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Thread: Anton's Banner, Visual and Clan-swapping Overhaul [v1.7] - Include's seven new clans (Nagao, Nanbu, Sanada, Akechi, Shiina, Red Devils, Suwa), ROTS minor clans added to custom battles, loading screens, historical battle map and more!

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  1. #1
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: Anton's Banner and Visual Overhaul Modification [v1.4] - Include's two new clans (Nagao and Nanbu), custom battle clan unlocks, a new Nanbu portrait, loading screens and all-new additions! Current beta files: 'Kaihogyo Sohei' unit

    There are no brand-spakin'-new banners in this update, as I wanted to put together a general visuals update. BTW, sick of my spamming updates? Heh heh...


    Three old factions absent from the campaign are now a part of it! These clans are the Ukita, Kuroda and Hosokawa, replacing the Urakami, Bessho and Hatano clans respectively. Hosokawa was a bit of a stretch, but they deserve a presence in the campaign.

    A new black unit card background. It is based on the avatar veterans' background, with the colour significantly darkened whilst still retaining that worn material effect.

    Six loading screens, two of them being for land and naval battles. They depict the following:
    -The Battle of Sekigahara
    -A mounted Kenshin attacking a sitting Shingen
    -Mitsuhide's assault on Honno-ji
    -The May 7, 1615 assault on Osaka (The Siege of Osaka)
    -The Fourth Battle of Kasugayama
    -The Battle of Dan-no-ura


    In addition to this, I will note what I have planned for v1.5:
    -Event pictures. I may not find images to replace every single vanilla image. So far, I have around 15 applicable images.
    -New banners for the Shimazu and Amako.

    I'm sure I'll think of a few other things to thicken it up.

    The S2 Onin War Mod | Boshin: Total Domains
    Patron of Erwin Rommel
    Under the proud patronage of Radious


  2. #2

    Default Re: Anton's Banner and Visual Overhaul Modification [v1.4] - Include's two new clans (Nagao and Nanbu), custom battle clan unlocks, a new Nanbu portrait, loading screens and all-new additions! Current beta files: 'Kaihogyo Sohei' unit

    Vey nice update,your loading screens(and the hole mod BTW) are really good.I just want to ask you,about the Nanbu clan,I can see that in a lot of places there is still the crest of the Date clan(like in diplomacy for example).And for the real Date clan,on the campaign map they have their own crest but in the diplomacy and when you end the turn(with the icons at the top)I can see the Mogami clan`s crest.Is this on purpose or what?I am asking this because I can see that the Uesugi(now Nagao)are fully adapted- in diplomacy,campaign map,button,icons everything.

  3. #3
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: Anton's Banner and Visual Overhaul Modification [v1.4] - Include's two new clans (Nagao and Nanbu), custom battle clan unlocks, a new Nanbu portrait, loading screens and all-new additions! Current beta files: 'Kaihogyo Sohei' unit

    Quote Originally Posted by Date-san View Post
    Vey nice update,your loading screens(and the hole mod BTW) are really good.I just want to ask you,about the Nanbu clan,I can see that in a lot of places there is still the crest of the Date clan(like in diplomacy for example).And for the real Date clan,on the campaign map they have their own crest but in the diplomacy and when you end the turn(with the icons at the top)I can see the Mogami clan`s crest.Is this on purpose or what?I am asking this because I can see that the Uesugi(now Nagao)are fully adapted- in diplomacy,campaign map,button,icons everything.
    I just loaded up the latest version (v1.4) to make absolutely sure this isn't happening, and sure enough, it isn't happening for me. The Nanbu have their clan kamon in diplomacy, clan management, and so on. The Date overwrite the Mogami entries as appropriate.

    I am figuring you have a mod installed that contains the factions table.

    I may not have made something absolutely clear that may be the problem. You do not use the pack file inside "All Factions Playable and Incorrect Crest Fix" while using my overhaul mod. That 'All factions playable' mod is not outdated, but the 'factions' table has information that conflicts with the overhaul mod. I can't speculate on what you have in your Shogun 2 data folder, but the only pack file other than the pack files that should already be there is my Overhaul pack. It changes a large amount of things, so chances are that at some point there will be conflicts.

    Get back to me with more information, and the problem should be weeded out.

    The S2 Onin War Mod | Boshin: Total Domains
    Patron of Erwin Rommel
    Under the proud patronage of Radious


  4. #4

    Default Re: Anton's Banner and Visual Overhaul Modification [v1.4] - Include's two new clans (Nagao and Nanbu), custom battle clan unlocks, a new Nanbu portrait, loading screens and all-new additions! Current beta files: 'Kaihogyo Sohei' unit

    Ok,I removed the All factions playable + incorect crest fix mod,and everything is ok now.Thank you for the quick answer.+rep
    Last edited by Date-san; August 31, 2011 at 06:38 AM.

  5. #5
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: Anton's Banner and Visual Overhaul Modification [v1.4] - Include's two new clans (Nagao and Nanbu), custom battle clan unlocks, a new Nanbu portrait, loading screens and all-new additions! Current beta files: 'Kaihogyo Sohei' unit

    Quote Originally Posted by Date-san View Post
    Ok,I removed the All factions playable mod,and everything is ok now.Thank you for the quick answer.+rep
    No problem. I'm sorry I didn't make that clear. I'll be sure to make it clear in my op so as to avoid this sort of thing.

    The S2 Onin War Mod | Boshin: Total Domains
    Patron of Erwin Rommel
    Under the proud patronage of Radious


  6. #6

    Default Re: Anton's Banner and Visual Overhaul Modification [v1.4] - Include's two new clans (Nagao and Nanbu), custom battle clan unlocks, a new Nanbu portrait, loading screens and all-new additions! Current beta files: 'Kaihogyo Sohei' unit

    -I would like the Sanada to have a role in the game
    -I would like unique rebels; Akizuki for Bungo, Sanada for Kai, and so on.

    Sanada was serving Takeda clan from Shingen's rule from Sanada Yukitaka, the 2nd master of Sanada clan.
    They were local warlord of Shinano; had famous ninja spies in his command and joined Takeda clan during Shingen's campaign of Shinano and Kai just like many local warlords did.
    but after Shingen's mysterious death, his successor, Katsuyori started to lose his control over Kai and Shinano.
    Sanada Masayuki, 3rd master of Sanada clan and son of Yukitaka left Takeda and joined Oda clan, and after incident at Honnoji, he joined Toyotomi clan.

    Yes. They having very complicated history due to change of Kai and Shinano's ownership, and exact time they joined Takeda clan is not clear.
    Their first battle in Takeda's command was 1548 IAW the Koyogunkan, book written in Edo period regarding Takeda shingen.
    I suggest make them rebel warlord fighting with Murakami in Shinano, as of 1545.

    I admire your idea, because Sanada clan is like one of most famous and beloved heroes in Japanese history.
    for example, you can see Sanada Yukimura in almost every single video game regarding Sengoku era.

  7. #7

    Default Re: Anton's Banner and Visual Overhaul Modification [v1.4] - Include's two new clans (Nagao and Nanbu), custom battle clan unlocks, a new Nanbu portrait, loading screens and all-new additions! Current beta files: 'Kaihogyo Sohei' unit

    I read in the op that you could use some help with the banners and flags so i found this http://www.samurai-archives.com/crest1.html .Now,I don`t know if you have seen this,or if you need it at all,but I found the family crests of a lot of clans in Japan during the sengoku jidai period.I must also say that everything is in black and white(which are not the real colours of the clans).I hope this helps you, even a little,because I really your work.Keep it up.

  8. #8
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: Anton's Banner and Visual Overhaul Modification [v1.4] - Include's two new clans (Nagao and Nanbu), custom battle clan unlocks, a new Nanbu portrait, loading screens and all-new additions! Current beta files: 'Kaihogyo Sohei' unit

    Quote Originally Posted by lament9582 View Post
    -I would like the Sanada to have a role in the game
    -I would like unique rebels; Akizuki for Bungo, Sanada for Kai, and so on.

    Sanada was serving Takeda clan from Shingen's rule from Sanada Yukitaka, the 2nd master of Sanada clan.
    They were local warlord of Shinano; had famous ninja spies in his command and joined Takeda clan during Shingen's campaign of Shinano and Kai just like many local warlords did.
    but after Shingen's mysterious death, his successor, Katsuyori started to lose his control over Kai and Shinano.
    Sanada Masayuki, 3rd master of Sanada clan and son of Yukitaka left Takeda and joined Oda clan, and after incident at Honnoji, he joined Toyotomi clan.

    Yes. They having very complicated history due to change of Kai and Shinano's ownership, and exact time they joined Takeda clan is not clear.
    Their first battle in Takeda's command was 1548 IAW the Koyogunkan, book written in Edo period regarding Takeda shingen.
    I suggest make them rebel warlord fighting with Murakami in Shinano, as of 1545.

    I admire your idea, because Sanada clan is like one of most famous and beloved heroes in Japanese history.
    for example, you can see Sanada Yukimura in almost every single video game regarding Sengoku era.
    Nice stuff. And my bad, I did in fact mean to say Shinano (North Shinano in the game). I'll see what I can do regarding Sanada rebels. It shouldn't be a huge trouble to spawn a "Sanada Rebels" army at the start. I am seriously hoping I can find the gem in the game files that tells the game to use a specific banner for region- and clan-specific rebellions. I may not be able to create a fully-fledged Sanada clan. Do you know those region-specific rebels? Something like "Date rebels" and so forth. I can do some text-based changes to call them the Sanada clan. I just need to find that aforementioned "gem in the game files" that references a particular banner. If I am able to reference a specific banner for a specific rebellion, I will have a whole new set of things I can do!

    Quote Originally Posted by Date-san View Post
    I read in the op that you could use some help with the banners and flags so i found this http://www.samurai-archives.com/crest1.html .Now,I don`t know if you have seen this,or if you need it at all,but I found the family crests of a lot of clans in Japan during the sengoku jidai period.I must also say that everything is in black and white(which are not the real colours of the clans).I hope this helps you, even a little,because I really your work.Keep it up.
    Thanks for the contribution. I have torn Samurai Archives apart in my search for information, including but not limited to those crests. If you come across more info that you feel would help, please feel welcome in posting it in the thread. Thanks!

    The S2 Onin War Mod | Boshin: Total Domains
    Patron of Erwin Rommel
    Under the proud patronage of Radious


  9. #9

    Default Re: Anton's Banner and Visual Overhaul Modification [v1.4] - Include's two new clans (Nagao and Nanbu), custom battle clan unlocks, a new Nanbu portrait, loading screens and all-new additions! Current beta files: 'Kaihogyo Sohei' unit

    Quote Originally Posted by Anton93 View Post
    Nice stuff. And my bad, I did in fact mean to say Shinano (North Shinano in the game). I'll see what I can do regarding Sanada rebels. It shouldn't be a huge trouble to spawn a "Sanada Rebels" army at the start. I am seriously hoping I can find the gem in the game files that tells the game to use a specific banner for region- and clan-specific rebellions. I may not be able to create a fully-fledged Sanada clan. Do you know those region-specific rebels? Something like "Date rebels" and so forth. I can do some text-based changes to call them the Sanada clan. I just need to find that aforementioned "gem in the game files" that references a particular banner. If I am able to reference a specific banner for a specific rebellion, I will have a whole new set of things I can do!
    Hope Sanada Rebel flag be Sanada-Rokumonsen(Sanada Six Coin).
    It have same meaning as Charon's obol in western culture. It is bad omen because it is symbol of death, but Sanada Yukitaka made it their Kamon when they joined Takeda to show unbreakable loyalty from their desperate position. There is few more minor warlords using this Kamon also, but not very important.
    http://upload.wikimedia.org/wikipedi...Rokumonsen.svg
    Sanada Rokumonsen(Sanada Six Coin)
    It is very famous symbol and people usually think it is symbol of well-known Samurai General, Sanada Yukimura. but in truth, he never used it because he was not a successor of Sanada clan.

  10. #10

    Default Re: Anton's Banner and Visual Overhaul Modification [v1.4] - Include's two new clans (Nagao and Nanbu), custom battle clan unlocks, a new Nanbu portrait, loading screens and all-new additions! Current beta files: 'Kaihogyo Sohei' unit

    Well, I can think some Region-based rebels.

    Owari - Oda Nobutomo, leading Oda rebels. Oda Nobutomo is master of Oda clan's main branch. Oda Nobuhide(Oda Nobunaga's father) struggled with some powerful successors of Oda including Nobutomo.
    Nobunaga put an end in this conflict after his father's death. that's why Oda clan have rebel-crushing mission in start, but his name is random-generated silly name and they using rebel flag, not Oda's.

    Mino - Saito Yoshitatsu leading Saito rebels. He is Saito Dosan's son, but committed treason and killed his father Dosan in 1555.
    Although treason happend in 1555, Oda clan is in danger in start and almost always being crushed by Tokugawa-Imagawa alliance or Saito clan.
    They will have more chance if we make rebel fighting against Saito.

    Kai - Suwa Yorishige leading Shinano rebels. He was one of warlord rulling Suwa(part of North shinano). Just like Date clan, Suwa, Murakami and other clans ruled Shinano made anti-Takeda alliance.
    Shingen forced marrige to his daughter Koihime. Her son, Katsuyori succeeded Takeda later, because Elder son Yoshinobu committed treason and failed.

    And is there any way to balance around Kyushu? I'm still studying history of Kyushu, but I have no good idea to balance it.
    We need make some change because Shimazu always storming Kyushu in few years and comes to Honshu. It is very unusual, because Shimazu never made their conquest to Honshu.

  11. #11
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: Anton's Banner and Visual Overhaul Modification [v1.4] - Include's two new clans (Nagao and Nanbu), custom battle clan unlocks, a new Nanbu portrait, loading screens and all-new additions! Current beta files: 'Kaihogyo Sohei' unit

    Quote Originally Posted by lament9582 View Post
    Hope Sanada Rebel flag be Sanada-Rokumonsen(Sanada Six Coin).
    It have same meaning as Charon's obol in western culture. It is bad omen because it is symbol of death, but Sanada Yukitaka made it their Kamon when they joined Takeda to show unbreakable loyalty from their desperate position. There is few more minor warlords using this Kamon also, but not very important.
    http://upload.wikimedia.org/wikipedi...Rokumonsen.svg
    Sanada Rokumonsen(Sanada Six Coin)
    It is very famous symbol and people usually think it is symbol of well-known Samurai General, Sanada Yukimura. but in truth, he never used it because he was not a successor of Sanada clan.
    Sanada will definitely use the Rokumonsen. Only natural, right?

    Quote Originally Posted by lament9582 View Post
    Well, I can think some Region-based rebels.

    Owari - Oda Nobutomo, leading Oda rebels. Oda Nobutomo is master of Oda clan's main branch. Oda Nobuhide(Oda Nobunaga's father) struggled with some powerful successors of Oda including Nobutomo.
    Nobunaga put an end in this conflict after his father's death. that's why Oda clan have rebel-crushing mission in start, but his name is random-generated silly name and they using rebel flag, not Oda's.

    Mino - Saito Yoshitatsu leading Saito rebels. He is Saito Dosan's son, but committed treason and killed his father Dosan in 1555.
    Although treason happend in 1555, Oda clan is in danger in start and almost always being crushed by Tokugawa-Imagawa alliance or Saito clan.
    They will have more chance if we make rebel fighting against Saito.

    Kai - Suwa Yorishige leading Shinano rebels. He was one of warlord rulling Suwa(part of North shinano). Just like Date clan, Suwa, Murakami and other clans ruled Shinano made anti-Takeda alliance.
    Shingen forced marrige to his daughter Koihime. Her son, Katsuyori succeeded Takeda later, because Elder son Yoshinobu committed treason and failed.

    And is there any way to balance around Kyushu? I'm still studying history of Kyushu, but I have no good idea to balance it.
    We need make some change because Shimazu always storming Kyushu in few years and comes to Honshu. It is very unusual, because Shimazu never made their conquest to Honshu.
    I'm not too sure if I can use a different flag than the standard rebels one. It may be possible, but we shall have to wait and see what is possible once I find that gem I was talking about earlier. We shall discuss rebellious fellows then.

    Making Shimazu more defensive may deal with that problem. It isn't part of my agenda to do much outside of the visual area of modding, but you bringing that up does make me remember a thought I had a few days ago. Once I have changed, at the very least, all banners for clans that have a role on the campaign map, as well as numerous other visual changes, I like the idea of this mod expanding into other areas. For example, adding more units, making game-play changes and a whole lot more; the possibilities are huge! I think that would really compliment the visual side of the mod, that already makes the game look much different than vanilla S2. Best not to ramble about that now, considering it won't be for some time.

    The S2 Onin War Mod | Boshin: Total Domains
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  12. #12
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: Anton's Banner and Visual Overhaul Modification [v1.4] - Include's two new clans (Nagao and Nanbu), custom battle clan unlocks, a new Nanbu portrait, loading screens and all-new additions! Current beta files: New unit and unit card-related change

    Someone is probably interested in this. It is a bit of an update. God knows I don't do them very often.

    So, my copy of CS2 has been a *feminine hygiene product* lately, so my visual work was slowing down; that along with my RL commitments took a fair bit of modding time from me over the past three or so days.

    Before that, I was messing around with a new banner, however I have only done part of what I intended. You can see what I have put together so far in the OP. The other part I didn't get to do was have a few rows with a bunch of banner and visual examples neatly displayed. I'll get to that second bit soon. I am picking up CS5 tomorrow so I'll pick up right where I left off.


    Now for the v1.5 content info. As I said, I had a bit of a delay, so give me a few days to get back into doing this stuff. Anyway, you may have looked at the beta content. Some of the stuff I have already lined up for v1.5 include:
    -More subtle experience chevrons; white rather than black with no background.
    -More subtle unit card border; this will be actually visible unlike the version in the beta.
    -At least two new banners; one of them will be the Shimazu, as I'm finally going historical with their banner.
    -An alternate historical battle map.
    More will be added as I get back into it.

    As a separate part of the modification, I will make an events, missions and dilemmas picture mod. This will overwrite some, not all, of the pictures for the events, missions and dilemmas you see throughout the game. So far, I have collected 15 fairly appropriate images spanning the work of Utagawa Kuniyoshi, Katsuhika Hokusai, Katata Hori Cho, Kiyochika Boyayashi and Ando Hiroshige. Here is a bit of a taste.

    I think that is all I wanted to say. Hopefully this stuff is interesting.
    Last edited by Akaie; September 07, 2011 at 08:03 AM.

    The S2 Onin War Mod | Boshin: Total Domains
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  13. #13
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: Anton's Banner and Visual Overhaul Modification [v1.5] - Include's two new clans (Nagao and Nanbu), custom battle clan unlocks, loading screens, historical battle map and more! Current beta files: A new unit

    v1.5!

    The new stuff includes:

    Banners
    -The Shimazu banner (v2). This one is finally historically based. It is an adaption of Yoshihira's nobori.

    Colours and crests
    -The primary colour of the Shimazu is now blue. I made appropriate changes to the crest, sashimono, clan selection menu and other places. You may notice something: there are actually two versions of the Shimazu crest, the difference being the blue and the white swapped around.
    -The Ikko-ikki crest was really starting to bug me now that I have the Nanbu firmly in the game. Resultingly, the Ikko-ikki crest is now a red circle in a gold-looking circle. The numerous versons of the Ikko-ikki crest have been changed, as well as the clan selection buttons.
    -The Nanbu have their black-and-white crest in the clan selection menu. Humourously, I didn't actually make it. The Ikko-ikki have a few playable clan-specific things in the data.pack, one of the few packs that have not changed since release, these buttons included. I am talking about the black-and-white theme, not the black-and-vomit (Heh heh...) theme. (Hmm... I hate making the argument that developers take out content for separate sale, but the bits of evidence... )

    Imagery
    -An alternate map for the Historical Battles section. It is a Meiji period woodblock scan. I'm not completely happy with it, probably because it isn't polished as much as I'd like, so expect some tweaks in a future release.

    UI
    -More subtle unit card borders and experience chevrons. The XP chevrons sit well with the black unit card background.

    Fixes
    -Those borders around the edge of the hata jirushi equivalent (I'm just going to call them that; emulating heraldry isn't one of S2's strongest elements) finally got to me, so I'm providing a fix for that. This actually conflicts with the unit type icons fix, so you will find three pack files. You must choose only one of the following: "Unit Type Icons Fix", "Borders Fix" or "Unit Type Icons and Borders Fix."

    Nanbu Daimyo Tweak: I took the crest from what would have been known as the Date daimyo and Date Masamune. I will apply a more appropriate crest soon enough.

    I'm pretty sure that is all I added.



    In addendum:
    Updates will probably be slower from now on. I am attributing this to two major things: I am no longer neglecting my other hobbies as much as I was when I started this mod, and there isn't a huuuuge demand for this stuff, so I won't worry about contributing all my modding time to this. Plus, I was updating every three or four days; that seems annoying when I empathize with the user.
    Last edited by Akaie; September 08, 2011 at 05:13 AM.

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  14. #14

    Default Re: Anton's Banner and Visual Overhaul Modification [v1.5] - Include's two new clans (Nagao and Nanbu), custom battle clan unlocks, loading screens, historical battle map and more! Current beta files: A new unit

    Hey Anton,

    First of all thanks for the huge effort on project.

    Is it possible use only the banners of your mod. I mean not the other modification of unlocked factions and et cetera?

    If you'd upload your latest banner modification that'd be great.

    Godspeed,
    LL

  15. #15
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: Anton's Banner and Visual Overhaul Modification [v1.5] - Include's two new clans (Nagao and Nanbu), custom battle clan unlocks, loading screens, historical battle map and more! Current beta files: A new unit

    Quote Originally Posted by Little Legionaire View Post
    Hey Anton,

    First of all thanks for the huge effort on project.

    Is it possible use only the banners of your mod. I mean not the other modification of unlocked factions and et cetera?

    If you'd upload your latest banner modification that'd be great.

    Godspeed,
    LL
    So, for the sake of clarity...

    Do you want a version of the mod that solely provides the banner changes? I'll have to note there that while I can do that, there would also be things like db files and so forth that helps avoid any badly matched colours. Sound good?

    The S2 Onin War Mod | Boshin: Total Domains
    Patron of Erwin Rommel
    Under the proud patronage of Radious


  16. #16

    Default Re: Anton's Banner and Visual Overhaul Modification [v1.5] - Include's two new clans (Nagao and Nanbu), custom battle clan unlocks, loading screens, historical battle map and more! Current beta files: A new unit

    Quote Originally Posted by Anton93 View Post
    So, for the sake of clarity...

    Do you want a version of the mod that solely provides the banner changes? I'll have to note there that while I can do that, there would also be things like db files and so forth that helps avoid any badly matched colours. Sound good?
    Indeed mate!

    Appreciated, *hugs*

  17. #17

    Default Re: Anton's Banner and Visual Overhaul Modification [v1.5] - Include's two new clans (Nagao and Nanbu), custom battle clan unlocks, loading screens, historical battle map and more! Current beta files: A new unit

    Thank you for the new version Anton.I really like that you not only change the banners and colors,but also fully adapt them+you do other really nice tweeks that together make the game even more enjoyable.And you shouldn`t worry about making new versions.I,personally,like quality mods with fewer releases and not a new version every day filled with bugs that need fixing.So take your time.

  18. #18
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: Anton's Banner and Visual Overhaul Modification [v1.5] - Include's two new clans (Nagao and Nanbu), custom battle clan unlocks, loading screens, historical battle map and more! Current beta files: A new unit

    Quote Originally Posted by Little Legionaire View Post
    Indeed mate!

    Appreciated, *hugs*
    Sure thing . So, I'll put this banner-only version up soon.

    Quote Originally Posted by Date-san View Post
    Thank you for the new version Anton.I really like that you not only change the banners and colors,but also fully adapt them+you do other really nice tweeks that together make the game even more enjoyable.And you shouldn`t worry about making new versions.I,personally,like quality mods with fewer releases and not a new version every day filled with bugs that need fixing.So take your time.
    Thanks for your frequent support, Date-san .

    In fact, I'm thinking I won't release the next version until the next patch. This way, I can roll out any game-breaking fixes at the same time as new content. It doesn't look like CA will be releasing it until late September, so there's a good 2-3 weeks there. This would also mean a research period, and a whole bunch of new content, naturally. It should be pretty good .

    The S2 Onin War Mod | Boshin: Total Domains
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  19. #19

    Default Re: Anton's Banner and Visual Overhaul Modification [v1.5] - Include's two new clans (Nagao and Nanbu), custom battle clan unlocks, loading screens, historical battle map and more! Current beta files: A new unit

    That's right Anton,

    Take your time and stretch your legs and muscles a bit until the new patch.

    And count me as your loyal fan of this wonderful banner project.

    Godspeed,

  20. #20

    Default Re: Anton's Banner and Visual Overhaul Modification [v1.5] - Include's two new clans (Nagao and Nanbu), custom battle clan unlocks, loading screens, historical battle map and more! Current beta files: A new unit

    Yes,do take your time,It won`t be good if you release a new version,then a patch comes and breaks it.Count me too to the loyal fans of the mod.

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