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Thread: Mongol script

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  1. #1

    Default Mongol script

    hi, is there any option, how to turn off or weaken mongol reinforcements script? i know it's historical correct, but i don't like how mongols destroy half of the world in every game thanks

    ps: sorry if there is answer to this question already

  2. #2
    Serbian Hussar's Avatar Semisalis
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    Feb 2011
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    Novi Sad, Serbia
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    Default Re: Mongol script

    Go to MTW2\mods\SS6.3\world\maps\campaign\imperial_campaign and from campaign_script.txt delete some Mongol reinforcement armies. Use CTRL+F to find "Golden Horde Emergent" part.

  3. #3

  4. #4

    Default Re: Mongol script

    i'm playing SS 6.4. It's a bit difficult for me to find, what exactly delete in campaign_script.txt to reduce reinforcements to approximately half

  5. #5
    Serbian Hussar's Avatar Semisalis
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    Novi Sad, Serbia
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    450

    Default Re: Mongol script

    Find this. This is just a beginning. You can see the first army with general and it's units, scroll down to see the rest. Delete as many armies as you want. Leave the Genghis Khan

    ;=============== Golden Horde Emergent ==================
    monitor_event EventCounter EventCounterType mongols_invasion_warn
    and EventCounter = 1
    add_events
    event emergent_faction mongols
    date 7
    event counter mongols_invasion
    date 7
    event counter mongols_invasion
    date 11
    event counter mongols_invasion
    date 20
    event counter mongols_invasion
    date 36
    event counter mongols_invasion
    date 56
    event counter mongols_invasion
    date 107
    end_add_events
    terminate_monitor
    end_monitor
    ;--human part
    ;--ai part
    monitor_event EventCounter EventCounterType mongols_invasion
    and EventCounter = 1
    and I_IsFactionAIControlled mongols
    historic_event the_mongols_emerge event/mongols_invade.bik
    spawn_army ;Urgench
    faction mongols
    character Genghis, named character, age 48, x 500, y 153, label mongols4genghis, family
    traits Factionleader 1 , MilitaryInclination 1 , Military_Edu 3 , NaturalMilitarySkill 2 , GoodCommander 3 , Bloodthirsty 2 , BattleDread 4 , StrategyDread 2 , PublicFaith 1 , Loyal 2 , GoodCavalryGeneral 2 , ReligionStarter 1
    unit Keshikten Bodyguard exp 6 armour 0 weapon_lvl 0
    unit Disamounted Turhagut exp 4 armour 0 weapon_lvl 0
    unit Merguen Archers exp 5 armour 0 weapon_lvl 0
    unit Merguen Archers exp 5 armour 0 weapon_lvl 0
    unit Disamounted Turhagut exp 4 armour 0 weapon_lvl 0
    unit Disamounted Turhagut exp 4 armour 0 weapon_lvl 0
    unit Disamounted Turhagut exp 4 armour 0 weapon_lvl 0
    unit Hoschuchi Lancers exp 5 armour 0 weapon_lvl 0
    unit Hoschuchi Lancers exp 5 armour 0 weapon_lvl 0
    unit Hoschuchi Lancers exp 5 armour 0 weapon_lvl 0
    unit Hoschuchi Lancers exp 5 armour 0 weapon_lvl 0
    unit Lubchiten Horse Archers exp 4 armour 0 weapon_lvl 0
    unit Lubchiten Horse Archers exp 4 armour 0 weapon_lvl 0
    unit Lubchiten Horse Archers exp 4 armour 0 weapon_lvl 0
    unit Nukeri Horse Archers exp 5 armour 0 weapon_lvl 0
    unit Turhagut Lancers exp 4 armour 0 weapon_lvl 0
    unit Turhagut Lancers exp 5 armour 0 weapon_lvl 0
    unit Turhagut Lancers exp 5 armour 0 weapon_lvl 0
    unit ME Trebuchet exp 5 armour 0 weapon_lvl 0
    unit ME Trebuchet exp 5 armour 0 weapon_lvl 0
    end

  6. #6

    Default Re: Mongol script

    ok I've got it, thanks a lot

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