What do you prefer? I prefer besieging since an assault usually proves to be VERY costly, and I only assault if I can take a 1:1 death ratio..
What do you prefer? I prefer besieging since an assault usually proves to be VERY costly, and I only assault if I can take a 1:1 death ratio..
Well, I always assault as soon as possible if I clearly outnumber the enemy. If the numbers are closer, I hold the siege for as long as possible, since the enemy is losing troops, then wait for them to storm out, defeat them, and then take the settlement.
Depends on the circumstances. I'm usually happy to wait out the siege since it makes the eventual battle easier, however that can be up to 10 turns if its a big city or citadel. That can be a lot of time for the Pope to get antsy about catholic aggression and demand ceasing hostilities, for example.
If I have a halfway decent amount of ranged capability in the stack, e.g. 2 cannons and about 4 archer/crossbow, then I'm quite prepared to take advantage of the incompetent siege AI and pound the enemy from range to wear them down before charging all my knights over the rubble to mop up.
If exploiting the battle AI is permitted and given the time, a unit of longbowmen can decimate two or three units. It is possible to take most cities and castles with six units of longbowmen and some other units, through exploiting the garrison's lack of archers, or making the garrison archers waste their ammunition (a long wait with the time limit disabled) or getting your archers on the walls first if the city or castle is large enough for a distraction to work.
If exploiting the bad AI isn't allowed, assaulting a similarly matched garrison would be a rather tricky proposition. Auto-resolving may yield much better results as the auto-calculation doesn't factor in the defender's defensive advantages.
I rarely wait a settlement out. I try to prepare as best I can, then assault as soon as possible. If it looks too tricky, I'll tend to avoid that settlement for the time being and concentrate my efforts elsewhere.
If I have loads of spare units that were garrisons but are now not needed due to border changes, I usually use them up on tough siege battles.
If I have more troops and better troops etc. I assault as soon as possible, but if I brought less men than the enemy has in the settlement besieged, I wait until the enemy attacks my stack or the enemy inside the settlement starve and die a bit, and then assault.![]()
I always assault, always.
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[RETROFIT AAR] World War 0 (All factions hotseat)
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I always besiege except if I have to take a settlement for a mission and it takes more turns then I have left for the mission
It depends on my army composition. If i have the large number of missile units i use in field armies, I'll wait them out and kill them as they emerge. If I'm heavy on melee/siege units and the numbers are about 3-2 or more in my favor, I'll launch an assault.
Please rep me for my posts, not for the fact that i have a Pony as an Avatar.
Brake down the wall in 2 places destroy the gate infantry with missile support through the breaches to draw off gate defenders they hold position inside forming 2 lines with archers in the middle at both ends knights go through the gate and hold position there to block the enemy's retreat 1-2 units moves further in to hold off any reinforcements advance infantry formations and crush the enemy in the middle while missile units fire on any units on the wall and if needs be a couple of rear guard infantry assault the wall and i spread the rest of the rear guard out a little thinner so no enemy's can hit me in the back.
Then knights split up move down multiple streets and flank charge any enemy units left.
Generally i suffer no more then 25% losses and kill around 85% of the enemy due to giving them to way to run away then i execute the survivors.
Im a big fan of dreadscare the enemy so they brake quicker scare your own men so they stand and fight ( ive never needed that but still a handy bonus
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I am the shadow, and the smoke in your eyes I am the ghost, that hides in the night.
We shall go on to the end, we shall fight in France,
we shall fight on the seas and oceans,
we shall fight with growing confidence and growing strength in the air, we shall defend our Island, whatever the cost may be,
we shall fight on the beaches,
we shall fight on the landing grounds,
we shall fight in the fields and in the streets,
we shall fight in the hills;
we shall never surrender.
" The dark is generous.
Its first gift is concealment: our true faces lie in the dark beneath our skins, our true hearts remain shadowed deeper still. But the greatest concealment lies not in protecting our secret truths, but in hiding from the truths of others.
The dark protects us from what we dare not know.
Its second gift is comforting illusion: the ease of gentle dreams in night’s embrace, the beauty that imagination brings to what would repel in the day’s harsh light. But the greatest of its comforts is the illusion that dark is temporary: that every night brings a new day. Because it’s the day that is temporary.
Day is the illusion.
Its third gift is the light itself: as days are defined by the nights that divide them, as stars are defined by the infinite black through which they wheel, the dark embraces the light, and brings it forth from the center of its own self.
With each victory of the light, it is the dark that wins.
The dark is generous, and it is patient.
It is the dark that seeds cruelty into justice, that drips contempt into compassion, that poisons love with grains of doubt.
The dark can be patient, because the slightest drop of rain will cause those seeds to sprout.
The rain will come, and the seeds will sprout, for the dark is the soil in which they grow, and it is the clouds above them, and it waits behind the star that gives them light.
The dark’s patience is infinite.
Eventually, even stars burn out.
The dark is generous, and it is patient, and it always wins.
It always wins because it is everywhere.
It is in the wood that burns in your hearth, and in the kettle on the fire; it is under your chair and under your table and under the sheets on your bed. Walk in the midday sun, and the dark is with you, attached to the soles of your feet.
The brightest light casts the darkest shadow.
The dark is generous and it is patient and it always wins – but in the heart of its strength lies its weakness: one lone candle is enough to hold it back.
Love is more than a candle.
Love can ignite the stars."
Alpha and Omega the beginning and the end.
You began the war.
I am going to end it!
I always besiege and starve them out just not worth the losses IMO. Though sometimes I will auto-resolve if I can get fewer losses with it. I would probably Assault more if cavalry in wedge formation could charge effectively through breached walls.
I attack if I have a huge advantage or if I can't afford to wait 12 turns to capture a city. Other than that I besiege so if they attack then it will be an open field battle, not a claustrophobic street fight.
Pft wimps there soldiersits there job to die.
I am the shadow, and the smoke in your eyes I am the ghost, that hides in the night.
We shall go on to the end, we shall fight in France,
we shall fight on the seas and oceans,
we shall fight with growing confidence and growing strength in the air, we shall defend our Island, whatever the cost may be,
we shall fight on the beaches,
we shall fight on the landing grounds,
we shall fight in the fields and in the streets,
we shall fight in the hills;
we shall never surrender.
" The dark is generous.
Its first gift is concealment: our true faces lie in the dark beneath our skins, our true hearts remain shadowed deeper still. But the greatest concealment lies not in protecting our secret truths, but in hiding from the truths of others.
The dark protects us from what we dare not know.
Its second gift is comforting illusion: the ease of gentle dreams in night’s embrace, the beauty that imagination brings to what would repel in the day’s harsh light. But the greatest of its comforts is the illusion that dark is temporary: that every night brings a new day. Because it’s the day that is temporary.
Day is the illusion.
Its third gift is the light itself: as days are defined by the nights that divide them, as stars are defined by the infinite black through which they wheel, the dark embraces the light, and brings it forth from the center of its own self.
With each victory of the light, it is the dark that wins.
The dark is generous, and it is patient.
It is the dark that seeds cruelty into justice, that drips contempt into compassion, that poisons love with grains of doubt.
The dark can be patient, because the slightest drop of rain will cause those seeds to sprout.
The rain will come, and the seeds will sprout, for the dark is the soil in which they grow, and it is the clouds above them, and it waits behind the star that gives them light.
The dark’s patience is infinite.
Eventually, even stars burn out.
The dark is generous, and it is patient, and it always wins.
It always wins because it is everywhere.
It is in the wood that burns in your hearth, and in the kettle on the fire; it is under your chair and under your table and under the sheets on your bed. Walk in the midday sun, and the dark is with you, attached to the soles of your feet.
The brightest light casts the darkest shadow.
The dark is generous and it is patient and it always wins – but in the heart of its strength lies its weakness: one lone candle is enough to hold it back.
Love is more than a candle.
Love can ignite the stars."
Alpha and Omega the beginning and the end.
You began the war.
I am going to end it!
I usually wait 90 % of the time. often, this draws out another army of the enemy's and I fight 2 to 1 odds -- more challenging, and you take a city by fighting a large field battle.
If i can move siege Artillery to the army, then I knock down the walls and storm in quickly.. tho mostly, this is not the case as I don't bother building Arty until Gunpowder (so it's upto chance if I take a settlement that already has artillery buildings)
I definantly hate to defend a siege, it's risky -- there's much to lose, and the AI might decide to wait 3-4 turns before the assault - rendering the city useless and depleting my army's size.
starve them out if they have equal forces or bigger than mine; they have that crazy defenders bonus and I don't wan't to loose so many men (except maybe I have an army composed of militia);
Înfrânt nu eşti atunci când sângeri,
nici ochii când în lacrimi ţi-s.
Adevăratele înfrângeri,
sunt renunţările la vis.
No glory in waiting for the enemy to starve and such. Its always assault once i got enough siege engines.
Assault if army is equal/greater in power(taking size and quality into account) to the defenders, especially late game were moral is much higher. Early game I besiege a lot more, because armies are smaller and have lower morale (which makes multi-pronged attacks more difficult)
It’s better to excite some and offend others than be bland and acceptable to all
Creating a mod.pack with PFM - Database Table Fragments
Well, my strategy is to assault as soon as possible, particularly when penetrating factions that have several regions full of armies nearby that can reinforce them should I wait (e.g The Holy Roman Empire). If I am at equal or lesser strength, I wait it out till the odds get better.