i dunno about anyone else, but i've always been a fan of a campaign style relying almost entirely on spies and assassins. my assassins would lock down any city i plan on assaulting by sabotaging their military strcutures several turns in advance, and my spies infiltrate and open up gates-i've even forced a revolt every once and a while. Has anyone else tried this? what are the merits of assassins/spies vs their -dismerits? unmerits?





Reply With Quote









