Roman leadership system in RTR VII
In this thread we will explain how the Roman leadership system works.
Enabling and disabling the Roman leadership system
The Roman leadership system is enabled by default. However, the launcher offers you the option to disable it.
Overview
The Roman leadership system in RTR VII is a trait and ancillary feature loosely based on the career path of a Roman soldier/politician. As such, it includes the familiar officies of the "Cursus Honorum". However, as with most features of RTR VII, realism and gameplay are inseparable. The gameplay aim is perhaps best described as "compulsory role-playing". New family members are severely constrained in their ability to lead armies or govern settlements. You will have to guide them through their careers and, as they climb the social ladder, they will gain the authority necessary to be successful.
In this system, family members receive benefits of rank if they fulfill three general conditions:
- eligibility for the rank
- hold an appointment for the rank
- operate within the remit of the rank
Ranks and offices
Benefits from current and past ranks show as traits in the character scroll. The Roman leadership consists the following ranks and offices.
Cavalry commander
Eligibility: The rank of Cavalry commander is given to all family members at the end of their first turn.
Appointment: none
Remit: This rank is always active.
Benefits: The rank reflects the fact that any family member commands a bodyguard and can be used as a (small) cavalry unit. He gains battle stats, but carries no authority to lead armies or govern settlements. On the contrary, you are well advised never to leave them in charge of anything!
Tribunus Militum
Eligibility: Family members become eligible for the rank 5 years after entering your faction.
Appointment: An ancillary with the Roman faction icon and the abbreviation "TR."
Remit: To retain the benefits of rank, the Tribunus Militum must end his turn in a friendly settlement.
Benefits: The rank confers bonuses to siege defense, and to a lesser degree to command and public order.
Quaestor
Eligibility: Family members become eligible for the rank 15 years after entering your faction.
Appointment: An ancillary with the Roman faction icon and the abbreviation "Q"
Remit: To retain the benefits of rank, the Quaestor must end his turn in a friendly settlement.
Benefits: The rank confers bonuses to management, law and public order.
Aedilis
Eligibility: Family members become eligible for the rank 5 years after first serving as Quaestor.
Appointment: An ancillary with the Roman faction icon and the abbreviation "Aed".
Remit: To retain the benefits of rank, the Aedilis must end his turn in a friendly settlement.
Benefits: The rank confers bonuses to management, law and public order.
Praetor
Eligibility: Family members become eligible for the rank 8 years after first serving as Quaestor.
Appointment: An ancillary with the Roman faction icon and the abbreviation "Prae".
Remit: To retain the benefits of rank, the Praetor must end his turn in a friendly territory.
Benefits: The rank confers bonuses to command, management, law and public order.
Consul
Eligibility: Family members become eligible for the rank 3 years after first serving as Praetor.
Appointment: An ancillary with the Roman faction icon and the abbreviation "COS".
Remit: Unlimited.
Benefits: The rank confers bonuses to command management, law and public order.
If a family member of a given rank loses his appointment, or is acting outside the remit of his appointment, the rank trait is replaced by a former-rank trait. The former ranks do confer a small "experience" bonus. Thus, a family member who has gone through all the ranks will enjoy the cumulative benefits of this experience, on top of any rank they may currently hold.
Appointments
The total number and type of appointments available to your faction depends on the number of regions held. With every 10 regions held, the number will increase. Appointments lost due to deaths are returned to the "pool" of available appointments.
If an appointment is available, an eligible family member can obtain it by residing in the city of ROMA. You need to remove any existing appointments from this family member though. No new appointment "lands" on an FM who already has a command. That's to prevent accidental stacking of commands. Existing appointments can also be transferred from one family member to another.
Beware: benefits of ranks are only conferred when a single appointment rests on a family member. You can stack appointments on one family member, but he will lose any rank he may have had up to that point.
Example
The attached image shows the character scroll of Tiberius Coruncanius.
As he is eligible for the rank of consul [1.7], holds an appointment to the rank of consul [1.6] and acts within his (unlimited) remit [1.9], he enjoys the benefits of the rank of Consul. The character scroll also shows all ranks held previously [1.2-1.5] and the ever present rank of "Cavalry commander" [1.1].
By comparison, if he had held the appointment of Praetor, he would have been acting outside his remit (friendly territory) and lose the benefits of rank.
Good practices for using the Roman Leadership System
Distributing offices originating in Rome
New offices are handed out in Rome, to anyone who is eligible for them and is not holding office. Remember, however, that because offices are ancillaries, you can transfer them from one FM to another. You should actively use this feature to distribute your offices.
Ideally, you put one senior family member in Rome who is eligible for all offices (that is, a former consul). Next, you should have some of these ineligible youths in Rome as well. Then, if a new office is available, it will be assigned to your former consul. You then transfer it to your ineligible youth and use him as a courier to bring it to a FM who is eligible for that office.
Managing offices once they are in circulation
Which official is best suited for a particular settlement is generally dictated by its strategic position. You will want your consuls and praetors near the frontiers and your Quaestors and Aediles in militarily safe, but potentially rebellious settlements. Therefore, once an office is at its desired destination, it is best to keep the office where it is and cycle your FM's through them: if someone becomes eligible for Tribune, send him to where someone is holding a tribunate and let him take over. Send to former tribune to where someone is holding a Quaestorship and (by the time he becomes eligible for the office) let him take over. Send the former quaestor to where someone is holding the office of Aedilis............and so on.
Filling the ranks
In general, you should try to have FM's take office as soon as they are eligible, especially for the ranks of Quaestor and Praetor. Requirement to progress up the cursus honorum is to have held those offices, not to hold them. So, by all means, kick an experienced FM out of office to be replaced by a less experienced one. That only speeds up the rate at which FM's climb the cursus honorum, and prevent a situation where you end up with too few FM's at the top of the hierarchy to serve as praetors and consuls.
Relations between numbers of regions owned and available offices
Rg Co|Pr |Ae|Qu|Tr|Sum
00 02|01|02|02|00|07
10 02|01|02|02|04|11
20 02|02|02|04|08|18
30 02|03|02|06|10|23
40 02|04|02|08|12|28
50 03|04|02|10|14|33
60 03|05|02|10|16|36
70 04|05|02|10|18|39
80 04|06|02|10|20|42
90 05|06|02|10|22|45
Disabling the roman leadership system (UNTESTED, AT YOUR OWN RISK).
If you have started a campaign and find the system not to your liking, there is a way to make it "die out".
Open the file descr_character_traits.txt and search for the phrase Roman Leadership Trigger Section. Select and delete all subsequent triggers until you arrive at the phrase Spy Trigger Section. Without triggers, new characters won't receive the traits involved in the system. To get rid of fro, the start, you also have to remove all references to the system in descr_strat.txt