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Thread: running amok

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  1. #1
    Legionary Jezza's Avatar Praefectus
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    Default running amok

    how can i disable this cos its doin mi head in

  2. #2

    Default Re: running amok

    go into export_descr_unit - I believe the "run amok" ability (if it can be called that) is in this file.



  3. #3
    Legionary Jezza's Avatar Praefectus
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    Default Re: running amok

    and if i just got rid of that i will be fine???

  4. #4
    Civis
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    Default Re: running amok

    yeah, disabling that trait will make it impossible for them to run amok.

  5. #5
    Hader's Avatar Things are very seldom what they seem. In my experience, they’re usually a damn sight worse.
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    Default Re: running amok

    i think it would be better if you made it so they still run amok, but not as easily. This keeps itrealistic and fun because then then you could actually use the elephants and scythed chariots!

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