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Thread: Anton's Banner, Visual and Clan-swapping Overhaul [v1.7] - Include's seven new clans (Nagao, Nanbu, Sanada, Akechi, Shiina, Red Devils, Suwa), ROTS minor clans added to custom battles, loading screens, historical battle map and more!

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  1. #1
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: Anton's Banner and Visual Overhaul Modification [v1.25] - Include's the Nagao Clan overhaul, custom battle clan unlocks and all-new additions! Current Beta Files: New unit (Nagao Kaihogyo Sohei)

    V1.25 Released. Additions and changes are as follows:

    -The Portugal beta content is now part of the modification. This includes a new banner and a new sashimono crest.
    -A pretty significant fix has been made to the "All Factions Playable" mod, part of both the main mod and as a supplementary download. The problem was that I told the game to make available the "Rebels" and "Wako" entries, when it should've been "Standard Rebels" and "Wako Pirates." Basically, trying to start a custom battle with these would crash the game. You can now play as these factions.

  2. #2

    Default Re: Anton's Banner and Visual Overhaul Modification [v1.25] - Include's the Nagao Clan overhaul, custom battle clan unlocks and all-new additions! Beta unit available! In need of historical information!!!

    ---The Oda has Oda Nobunaga's Eiraku Tusho banner
    It's Eiraku-tsuhou. Tsuhou is usually common name of coin in chinese-based culture.

    ---The Tokugawa has Tokugawa Ieyasu's Onreido Gonhujoudo banner
    It is "Onriedo(or Enriedo), Gongujodo". Means "Renounce the defiled realm, Pursue the pure realm".
    The defiled realm(Edo) usually refers to this world, and the pure realm(Jodo. another name of Ikko-shu is Jodo-shinshu) refers heaven in Buddhism.
    Means this guy wants to build some incense-smelling new order in this mass-murdering Sengoku mess, and actually he did.

    and one question - How's it going with Imagawa clan's crest?
    They used Ashikaga Futatsu-hikiryou, same as Ashikaga, as I wrote in earlier post.
    and original crest is Hatajirushi of Imagawa Yoshimoto. I suggest using Original flag and changing Sashimono crest only. You can leave color to make some difference between Ashikaga's.
    Last edited by lament9582; August 26, 2011 at 10:27 AM.

  3. #3
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: Anton's Banner and Visual Overhaul Modification [v1.25] - Include's the Nagao Clan overhaul, custom battle clan unlocks and all-new additions! Beta unit available! In need of historical information!!!

    Thanks for picking up on my spelling errors.

    I don't believe I will be applying the Ashikaga kamon to the Imagawa, due to the fact that, even though they would have a different colour, they would have the same banner. As much as I want to make changes, I don't want to bring two clans closer to being clones for the sake of making a change. This mod already strays from history, given that I can't emulate each and every banner a clan has to offer in precisely the same way they were used. So, this mod is a historically-based 'I want to change everything I possibly can' mod, ultimately to provide something completely new, yet not historically unfounded, to the modding community.

    Cheers for the info.

    ---------------------------

    Anyone have any info on Ogigayatsu banners; ones that differentiate from the Uesugi kamon?

    Also, I have three examples of what I may do regarding clan replacements. Note that they may not be extraordinarily historical, definitely not the Hosokawa clan anyway, but I, just like every other modder, cannot change the map, and thus I must work under that restriction. Here's the examples thus far:
    -Hatano clan to be turned into the Hosokawa clan
    -Mogami clan to be turned into the Date clan
    -Date clan to be turned into the Nanbu clan

    What I mean by 'turn' is simply swapping out visual and text-based references from one clan (e.g. Mogami) to another (e.g. Date).

    Good idea? Bad idea? Want to bolt into my street with pitch-forks and lit torches? Do tell.


    Extra little edit: The Sakai clan. I actually didn't realize until now that they were the clan occupying Wakasa province. Well, I knew they were there, but I didn't really think too much of it. Anyway, I'm thinking of making use of Honda Yasutoshi's visuals, namely his red and black nobori and the mon on his numerous sashimono's. I know this is a pretty huge historical fluff, but c'mon, the Sakai are in Wakasa, so unless I'm missing the historical validity there, I think I'm at least somewhat justified.... right? I could alternatively use Sakai Tadakatsu's visuals.
    Last edited by Akaie; August 26, 2011 at 09:28 PM.

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  4. #4

    Default Re: Anton's Banner and Visual Overhaul Modification [v1.25] - Include's the Nagao Clan overhaul, custom battle clan unlocks and all-new additions! Beta unit available! In need of historical information!!!

    Clan swapping might require more editing. Pre battle speeches often name the clans in combat. Family names also. Other stuff. Not going to be without bad side effects.

  5. #5
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: Anton's Banner and Visual Overhaul Modification [v1.25] - Include's the Nagao Clan overhaul, custom battle clan unlocks and all-new additions! Beta unit available! In need of historical information!!!

    I'm pretty much happy with how the Nagao clan was inserted into the campaign, with no bad side effects I might add . Its really just catching all the terms that refer to the original clan. That'll take time to get right. I have pretty much had astounding success with the visual part of a transformation (just look at the Nagao), so apart from the occasional odd-seeming reference, which I figure to be forgivable in the end, it won't be a problem. The phrase makes it sound like more work than it will be.

    Of course, things like battle speeches wouldn't be very nice-sounding if I start to swap out single terms from a sentence, so that won't be part of the polishing, but with the success of the Nagao overhaul, I'm not seeing problems.

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  6. #6

    Default Re: Anton's Banner and Visual Overhaul Modification [v1.25] - Include's the Nagao Clan overhaul, custom battle clan unlocks and all-new additions! Beta unit available! In need of historical information!!!

    hey anton! great stuff seriously, first mod I've come across that looks seriously into banners and does it well! : I proposed this to Demokritos the other day and he mentioned that he may be working with you on it as a part of his mod's update but I figured I'd go ahead and post it anyway


    Quote Originally Posted by Moonflower View Post

    Also, Demokritos, I was wondering if you could spare the time to change some colors around on the ikko ikki. Their units are perfectly colored! and don't need changing!! but I was hoping you could maybe change the banners to match the ones you see displayed atop the fort in the trailer http://www.youtube.com/watch?v=_EQWcB1vXXg (1:16 is a good shot of them). The banner is white while the symbol is gold and the ties are likely gold as well, its hard to tell for certain but i think it goes nicely ^.^

    What I am asking for to be changed to those colors:

    -The banners on the campaign map (settlements, armies, fleets)
    -The banners that are displayed overhead of units on battle map
    - The banners carried by the centerman of each unit on battlemap (I think that one only needs its symbol made gold because the banner itself if I recall correctly is already white)

    I was looking up how to do this myself as I usually am pretty decent at modding my own game but I was going through the tutorials and my head started to spin.
    So! If you find yourself having some free time I would greatly appreciate this little personal mod so I can perhaps relive the trailer scene... hehe
    I saw that you made the ikko ikki banner red with a gold mon, so really i guess all that would need doing is changing that to white... Like the post says, if you find yourself with some free time it would be awesome!
    Last edited by Moonflower; August 27, 2011 at 11:38 AM.
    Spoiler Alert, click show to read: 
    Quote Originally Posted by King Kong
    Hey moonflower, just wanted to say that your descriptions are indeed the best, so I will use all of them, of course. Regards

  7. #7
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: Anton's Banner and Visual Overhaul Modification [v1.25] - Include's the Nagao Clan overhaul, custom battle clan unlocks and all-new additions! Beta unit available! In need of historical information!!!

    Fortunately for you, I have a bit more spare time than what most modders seem to have. In the mod below, I swapped out the red, replacing it with a very, very light grey (pretty much white). The mod is in the rar file entitled "Custom Ikko.rar".

    --------------------

    As a general note, I finally got around to looking for those thin rectangles representing units. I quickly found the culprit and did this:
    Spoiler Alert, click show to read: 


    I'll be adding this fix from v1.3 onwards as a completely optional .pack file. I wanted to do this mainly for the Takeda and Tokugawa banners, as the rectangles cover up two great banners. Note that I left the garrison rectangles there. I did this because in most cases, you'll probably only be dealing with low-tier town forts. Considering you can't see how many units you have garrisoned like you can see how many units you have in an army or a fort, it seems the value of having them there outweighs being able to see just one of the many banners of the Takeda/Tokugawa.

    Cheers. (I notice I say this a lot. Humourously, I don't drink. )
    Last edited by Akaie; October 27, 2012 at 11:38 PM.

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  8. #8

    Default Re: Anton's Banner and Visual Overhaul Modification [v1.25] - Include's the Nagao Clan overhaul, custom battle clan unlocks and all-new additions! Beta unit available! In need of historical information!!!

    Hmm, about Ogigayatsu, Ogigayatu clan is weak, small and unimportant branch of Uesugi clan, just like Ashikaga - Kira, Imagawa clan's relationship.
    And even their last name was not Ogigayatsu, but Uesugi as well.(They can be interpreted as "Ogigayatsu branch of Uesugi clan")
    I'm confused about their Kamon, because you don't want existence of same clone Kamon in one game, and actually their Kamon and family name are same...

    and, I totally agree with your clan change(Date, Nanbu, Hosokawa). Nanbu was very famous clan but they don't come out in S2TW just like Asakura clan.
    I saw lot of Japanese players complaining or proposing a MOD about Asakura and Nanbu in their website.
    Even though we can't make Asakura clan because lot of European-American players love Ikko-Ikki as a playable faction, it will be great change ever.

  9. #9
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: Anton's Banner and Visual Overhaul Modification [v1.25] - Include's the Nagao Clan overhaul, custom battle clan unlocks and all-new additions! Beta unit available! In need of historical information!!!

    Quote Originally Posted by lament9582 View Post
    Hmm, about Ogigayatsu, Ogigayatu clan is weak, small and unimportant branch of Uesugi clan, just like Ashikaga - Kira, Imagawa clan's relationship.
    And even their last name was not Ogigayatsu, but Uesugi as well.(They can be interpreted as "Ogigayatsu branch of Uesugi clan")
    I'm confused about their Kamon, because you don't want existence of same clone Kamon in one game, and actually their Kamon and family name are same...
    Regarding Ogigayatsu, my inquiry is not so much research for the banner overhaul, but rather a personal interest.

    Quote Originally Posted by lament9582 View Post
    and, I totally agree with your clan change(Date, Nanbu, Hosokawa). Nanbu was very famous clan but they don't come out in S2TW just like Asakura clan.
    I saw lot of Japanese players complaining or proposing a MOD about Asakura and Nanbu in their website.
    Even though we can't make Asakura clan because lot of European-American players love Ikko-Ikki as a playable faction, it will be great change ever.
    Ultimately, I found the Soma to be irrelevant. So I'm really thinking of doing this: "The Nanbu-Katakura Doumei." It allows for both clans to show up, and justifies their expansion in a game such as S2. I should have enough names; it looks like Harutsugu will be daimyo, and I'll swap out Date names for the names of prominent Nanbu and Katakura clan members.

    I have done work for two more clans, so maybe a few clan swaps and I'll release v1.3 (so I maintain the pace of releasing a new version every few days).

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  10. #10

    Default Re: Anton's Banner and Visual Overhaul Modification [v1.25] - Include's the Nagao Clan overhaul, custom battle clan unlocks and all-new additions! Beta unit available! In need of historical information!!!

    -Date to Nanbu-Katakura-Soma Doumei
    If I'm right, Katakura was retainer and advisor of Date Masamune.

    Date had only few ally, due to his scheme and ambition. They are Tamura, and Mogami.
    Tamura clan is far descendant of the first Shogun Sakano-ueno-Tamura Maro.
    Date Masamune married with Tamura Kiyoaki(clan daimyo)'s daughter, Megohime.
    Mogami clan daimyo, Mogami Yoshimori was father of Yoshihime, Masamune's mother.

    and their enemy, Ashina-Nanbu-Satake-Ouchi-Soma were all anti-Date alliance, which had been defeated utterly at the battle of Suriage plain(1589).
    Last edited by lament9582; August 28, 2011 at 01:29 AM.

  11. #11

    Default Re: Anton's Banner and Visual Overhaul Modification [v1.25] - Include's the Nagao Clan overhaul, custom battle clan unlocks and all-new additions! Beta unit available! In need of historical information!!!

    -(Maybe) Otomo or Sagara to Konishi (I would still like the Otomo to be in the game)

    Otomo was main daimyo of Kyushu well-known from their conversion into christianity. If they disappear, Shimazu will lose his most ambitious rival XD
    Beside, Konishi was nothing but Samurai-general worked for Hideyoshi in late Sengoku era. They were only a unimportant merchant in 1545.
    They gained power in Hideyoshi's command, after Nobunaga's death(1582) and reunification of Japan.

    and I agree with Matsudaira clan, but there will be same issue with Nagao(They changed their name afterward)
    Last edited by lament9582; August 27, 2011 at 11:55 PM.

  12. #12

    Default Re: Anton's Banner and Visual Overhaul Modification [v1.25] - Include's the Nagao Clan overhaul, custom battle clan unlocks and all-new additions! Beta unit available! In need of historical information!!!

    About Date clan's enemies, Ashina and Satake were most powerful. I never played Date clan, but I think they are Date's enemy already from start.
    If they are not, we gotta make them ally. and adding Nanbu clan is good idea indeed.

  13. #13
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: Anton's Banner and Visual Overhaul Modification [v1.25] - Include's the Nagao Clan overhaul, custom battle clan unlocks and all-new additions! Beta unit available! In need of historical information!!!

    Quote Originally Posted by lament9582 View Post
    -Date to Nanbu-Katakura-Soma Doumei
    If I'm right, Katakura was retainer and advisor of Date Masamune.

    Date had only few ally, due to his scheme and ambition. They are Tamura, and Mogami.
    Tamura clan is far descendant of the first Shogun Sakano-ueno-Tamura Maro.
    Date Masamune married with Tamura Kiyoaki(clan daimyo)'s daughter, Megohime.
    Mogami clan daimyo, Mogami Yoshimori was father of Yoshihime, Masamune's mother.

    and their enemy, Ashina-Nanbu-Satake-Ouchi-Soma were all anti-Date alliance, which had been defeated utterly at the battle of Suriage plain(1589).
    So... I pretty much did away with that whole doumei idea and just went with a Nanbu overhaul.

    Quote Originally Posted by lament9582 View Post
    -(Maybe) Otomo or Sagara to Konishi (I would still like the Otomo to be in the game)

    Otomo was main daimyo of Kyushu well-known from their conversion into christianity. If they disappear, Shimazu will lose his most ambitious rival XD
    Beside, Konishi was nothing but Samurai-general worked for Hideyoshi in late Sengoku era. They were only a unimportant merchant in 1545.
    They gained power in Hideyoshi's command, after Nobunaga's death(1582) and reunification of Japan.

    and I agree with Matsudaira clan, but there will be same issue with Nagao(They changed their name afterward)
    Yeah... this is why I didn't want Otomo to be out of the game . We can't have Yoshihiro get bored now, can we?

    My considerations towards the Matsudaira will be pretty much the same as they were with the Nagao: as much as I would love to swap out the Matsudaira for the Tokugawa over a decade into the game, but the mechanics don't let me. If I can do this, then I would, but the best thing I could probably do at the moment is, whilst having the Matsudaira clan, rename the Matsudaira rebels to the Tokugawa rebels, and script them to show up in Mikawa. I'll keep looking; there might be a glistening gem in the game files that may help me on the matter.

    Quote Originally Posted by lament9582 View Post
    About Date clan's enemies, Ashina and Satake were most powerful. I never played Date clan, but I think they are Date's enemy already from start.
    If they are not, we gotta make them ally. and adding Nanbu clan is good idea indeed.
    I haven't done any startpos.esf editing for this mod, but it seems more and more necessary, especially if I am to dump the Date elsewhere. Note: Date are at war with Mogami and neutral with Ashina and Satake at the start of the game.
    Last edited by Akaie; August 28, 2011 at 01:59 AM.

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  14. #14

    Default Re: Anton's Banner and Visual Overhaul Modification [v1.25] - Include's the Nagao Clan overhaul, custom battle clan unlocks and all-new additions! Current beta files: A unit and a new clan - the Nanbu!

    I'm so appreciate your quick answer. It seems you and me coming here almost same time always.
    I got one more question. I really do not mean to bother you, but how's it going with Shingen's Furinkazan banner? any progress?
    I'm trying to add some mod into game before I start another campaign for Takeda,
    and it is like torture for me to start game without Furinkazan banner because it causes trouble with color of Sashimono XD

  15. #15
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: Anton's Banner and Visual Overhaul Modification [v1.25] - Include's the Nagao Clan overhaul, custom battle clan unlocks and all-new additions! Current beta files: A unit and a new clan - the Nanbu!

    As of v1.2 of the mod the Furinkazan banner has a red background, which has allowed me to have the black-crest red-background sashimono you were wanting. An example is in the "Here's some work-in-progress information and images I created prior to the V1.2 release" content box in this thread's first post. The image in that content box has the writing "The Takeda (Version II)".
    Last edited by Akaie; August 28, 2011 at 02:18 AM.

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  16. #16

    Default Re: Anton's Banner and Visual Overhaul Modification [v1.25] - Include's the Nagao Clan overhaul, custom battle clan unlocks and all-new additions! Current beta files: A unit and a new clan - the Nanbu!

    As of now, I'm making a MOD about quotes and maxims of loading screen. would you please help me about it?
    I'm having some trouble with it due to my horrible modding skill

  17. #17
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: Anton's Banner and Visual Overhaul Modification [v1.25] - Include's the Nagao Clan overhaul, custom battle clan unlocks and all-new additions! Current beta files: A unit and a new clan - the Nanbu!

    Quote Originally Posted by lament9582 View Post
    As of now, I'm making a MOD about quotes and maxims of loading screen. would you please help me about it?
    I'm having some trouble with it due to my horrible modding skill
    PM sent. Best not stray from the topic at hand.

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  18. #18

    Default Re: Anton's Banner and Visual Overhaul Modification [v1.25] - Include's the Nagao Clan overhaul, custom battle clan unlocks and all-new additions! Current beta files: A unit and a new clan - the Nanbu!

    Hey Anton! I appreciate what you did for me! But I think I can safely assume that I prematurely sought out help before learning how to do it myself! I just posted this and I wanted to see what you thought as a fellow banner editor (lol)

    http://www.twcenter.net/forums/showthread.php?t=478198
    Spoiler Alert, click show to read: 
    Quote Originally Posted by King Kong
    Hey moonflower, just wanted to say that your descriptions are indeed the best, so I will use all of them, of course. Regards

  19. #19
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: Anton's Banner and Visual Overhaul Modification [v1.25] - Include's the Nagao Clan overhaul, custom battle clan unlocks and all-new additions! Current beta files: A unit and a new clan - the Nanbu!

    Information for v1.3 is as follows:


    A new clan:
    -The Nanbu. This clan takes the place of Date, who in turn take the place of Mogami. This also makes use of old Ikko-ikki files, which use the Nanbu kamon. Note: Mogami will no longer be seen in the game with this mod.

    New banners:
    -Satake now has three yellow fans instead of one red one. The banner background is now purple. This is based on Yoshinobu's nobori.
    -Sakai now has a red and black banner with a yellow crest. This is a variation based on Yasutoshi's nobori and sashimono visuals.

    The sashimono's for the Satake and Sakai are based on their new banners; yellow and purple for the Satake and red and yellow for the Sakai.

    There are clan crests that show up in various places like diplomacy, clan selection. These crests have been changed accordingly for the new changes.

    The Nanbu use a dark red colour as a colour theme. I haven't yet implemented this in the banner, but note I intend that for v1.4.

    This release also includes the "strength bar fix"; its that thin rectangle problem I have been complaining about. Similar to the "unit type icons fix", you do not need to use it, but it is recommended that you use these if you want to enjoy the Tokugawa or Takeda visuals.


    Before I start work on v1.4, I thought I'd quickly update a small thing: a new daimyo portrait for the Nanbu clan. it is actually of Harutsugu's son, Nobunao, rather than Harutsugu himself. This addition, along with the new content that made up v1.3, gives you v1.31. It is a minor thing, but a pretty cool minor thing.


    Note:
    As this mod grows, there is a growing chance I will miss something. I always give new versions a decent test, but due to human error I may miss something. If you find something weird, then please let me know. It may be caused by my mod, in which case I would like to deal with that.
    Last edited by Akaie; August 29, 2011 at 01:04 AM.

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  20. #20
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: Anton's Banner and Visual Overhaul Modification [v1.31] - Include's two new clans (Nagao and Nanbu), custom battle clan unlocks, a new Nanbu portrait and all-new additions! Current beta files: The 'Nagao Kaihogyo Sohei' unit and new loading scree

    To appease the general visuals side of this mod, I have expanded to loading screens. The rar file "Banner Overhaul Mod - Loading Screens Beta.rar" contains a pack file of the same name. Four new loading screens can be seen throughout numerous loading scenarios. They depict the following:
    -The Battle of Sekigahara
    -A statue of Kenshin attacking Shingen, who was sitting and seemingly caught by suprise!
    -Akechi Mitsuhide's assault on Honno-ji
    -Kuroda Nagamasa's forces in the Siege of Osaka on May 7, 1615.
    Please note the following. All but the Kenshin/Shingen images use only a section of the original image. This is to retain detail with the smaller resolution. The Kenshin/Shingen image is a picture of a statue. The highest resolution of this image (or similar images) was lower than that of the loading screens, so the quality is not as high as I would like. I would have also preferred a depiction, but the ones I came across were even lower in resolution.

    Download it here.


    Also, I am putting together another visual addition: event images. So far, I have only looked at the work of Utagawa Kuniyoshi, some of which fits into the game. I'm thinking of withholding this until I replace every picture, but be prepared for a event picture beta some time in the future.
    Last edited by Akaie; August 30, 2011 at 01:19 AM.

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