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  1. #1
    ZealotsACH's Avatar Civis
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    Default script/file that deals with selecting faction heir

    can someone point me to the script/file that deals with selecting your faction heir. im trying to incorporate this into M2TW
    ZealotsAreChasingHim

  2. #2

    Default Re: script/file that deals with selecting faction heir

    I don't think it's possible, but I may be wrong.
    "What? Men dodging this way for single bullets? What will you do when they open fire along the whole line? I am ashamed of you. They couldn't hit an elephant at this dist..."- The last words of General John Sedgewick, killed by a sniper in the American civil war







  3. #3
    StealthEvo's Avatar Campidoctor
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    Default Re: script/file that deals with selecting faction heir

    Just make a transferable ancillary that automatically goes to your faction heir that gives 10+ authourity and give it to the dude you want to be the next prince once the current prince goes king mode.

  4. #4
    ZealotsACH's Avatar Civis
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    Default Re: script/file that deals with selecting faction heir

    well thats what i was trying to avoid having to do. i was hoping to be able to add the script or whatever that deals with this in RTW to M2. BUT, unpacking M2 causes my game to become unstable so i had to abandon the entire plan anyways.
    ZealotsAreChasingHim

  5. #5
    Primo's Avatar Protector Domesticus
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    Default Re: script/file that deals with selecting faction heir

    Quote Originally Posted by ZealotsACH View Post
    well thats what i was trying to avoid having to do. i was hoping to be able to add the script or whatever that deals with this in RTW to M2. BUT, unpacking M2 causes my game to become unstable so i had to abandon the entire plan anyways.
    Thats no script - Its in the engine. You canīt just swap the engine.

  6. #6

    Default Re: script/file that deals with selecting faction heir

    I thought Rome and Med 2 used the same engine.

  7. #7

    Default Re: script/file that deals with selecting faction heir

    Quote Originally Posted by Artillery_Duck View Post
    I thought Rome and Med 2 used the same engine.

    Med 2 is based off Rome's engine.
    "What? Men dodging this way for single bullets? What will you do when they open fire along the whole line? I am ashamed of you. They couldn't hit an elephant at this dist..."- The last words of General John Sedgewick, killed by a sniper in the American civil war







  8. #8
    Primo's Avatar Protector Domesticus
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    Default Re: script/file that deals with selecting faction heir

    Quote Originally Posted by Artillery_Duck View Post
    I thought Rome and Med 2 used the same engine.
    If that would be true, you could copy&paste the medieval engine into Rome, and play with the new features like Prisoners - As a matter of fact not possible.

    The Medieval Engine is BASED on the Rome Engine, and is a somewhat extended version of it, but they arenīt the same.

  9. #9
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    Default Re: script/file that deals with selecting faction heir

    Note the times???

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