Hey all just wondering if anyone has a strategy or help and tips for beating the timuruds elephants in open conflict, they just pummel my army then when i do get them. they freak out and pummel my army lol thanks
Hey all just wondering if anyone has a strategy or help and tips for beating the timuruds elephants in open conflict, they just pummel my army then when i do get them. they freak out and pummel my army lol thanks
just maybe artillery...
other is difficult
Yeah i could just bring them into sieges and use my cannon towers but get bored and enjoy going out to meet them
he meant field artillery like them Serpentines, Basilisks, etc.
http://www.twcenter.net/forums/showthread.php?t=229373
Thread/Guide about doing battle with the Mongols & Timmies might be of interest![]()
Thanks fireright will check it out![]()
Fire arrows. They're really scary for elephants.
One time i used grand bombard against them... xd
Did it work drachos :0)
Going for the known world domination, this would be my first encounter with the Timmies since I usually start a new campaign after victory condition and never meet them normally otherwise.
Spoiler Alert, click show to read:
BEFORE - Sent my kill squad ahead of the main body to take out their dread lords. Notice the timmie stacks on the far right were all captains. Eventually only the Faction Leader and Heir was left.
Spoiler Alert, click show to read:
AFTER - Believe it or not this is after only 2 battles. a 3v4 and a 4v4 stackfest. Both manually resolved battles on Hard modded AI. The picture above is the typical AI reinforcement stack I deployed coming in after mine. My stack is 10 HCs + 3 General Bodyguards, Spears and Archers.
The idea was to kill off the dreadlords either using assassins or on the field. Then the elephants. My reinforcements would take on the remaining units. As it turned out my cavalry managed to achieve more than expected and the final friendly reinforcements only had to come in to chase off routers.
Spears and Archers are there to hold the rear and engage the enemy's infantry + horse archers while my cavalry went around the field killing specific targets. Bouncing back and forth between 2 elephant clusters most times charging them before they have time to charge back. A single elephant charge can take out a third of my cavalry unit in a single run so focus on micromanaging was at 100%
Spoiler Alert, click show to read:
There's 10,000 dead bodies out there if you really counted.
Mate thats awsome never seen a campaign map like thatand it didnt take you long well done kine
![]()
A repworthy post Kine with good pics+1
Mongols and Timmies give me the hump with all those horse archers..stand and fight yer cowards.![]()
@ Fireright - you'd like this screenie. My brave and galant Regent finally decided to show up at the field. Just in time to scare off the scattered remains of the once proud Timurid invasion force. I thought it typical of my royals lol. Photoshoped and my desktop background for the month.
Spoiler Alert, click show to read:
@ Bozzy73uk - Truth is by the time you meet the Timurids you'd have specialised towards a certain direction with your armies. There are alot of good input on which units to use against them but it's unlikely you'd have them on tap the moment they show up.
In my case I went with Arquebusiers and teched up Hospitaller knights to deal with the Italian crossbows on the continent and an unexpected Egyption + Mongol alliance in Asia. The gunmen were ineffective against Timurids and the Knights were too far away in Tripoli / Spain to effectively resupply the eastern front so I had to use what I had which were the faction calvaries and infantries.
From my first encounter with the Timurian invasion, I can say that it isn't the particular unit you use but the combination of units that you can effectively field and how they are deployed. Heavy calvaries do not have a chance in hell to stand up against Elephants unless the enemy general is dead.
So in my case it wasn't the unit I used but instead the absence of their dreadlords and a relatively even playing field when our armies met. Force strenght odds were still 1:2 against but you know - England prevails!
Last edited by Kine; August 27, 2011 at 11:02 AM.
Lol weird ive won battle's one stack vs 4 plenty of times when they had generals.
Took a tone of micro management but in the end it was just a matter of devide and conquer i lured 2-3 units out of there army them mobbed them on all sides with heavy cavalry broke them in seconds then pulled out again.
I exhausted there men while giving mine rest periods to keep in good condition then ran them into the ground once they were so tired that they broke and ran for it when the first charge hit.
I am the shadow, and the smoke in your eyes I am the ghost, that hides in the night.
We shall go on to the end, we shall fight in France,
we shall fight on the seas and oceans,
we shall fight with growing confidence and growing strength in the air, we shall defend our Island, whatever the cost may be,
we shall fight on the beaches,
we shall fight on the landing grounds,
we shall fight in the fields and in the streets,
we shall fight in the hills;
we shall never surrender.
" The dark is generous.
Its first gift is concealment: our true faces lie in the dark beneath our skins, our true hearts remain shadowed deeper still. But the greatest concealment lies not in protecting our secret truths, but in hiding from the truths of others.
The dark protects us from what we dare not know.
Its second gift is comforting illusion: the ease of gentle dreams in night’s embrace, the beauty that imagination brings to what would repel in the day’s harsh light. But the greatest of its comforts is the illusion that dark is temporary: that every night brings a new day. Because it’s the day that is temporary.
Day is the illusion.
Its third gift is the light itself: as days are defined by the nights that divide them, as stars are defined by the infinite black through which they wheel, the dark embraces the light, and brings it forth from the center of its own self.
With each victory of the light, it is the dark that wins.
The dark is generous, and it is patient.
It is the dark that seeds cruelty into justice, that drips contempt into compassion, that poisons love with grains of doubt.
The dark can be patient, because the slightest drop of rain will cause those seeds to sprout.
The rain will come, and the seeds will sprout, for the dark is the soil in which they grow, and it is the clouds above them, and it waits behind the star that gives them light.
The dark’s patience is infinite.
Eventually, even stars burn out.
The dark is generous, and it is patient, and it always wins.
It always wins because it is everywhere.
It is in the wood that burns in your hearth, and in the kettle on the fire; it is under your chair and under your table and under the sheets on your bed. Walk in the midday sun, and the dark is with you, attached to the soles of your feet.
The brightest light casts the darkest shadow.
The dark is generous and it is patient and it always wins – but in the heart of its strength lies its weakness: one lone candle is enough to hold it back.
Love is more than a candle.
Love can ignite the stars."
Alpha and Omega the beginning and the end.
You began the war.
I am going to end it!
Terrain is also one of the most important things to have when fighting Elephants, Find a good steep hill with a flat top and rocky flanks with only one or two paths in. Place some missiles on the rocky cliffs, and some pikes on the entrance(I reccomend england in the unit mod) As well as another cliff with exploding cannonbolts.
Why are the Byzzies in York? Also, why is popeface in Nottingham, Edinburgh and Inverness?
I have yet to fight the Timurids (Or the mongols, just got the game.)
but when fiddling around in custom battles, I've found spanish Jinetes are effective and cheap.
The Serpentine is a really good option. I have always used it with Cannons or Basilisks, which blindly blow up the enemy army while the Serpentines act as sniper rifles, easily killing certain units or their general.