Is creating a strong economy tougher in BC than in other mods?
I love this mod utterly and completely, but I've been having a tough time as the ERE,
because even though I've had 20+ settlements at one point, I was barely in
the black(3000 florins per turn, at the MOST).
I think it's because General's BGs in this mod have not just average upkeep, but really HIGH
upkeep. It's realistic(especially considering how GODLIKE bodyguards are in BC), but it could be toned down a bit, IMO.
I'm not saying that BG upkeep should be ZERO(it makes it way easier, though, I have that in my BC, lol), but I disagree with it being at least 400+ per non-FL/FH/paranoid FM bodyguard(lol),
considering that most player-controlled factions will have A LOT of bodyguards.
Maybe 200-400ish tops?
Also, I'm using rusnmat's RBBR or whatever submod, it's awesome, but I wonder if that
would affect this problem of mine at all.




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