Yea i like to think that aswell mate. Just wanted to say that i have a lot of new stuff that ive been working on this month and i plan to make a preview probably this weekend.
Yea i like to think that aswell mate. Just wanted to say that i have a lot of new stuff that ive been working on this month and i plan to make a preview probably this weekend.
Sorry for the delay, but here is the preview i annouced earlier.
All models and textures are mine, except the horses which are using rusichi model, but this is temporary because we have very nice horses models done by Assurbanippal that will be used in the mod, only they are not in game yet.
Knights of Samular mounted
Spoiler Alert, click show to read:
Knights of Samular dismounted
Spoiler Alert, click show to read:
Cloakwood Rangers
Spoiler Alert, click show to read:
Neverwinter Nine
Spoiler Alert, click show to read:
Northmen Skirmishers
Spoiler Alert, click show to read:
Northmen Skirmishers upgrade
Spoiler Alert, click show to read:
Northmen Raiders
Spoiler Alert, click show to read:
Northmen Raiders upgrade
Spoiler Alert, click show to read:
Northmen Berserkers
Spoiler Alert, click show to read:
Northmen Berserkers upgrade
Spoiler Alert, click show to read:
Luskanite Spearmen
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Luskanite Crossbowmen
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Axes of Ruathym
Spoiler Alert, click show to read:
Dragonboat Warriors
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Dragonboat Warriors upgrade
Spoiler Alert, click show to read:
Dragonboat Archers
Spoiler Alert, click show to read:
Dragonboat Archers upgrade
Spoiler Alert, click show to read:
Horsemen
Spoiler Alert, click show to read:
Bloodriders
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The Knights of Samular and Neverwinter Nine are for the Waterdeep faction, and the Cloakwood Rangers for Baldur's Gate. The rest are for the Captains Confederation.
Last edited by Vladyvid; May 06, 2018 at 03:34 PM.
nice job mate
some pre in game preview of some unther units
slaves (based on real sumerian soldiers)
Spoiler Alert, click show to read:
untherite levy archers (based on assyrian soldiers; same for levies below nd chariot)
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levy axemen
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levy spearmen
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war chariots
Spoiler Alert, click show to read:
Last edited by assurbanippal; May 09, 2018 at 03:59 AM.
http://www.twcenter.net/forums/showt...Page-48/page48
Manus supra idolum age primum et septimum de QuatuoR
Thanks mate, yours is better anyway but thanks for the kindness. I would give you rep but i have to spread it around first. Maybe some viewers could give you some, cause you definatelly deserve it!![]()
Wow I am so excited by your work! Great job! I cannot imagine how much time have you devoted to this! Cheers, never give up!
DCI: Last Alliance: Unit maker. Proud member of The Imperial House of Hader
Thanks a lot buddy! Means much to get some positive feedback, cause eventhough i keep telling myself im just doing it because thats the kind of a game/mod i wanted to play ever since the first MTW came out, it really does help me a lot to motivate myself to spend hours and hours working on this mod if i can see that there are people who appreciate the efforts.
+ rep right back at you
Cheers!
Yo, all these units are so amazing. The Sumerian themed ones make me excited for the bronze age mod I never had!
Thanks! If you like the Untherite units (the faction in faerun which they belong to is called Unther) then I can tell you that the roster for this faction is almost finished and Assurbanippal will probably reveal the remaining part of the roster sometime soon-ish. Ive seen them and believe me that they are even cooler than these presented above. Probably because the units above are just levies and slaves and what was not yet presented are better quality troops / elites.
Here a link to some info on Unther, if anyone's interested to learn something about this faction:
http://forgottenrealms.wikia.com/wiki/Unther
In our mod they are in the process of being conquered by Mulhorand (a military superpower of ancient egyptian origin), so they will be very difficult to play, a real challenge. However their situation is not hopeless, because they are able to forge a strong alliance with Thay - who are rivals of Mulhorand and also a military superpower.
Very interesting, I look forward to seeing more!
so here you go, the last 3 units for unther, they all are elite
northern wizards
Spoiler Alert, click show to read:
serpent guard
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knights of the five-thorned rose
Spoiler Alert, click show to read:
http://www.twcenter.net/forums/showt...Page-48/page48
Manus supra idolum age primum et septimum de QuatuoR
The five thorned rose knight is the safest person in the world, haha.
He does look a bit like XIX century diver suit, but these designs are based on some reenactment reconstructions of ancient armours. How historical or not are those designs, is not really an issue here because this is a fantasy mod so we mostly only use historical references for ideas and inspiration. I'm just telling this here so you know the designs are as they are not simply because of our wild imagination.
I also wanted to say that i will be finishing another roster this month, so there will be another preview sometime at the end of May most likely.
edit:
If nothing goes wrong I should be able to finish another roster soon, like i told you above. I only need to make 3 new units, cause most others i already did. Then there will be also 2 additional units that will be shared among other factions aswell and that will be added a bit later for all those different factions (as they will only need faction specific textures). Afterwards i will be finalizing the orcish roster (Many-Arrows).
Last edited by Vladyvid; May 22, 2018 at 02:04 AM.
I just post to tell that im not sure if i can make my preview in May. I may or may not be able to post it this thursday, but im not sure because the Bear Form Druids model i made requires some fine-tuning as far as bone assignment/animation goes that will take more time than i anticipated to get it right. Im using vanilla anims for that, so it takes a bit of trial and error to get the bone assignment right, because the model is humanoid but the human skeleton doesnt exactly fit right because its more like a werebear than a human. No matter, ill get it done one way or another.
Last edited by Vladyvid; June 18, 2018 at 09:38 AM.
Right in the meantime, I do have time for another type of preview : the interface for both Shadovar and Elves. Please note that the portraits are not the ones we will use for Shadovar.
Spoiler Alert, click show to read:
Spoiler Alert, click show to read:
Looking good mate![]()
http://www.twcenter.net/forums/showt...Page-48/page48
Manus supra idolum age primum et septimum de QuatuoR
wrong update, deleted
Last edited by Vladyvid; June 18, 2018 at 09:38 AM.
Been closely following this mod since 2012, and I am glad you are still making progress - absolutely can't wait to see it completed
PS. those Moonshae models were wonderful, Vladyvid.
Thanks Arclath! I know youve been a supporter for a long time and im glad you are still around.With the rest of the team, it is our goal to make the first release of the mod still this year.
I reckon more likely end of the year. We are doing that regardless, the only question is how many factions will get 'placeholder' units (ideally none).
Im now kinda tired atm and i need a break to regain somewhat sober perspective on my own (mod) work results because i slip into the "i dont really know" territory as far as my accessments and i cant carry on like that.
I think i will return at the end of this month, or early July, or later who knows, and update the first post and such. Others continue with their tasks, so the mod will be still progressing.
Thanks all, and see you!
Last edited by Vladyvid; July 12, 2018 at 05:26 AM.
I am also following your mod still, and glad to see you are still working on it. I'm the guy who did the faction descriptions a while back, not sure if you're using them.
Thx for your support mapolq, yeah we will use for sure, as far as ive read they are cool
In the other hand i expect to introduce unther units in game within this month
http://www.twcenter.net/forums/showt...Page-48/page48
Manus supra idolum age primum et septimum de QuatuoR