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Thread: RTRVII: Bugs and Issues

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  1. #1
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    Default RTRVII: Bugs and Issues

    If you have any problems with RTRVII, please post them here.

  2. #2

    Default Re: RTRVII: Bugs and Issues

    Everything installed and is working smoothly except the option to save is grayed out. Started a few different campaigns but same result.

  3. #3
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    Default Re: RTRVII: Bugs and Issues

    That usually occurs when you reload a savegame, or restart a campaign without first stopping the script. You can either close the game altogether and restart it, or you can stop the script ingame (by pressing Esc and clicking on the ? in the Menu Box) and then reload a save game (don't forget to restart the script by clicking on one of your settlements.)

  4. #4

    Default Re: RTRVII: Bugs and Issues

    I can't click on anything, be it cities or units! Why is that?

  5. #5
    Foederatus
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    Default Re: RTRVII: Bugs and Issues

    Quote Originally Posted by Tony83 View Post
    That usually occurs when you reload a savegame, or restart a campaign without first stopping the script. You can either close the game altogether and restart it, or you can stop the script ingame (by pressing Esc and clicking on the ? in the Menu Box) and then reload a save game (don't forget to restart the script by clicking on one of your settlements.)
    The game is beautiful but -- When I try to save, it tells me that it "can not save file to disk" and will not let me save. I have closed the game and then restarted, play a few turns of new campaign and then try to save and this is what happens. I'm pretty sure that I am doing as you say with the script but I will keep trying. However if you can think of anything else please advise. Thanks

  6. #6
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    Default Re: RTRVII: Bugs and Issues

    Have you reloaded a savegame or quicksave just prior to this happening?

  7. #7
    Foederatus
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    Default Re: RTRVII: Bugs and Issues

    Quote Originally Posted by Tony83 View Post
    Have you reloaded a savegame or quicksave just prior to this happening?
    No, I have not even been able to save. When I type in a name for campaign in the save menu and click on save or I use "control-S" I get "Save failed - unable to create save file on disk".

    I have the game installed on my "E" drive where I have RTW - BI installed so my path is something like "E/program files/creative assembly/RTW-BI. Do you think it's cause the game can't find the right place to save? (want's to save in "C" drive by default).
    Although, I have FOE in the same location and don't recall having this problem.

  8. #8
    MasterOfThessus's Avatar RTR Betateam Leader
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    Default Re: RTRVII: Bugs and Issues

    Sounds strange, try restarting the game what were your install order?

  9. #9

    Default Re: RTRVII: Bugs and Issues

    Gold edition
    Alexander expansion
    RTR VII
    RTR VII hotfix

  10. #10
    MasterOfThessus's Avatar RTR Betateam Leader
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    Default Re: RTRVII: Bugs and Issues

    Reinstall and remove the alexander expansion, that is nut supported by RTR VII. And make sure your BI is 1.6

  11. #11
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    Default Re: RTRVII: Bugs and Issues

    The RTRVII Installer is highly compressed and, therefore, can take quite a while to operate on PC's which aren't that fast. I've got a fast machine (i7-965) and it takes over five minutes on mine! Try giving it some time to operate.

  12. #12
    DarthLazy's Avatar Protector Domesticus
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    Default Re: RTRVII: Bugs and Issues

    There are several duplicates of mercenary units in southern iberia. Playing Carthage. And for some reason I cannot select individual unit cards...

    EDIT: Restarting game fixed it.
    Last edited by DarthLazy; September 02, 2011 at 06:28 AM.
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    Sovereignty of Ukraine was recognized by Yeltsin and died with him.

  13. #13
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    Default Re: RTRVII: Bugs and Issues

    if you see duplicate mercenary units available, check their cost and experience levels - you get what you pay for.

  14. #14

    Default Re: RTRVII: Bugs and Issues

    First of this is the most fun ive ever had with a twg, Thanks for that!! Second one tiny thing the thermon harbour is no were to be seen, but you can still build ships wich doesnt show when finish. Again thanks for this amazing gift!

  15. #15
    Finn's Avatar Total Realism
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    Default Re: RTRVII: Bugs and Issues

    Thanks papercut! glad your enjoying VII. Could you provide a screenshot of the harbor issue?


  16. #16

    Default Re: RTRVII: Bugs and Issues

    Quote Originally Posted by Finn View Post
    Thanks papercut! glad your enjoying VII. Could you provide a screenshot of the harbor issue?
    Here you go!

  17. #17
    Finn's Avatar Total Realism
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    Default Re: RTRVII: Bugs and Issues

    Quote Originally Posted by papercut View Post
    Here you go!
    Cheers! we'll look into it.


  18. #18
    Ybbon's Avatar The Way of the Buffalo
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    Default Re: RTRVII: Bugs and Issues

    Well this is just wrong, go work to do, got RS2.2 beta testing to do and now I find another great mod to try out. Too few hours in the day, so not fair.

  19. #19

    Default Re: RTRVII: Bugs and Issues

    I think the opening Battle of Heraklea intro to the Epirotes is bugged. Pyrrhos seems to march down but runs out of movement points to reach the proper battle area. The Romans have to march two tiles up and initiate the battle and thus the battle incorrectly seems to occur in a dense forest.
    Heir to Noble Savage in the Imperial House of Wilpuri

  20. #20
    Maurits's Avatar ЯTR
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    Default Re: RTRVII: Bugs and Issues

    Could you maybe provide a screenshot? I've started a Roman campaign a few weeks ago and I don't recall having this issue

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