it just doesnt save right so they dont appear in game

  10. #10

    Default Re: Imperium Romanorum

    Good luck to you ahowl!
    I'm almost finished with the Ethiopian unit roster (using Nubian RTW vanilla unit as base).
    Here is the Ethopian symbol:

    And the Roman symbol:

    I remind you that these are just wips: I'd really like to have a 2D artist to help me.

    This is the Ethiopian unit roster:
    Stipatores (King's bodyguard)
    Cohors Ducis (General's Bodyguard)
    Equites Hastati (Ethiopian Spear Cavalry)
    Equites Ensiferi (Ethiopian Sword Cavalry)
    Equites Aethiopes (Ethiopian Javelin Cavalry)
    Ensiferi (Ethiopian Swordsmen)
    Hastati (Spearmen)
    Sagittarii (Archers)
    Iaculatores Aethiopes (AOR, Ethiopian Javelinmen)
    Iaculatores Afri (AOR, African Javelinmen)
    Hoplitai Troglodutikes (AOR, Red Sea Hoplites)
    Aegyptii Hastati (AOR, egyptian spearmen)
    Aegyptii Ensiferi (AOR, egyptian swordsmen)
    Aegyptii Sagittarii (AOR, egyptian archers)
    Last edited by Carolus; September 16, 2011 at 09:39 AM.

  11. #11

    Default Re: Imperium Romanorum

    Quote Originally Posted by Carolus View Post
    Good luck to you ahowl!
    I'm almost finished with the Ethiopian unit roster (using Nubian RTW vanilla unit as base).
    Here is the Ethopian symbol:

    And the Roman symbol:

    I remind you that these are just wips: I'd really like to have a 2D artist to help me.

    This is the Ethiopian unit roster:
    Stipatores (King's bodyguard)
    Cohors Ducis (General's Bodyguard)
    Equites Hastati (Ethiopian Spear Cavalry)
    Equites Ensiferi (Ethiopian Sword Cavalry)
    Equites Aethiopes (Ethiopian Javelin Cavalry)
    Ensiferi (Ethiopian Swordsmen)
    Hastati (Spearmen)
    Sagittarii (Archers)
    Iaculatores Aethiopes (AOR, Ethiopian Javelinmen)
    Iaculatores Afri (AOR, African Javelinmen)
    Hoplitai Troglodutikes (AOR, Red Sea Hoplites)
    Aegyptii Hastati (AOR, egyptian spearmen)
    Aegyptii Ensiferi (AOR, egyptian swordsmen)
    Aegyptii Sagittarii (AOR, egyptian archers)
    nice symbols

  12. #12

    Default Re: Imperium Romanorum

    Well, they are very plain. They are going to be improved (need to improve the background of the Roman symbol).
    Thank you.

  13. #13

    Default Re: Imperium Romanorum

    good luck carolus! and caesar15, just get gimp

  14. #14

    Default Re: Imperium Romanorum

    Any progress here?

  15. #15

    Default Re: Imperium Romanorum

    Working on it but RL is taking me away a lot of time.

  16. #16

    Default Re: Imperium Romanorum

    aha real life, such a hassle

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