Hi there,
I'm sorry to open the x-th thread on this problem in such short an amount of time but I'm desperately trying to import a model for a couple of days now but didn't find a working solution elsewhere.
The model is a mix of a soldier model and own parts I made in 3D Studio which I imported into Milkshape (1.8.5). Until here everything went fine (as far as I can tell) but when I exported the model and run the game I got either Jesus-syndrom and invisible parts (using Mesh2Ms3d beta 0.18) or 'pyramid men' (using GOAT 1.1).
I checked the vertices for correct assignment and also the comments. They seem to be fine, but I was not sure about the skeleton and so tried an unmodded vanilla file, i.e. import/export without changing anything, with the same strange result. I reverted to Milkshape 1.8.4. but that didn't help either. I got the following warnings, though:
Spoiler Alert, click show to read:
Any idea what to make out of this? May be some issue with the Kingdoms meshes, then? I remember vaguely someone mentioned the mesh's were different here.
Well, I'm completly lost and would really appreciate if someone could have a look at the model and tell me that's wrong with the little fellow
thanks a lot





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