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Thread: Ranged statistics

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  1. #1

    Default Ranged statistics

    I saw several modder asking this question, including me :

    Quote Originally Posted by Charsi View Post
    Okay, so I have Samurai Retainers shooting arrows but when you mouse over them the tooltip doesn't display any of their ranged statistics. Is there a fix for this?
    Quote Originally Posted by Col View Post
    Hi I'm just created a custom archer, though the accuracy/reload/ammunition stats in the info tab isn't showing. Right now it only shows the melee attack/def stats like a melee unit, not a range unit.

    It can shoot and everything but it looks very weird on the campaign map.

    Help?

    Anybody knows how to fix it, i have the same issue for a bowmen general unit.? I saw somewhere that it was in a column of a PFM file, but i don't remember where.

  2. #2

    Default Re: Ranged statistics

    I do not know how to make a custom unit that only spawns when defending as a garrison force. But for creating basic custom units.

    When you create the custom archer mod are you copying a melee unit and editing stats or are you copying the units_stats and units_stats_land files for an archer unit?

    The easiest way is to copy an existing archer unit; edit it. Then create a custom skin for you unit. I've made several custom archer units in my campaign and dont have this issue.

    RE: your general unit, I would copy the units_stats_land table and units_stats table for your bowmen general and below it the data for mounted archers. Make all the variables for your general unit, the same as the ones for the mounted archers.... Test it. If it works, you can then edit other variables (such as the style of horse your unit rides and what kind of officer it has etc....).

    Hope this helps.

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