Work in progress. That means, i intend to improve the ability of these formations in relation to RTW 1.2 and its mods (though useful only for mods with the typical factions/units), like ie. any RTR versions and RTR mods based on RTW 1.2. So comments are welcome.

Comments, please go here:
http://forums.rometotalrealism.org/i...0&#entry222710

I made Darth' latest AI Formations (original only for RTW 1.5) compatible for RTW 1.2 and its mods.

After they are tested a while whithin the RTR:AE beta-testing, i decided to offer them here for a wider test.

They shouldn't cause ctd's in campaigns, but in custom battles they seem to be not stabile with every faction.
They are not faction-specific, cause this original 12.0 feature only works with RTW 1.5 (but don't use this file here with RTW 1.5, there use only Darth' original 12.0 version).

Click here to see more info and perhaps dl them there:

http://www.twcenter.net/downloads/db/?mod=845

All credits belong to Darth Vader. Thanks Darth, for your never ending good work on AI Formations.