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  1. #1

    Default Reform Mod?

    Is there a way to trigger the reforms without actually accomplishing what is needed.

  2. #2

    Default Re: Reform Mod?

    Quote Originally Posted by Brapbrapbap View Post
    Go to Rome - Total War\EB\Data\scripts\show_me


    And open EBBS_SCRIPT.txt


    Find the Roman events (or press CTRL+F and then type 2c)

    Scroll down until you find

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; MARIAN TRIGGER


    Scroll down until the end of this trigger, you'll find something like this:


    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; MARIAN TRIGGER


    ;Conditional Reforms
    monitor_event FactionTurnEnd FactionType seleucid
    ;and I_CompareCounter Romanii_Reform = 1
    ;and I_CompareCounter Latifundia > 6
    ;and I_TurnNumber > 290
    and I_NumberOfSettlements seleucid > 34
    ;and BattlesFought > 249
    ;and I_CompareCounter ReformatorCounter = 1

    set_counter Romanii_Reform 2
    set_counter MarianReformsAdvisor 1
    terminate_monitor

    end_monitor

    ;Check for Marius wanabe
    monitor_event CharacterTurnStart Trait Reformator > 0

    set_counter ReformatorCounter 1

    Yours may be a little different seeing as this is my modified one, but the main text should be like it.


    What you need to do is simply put ; before each line, except for "and I_NumberOfSettlements seleucid > 34".

    If you do it exactly like it is on mine, then your Marian reforms will trigger as soon as you reach 34 provinces, basically whenever you get a foothold outside of Italy, meaning that you aren't that big, but you're already not a pushover.


    Again, put ; before each line exactly like i have on the above script.


    If you're wondering, yes, this can also be done with the imperial reforms. Simply do something like mine.

    monitor_event FactionTurnEnd FactionType seleucid
    ;and I_CompareCounter Romani > 54
    ;and I_TurnNumber > 499
    and I_NumberOfSettlements seleucid > 60
    ;and BattlesFought > 399
    ;and I_CompareCounter Romanii_Reform = 2
    ;and I_CompareCounter AugustanReformatorCounter = 1


    With a ; in every line expect the settlements number, you'll only be dependant on the size of your empire for the reforms to trigger. I chose 60 because anything higher than that and the game is already won.


    Hope this helped.
    This member is a real sweetheart, and I thank him again. So all you need is 34 provinces. I remember looking at the original Marian reform list and just laughing - I thought you'd need like 150+ hours to get anywhere near that big, especially on a computer that runs like mine! So I asked and received. I think it's a pretty reasonable requirement, shouldn't happen too early or too late. Thanks again Brap!

    Wish I had the skill to go in and lower the cost and upkeep for the siege weapons, I miss them and refuse to be bankrupted by any significant number of them. However unrealistic, having flaming boulders flying around is just more fun.
    Last edited by Bonapartist; September 05, 2011 at 06:22 PM.

  3. #3
    Stath's's Avatar Protector Domesticus
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    Default Re: Reform Mod?

    I bring this back to ask the more experienced players if those simple changes can really make the Roman Reforms happen earlier.

    And if they are save game compatible.

    Thanks for any answers.


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