Increasingly, I find myself looking lovingly at screenshots of the game and loving all it's content, but being underwhelmed by campaigns that lack entertainment, longevity or possibilities.
It seems the map is incredibly noisy in certain locations and lacking in others and factions too often positioned far away from any fun conflict, or near to neighbour it is unfeasible to attack. There are vast expanses of space that are impractical to cross and little to no naval possibilities. Everyone being on the mediterranean in medieval means that it is easy to interract with almost every faction in the game, even if that is just sending a diplomat or fleet to blockade.
For example
- The gondor campaign is unquestionably the heart of the game, as they are in a position to fight all the evil factions, and see all the cool locations
- The evil factions are too nearby and this limits who they can attack
- Harad can basically fight no one but Gondor
- Rhun have little to do once they beat Dale and the Dwarves
- High elves have almost nothing to do other than dealing with orcs attacking imladris. Attacking Eriador isn't really fun.
- The dwarves also start divided and this isn't that fun.
- Eriador isn't exciting at all to play unless you can become Arnor.
This isn't a criticism of TA, I just think the map of middle earth was created more to document the hobbits travelling overland to the east and south than as an interesting strategic situation.
Do you agree? Is there any possibility of an alternative map , completely different map with better distribution of detail, more waterbodies and maybe Arnor as a default?




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