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  1. #1

    Default Sub-mod does not work

    Sub-mod does not work on me

    well, I have the third age 2.1 mod installed, but I wanted a sub-mod and when I put a sub-mod (whatever that is), I go to play and I face this problem: I enter into a new campaign and carry 'start 'and return to the original = /
    I hope you help me .. Thank you.
    Last edited by homammed; September 08, 2011 at 08:13 AM.

  2. #2
    Dutch-Balrog's Avatar Domesticus
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    Default Re: Sub-mod does not work

    Delete the map.rwm found in ''medieval ii total war\mods\Third Age\data\world\maps\base'' and the campaign will work.

  3. #3

    Default Re: Sub-mod does not work

    Deleted the file 'map.rwm' and continue with the same problem.
    The sub-mod I'm trying to play is this
    : Baron Samedi's Gameplay Enhancing Submods Compilation .http://www.twcenter.net/forums/showthread.php?t=390535
    But thanks anyway. (=

  4. #4
    Dutch-Balrog's Avatar Domesticus
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    Default Re: Sub-mod does not work

    Then re-install TATW, submods like that require a 'clean' Third Age Total War.

    Also, you might wanna try MOS wich has Baron Samedi's mod in it. But it also adds alot more units and other submods and even a new faction.

    http://www.twcenter.net/forums/showthread.php?t=419958

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