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Thread: Faerūn[Forgotten Realms]TW - v0.2 released, check the first post

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  1. #1
    Civis
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    Default Re: Faerūn[Forgotten Realms]TW - last update 30.01.2017 "Rashemen" preview - page 41

    ...
    Last edited by Martinskyboy; January 25, 2019 at 12:03 PM.

  2. #2

    Default Re: Faerūn[Forgotten Realms]TW - last update 30.01.2017 "Rashemen" preview - page 41

    What sort of 2D art do you need?

  3. #3
    Civis
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    Default Re: Faerūn[Forgotten Realms]TW - last update 30.01.2017 "Rashemen" preview - page 41

    ...
    Last edited by Martinskyboy; January 25, 2019 at 12:03 PM.

  4. #4

    Default Re: Faerūn[Forgotten Realms]TW - last update 30.01.2017 "Rashemen" preview - page 41

    Quote Originally Posted by Martinskyboy View Post
    Do you do some 2d art yourself
    As it turns out, I do: Career artist and illustrator.

    Vlad and I have tossed around the notion of sharing my art and lore resources with the mod before. Specifically regarding Cormanthyr but I wouldn't mind branching out to sketch more of the Realms. If the majority of the 2d art assets that you need are what you just laid out, then I should be able to help out once once I can get my schedule stabilized.

  5. #5
    Civis
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    Default Re: Faerūn[Forgotten Realms]TW - last update 30.01.2017 "Rashemen" preview - page 41

    ...
    Last edited by Martinskyboy; January 25, 2019 at 12:04 PM.

  6. #6

    Default Re: Faerūn[Forgotten Realms]TW - last update 30.01.2017 "Rashemen" preview - page 41

    As I know nothing of this universe nor have I the skills for art, the most I can give you it my enthusiasm for this project's release, and I wish your team the best.

  7. #7
    Titus le Chmakus's Avatar Biarchus
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    Default Re: Faerūn[Forgotten Realms]TW - last update 30.01.2017 "Rashemen" preview - page 41

    Thanks guys ! Glad to see we still have some followers !

    For the %, all I can say is that

    Map is 95-99% done, all we need is debugging it with the beta.

    Rosters : dunno, something like 60% as Assurb said. But the thing is that Vlad does not give news anymore and has kept a lot of his work without sharing it ...

    Scripting : dunno, we can add as much as we like, depending on what is needed ... But the game is already working fine for now. I had not planned a lot of scripts in this mod as we are based on a RPG, that means : here is how the world is at gamestart, now let the player do what he wants. I know Vlad wanted to introduce the spellplague occuring later than 1372, but I don't know how he wanted to do it ...
    Anyway, this mod will not probably be balanced like TATW. I mean some of the factions are in a desperate situation and will probably never survive when being played by AI, like Unther. Others will be very hard to play with like Orcs (surrounded by ennemies) and some will be very easy (like Thay or Mulhorand). This is due to the lore.

    3D art (campaign map) : 10%

    2D art (campaign map) : 10% but Valiyn offered some help !

    Game balancing and beta testing : 0%. I said above that the factions will not be balanced, but I'm talking here about game values in general like units costs, recruitment times, and general economy. This will have to be discussed later but if someone is aware of this kind of stuff, please let us know !
    Btw, I wanted to try something different to other games : I want recruitment time to be very long (so as construction time) but with no refill time for the units pools. I estimate that you can start recruiting as many units as you loke, as long as you can pay, but it takes quite a while to have fully operational Thayan Wizards !!!

    Wizardry : 50% I'm strugling in finding the desired effects for the magic missiles. It is for now eighther too powerful or not enough ! It will have by the way to be changed graphically, to look like D&D spells.

  8. #8

    Default Re: Faerūn[Forgotten Realms]TW - last update 30.01.2017 "Rashemen" preview - page 41

    any idea when you guys will be ready for a first release?

  9. #9

    Default Re: Faerūn[Forgotten Realms]TW - last update 30.01.2017 "Rashemen" preview - page 41

    I'd be willing to beta test

  10. #10
    Civis
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    Default Re: Faerūn[Forgotten Realms]TW - last update 30.01.2017 "Rashemen" preview - page 41

    ...
    Last edited by Martinskyboy; January 25, 2019 at 12:04 PM.

  11. #11
    assurbanippal's Avatar Biarchus
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    Default Re: Faerūn[Forgotten Realms]TW - last update 30.01.2017 "Rashemen" preview - page 41

    the rest of the roster pre in game

    black orcs

    Spoiler Alert, click show to read: 


    Divine champions of cyric

    Spoiler Alert, click show to read: 


    human slaves

    Spoiler Alert, click show to read: 


    skeletons

    Spoiler Alert, click show to read: 


    goblin slaves

    Spoiler Alert, click show to read: 


    lizardfolks

    Spoiler Alert, click show to read: 


    common orcs

    Spoiler Alert, click show to read: 


    red orcs

    Spoiler Alert, click show to read: 


    Tanarukks

    Spoiler Alert, click show to read: 


    zombies

    Spoiler Alert, click show to read: 


    hill giants

    Spoiler Alert, click show to read: 


    centaurs

    Spoiler Alert, click show to read: 


    more of the half of the roster is already in game, althought getting the rest in will take still a bit

    http://www.twcenter.net/forums/showt...Page-48/page48

    Manus supra idolum age primum et septimum de QuatuoR

  12. #12

    Default Re: Faerūn[Forgotten Realms]TW - last update 30.01.2017 "Rashemen" preview - page 41

    Wow just wow!
    DCI: Last Alliance: Unit maker. Proud member of The Imperial House of Hader

  13. #13
    Ngugi's Avatar TATW & Albion Local Mod
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    Default Re: Faerūn[Forgotten Realms]TW - last update 30.01.2017 "Rashemen" preview - page 41

    ^ Second; gj

    Kingdom of Lindon preview video out





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  14. #14

    Default Re: Faerūn[Forgotten Realms]TW - last update 30.01.2017 "Rashemen" preview - page 41

    the work is just excellent ! congratulations to you! but counting you release a beta version ??

  15. #15
    Civis
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    Default Re: Faerūn[Forgotten Realms]TW - last update 30.01.2017 "Rashemen" preview - page 41

    ...
    Last edited by Martinskyboy; January 25, 2019 at 12:00 PM.

  16. #16

    Default Re: Faerūn[Forgotten Realms]TW - last update 30.01.2017 "Rashemen" preview - page 41

    Hello Martinskyboy! , thanks for your reply, I really do not speak English lol, I am French. I did not read all the pages because I do not necessarily understand everything but if not thank you for your answer I will see this

  17. #17
    Civis
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    Default Re: Faerūn[Forgotten Realms]TW - last update 30.01.2017 "Rashemen" preview - page 41

    ...
    Last edited by Martinskyboy; January 25, 2019 at 12:00 PM.

  18. #18

    Default Re: Faerūn[Forgotten Realms]TW - last update 30.01.2017 "Rashemen" preview - page 41

    Thank you again for your answer I'll see that and good luck for the mod!

  19. #19

    Default Re: Faerūn[Forgotten Realms]TW - last update 30.01.2017 "Rashemen" preview - page 41

    Dear Martinskyboy,

    just wanna say your mod looks great! Good luck for it!

  20. #20
    Civis
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    Default Re: Faerūn[Forgotten Realms]TW - last update 30.01.2017 "Rashemen" preview - page 41

    ...
    Last edited by Martinskyboy; January 25, 2019 at 12:02 PM.

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