Earlier OP, replaced 24th October 2013 This is my submod, based of frome it will intergrate alot of the great features and units of other submods into one compilation.
Current 2.1 release includes
Turambar's Gondor Soldier Overhaul 2.5Will include
Heroes 3.1The Orcs Of Gundabad
Crossbow Fix
Vale Of Anduin
Dea's AUM
Ngugi's remade event pictures
AUM
Expanded map
Ozzs awesome units
Beacons of gondor
DaC xmas units
Ngugis quotes submod
A Call to Arms
Gondor Visual upgrades
Mhaedros' Modding Project
Taro ms New Gondor Units
LLs Unit Addon
Marka barded horses
Dale armour upgrades by Mhaedros
Immortal Nazgul
TNZs The House of High King Elendil and Real alliances scripts
Mercenary mod Needs reworked and is
curently only partly included
Previews
This is just a few of the hundreds of units included in frogs
Armoured Warg Generals
Spoiler Alert, click show to read:![]()
Guardians of Amon Lanc
Spoiler Alert, click show to read:![]()
Rhudaur Axemen
Spoiler Alert, click show to read:![]()
Arnorian Guard
Spoiler Alert, click show to read:![]()
Black Uruks of Moria
Spoiler Alert, click show to read:![]()
Cirionath of Mithlond
Spoiler Alert, click show to read:
"These are the Cirionath, the personal bodyguard of Círdan the Shipbuilder, Lord of the Grey Havens. These elves are some of the last remaining Falathrim warriors in all of Middle Earth. Their valor and deeds are legendary, true living relics of a bygone era, pillars of Elven might.The Cirionath of Mithlond are made up of a handful of loyal mariners that have followed the bidding of Círdan for millenia. It is these very elves that aided Círdan in transporting the remaining elves after the War of the Wrath and the sinking of Beleriand to the new shores of Middle Earth, where they formed the Elven Realm of Lindon and established the Grey Havens in Mithlond. They are merciless warriors, having fought against the legions of Morgoth in the First Age as well as most recently helping to defeat the Witch-King of Angmar at the battle of Fornost. Since then these fearless warriors have been biding there time, watching as the world is once again enveloped in shadow. The time has come to answer the call of their Lord Círdan, and to march defiantly into battle once more, till death or the end of the world."
Description by Everto
Kinslayers
Spoiler Alert, click show to read:![]()
Download
Installation order:
Make sure you have a clean 3.2
1) make a backup!
2) Install 2.0 into the third age_3 folder and overwrite
3) Update with attachment named "Update.rar" at the bottom of this post (it is v2.1) into the third age_3 folder and overwrite
4) add patch 2.2 into the third age_3 folder and overwrite
5) add patch 2.2.1 into the third age_3 folder and overwrite
6) delete map.rwm located in data/world/maps/base. Important!
Link to 2.0 (full): http://narod.ru/disk/54734163001.8d9...older.rar.html
Alternative link to 2.0 [ten parts (merge them)] and 2.2.1: https://skydrive.live.com/?cid=f75d9...meuWqhPd_rCLUc
Link to 2.2 http://www.twcenter.net/forums/downl...o=file&id=3948
Link to 2.2.1 http://www.twcenter.net/forums/downl...o=file&id=3952
Alternative links to 2.0, you will need to download both parts from these links
part 1
http://www.gamefront.com/files/21989...ogs_Part_1.rar
part 2
http://www.gamefront.com/files/22117...s+reupload.rar
Download both and merge them and put the data-folder into third age_3 folder and overwrite
Installing will make the fellowship campaign unplayable
Now while this is A 2.2.1 release, there will still be bugs, if you find a bug report itif you have a crash make sure to attach your system log and that will help me identify the error.
Any people that are silver all over are called silver surfers, if you report which unit i should be able to fix it
Im also still taking suggestions for any submod people would like to see included
I started this submod to combine all of the submods i liked playing with but that werent compatible, i then decided i might aswell release it to the public.Anyway im now looking for ideas of other submods additional features to include. Or any other ideas you can think of i can script and code, so new events, traits, ancillaries and other scripts can all be done, 2D art is now also possible. Modeling cant be![]()
Our resident 2D artist xIN1C0
Team Members
David93
Curufin
fightermedic
Emperor of Hell
Mhaedros
Araval
Special thanks
Gallus and Everto for descriptions advice and ideas
Ozzmosis for his units, help intergrating, support and ideas
The various other members who provided ideas and support
Ngugi for his constant question answering and submods
HOTW for his help and letting me use his submods
Son Of Peverel and St Polycarpe For teaching me how to mod and putting up with persistant questions + rep these people!!
The mod workshop and all the people there
Lord Uxbridge, for fixing the wolves and the hill trolls (technically this isnt done yet, but sure)
all the people who let me use there mods and units
And all the people who are going to test the mod and give me feedback xD
Agostinos for letting me use AUM
If ive left you out, no offense i just forgot
say and youll go in
Known bugs
Moving from campaign to custom battle screen will cause a crash, its a vanilla frome problem, ill see what i can do about it
Change log for 2.1 - released
Spoiler Alert, click show to read:
Campaign script fixed eridor can build units therefore
Nest of ravens fixed
Lorien silver surfer horses fixed
"Silvan heavy" dudes renamed "Lorien heavy" dudes (open to suggestions)
Twilight guard assigned to the proper place
Black numenorian sword and shield, imaldris pikes, mirkwood hunters upgrade, half-orc axe and deathbringers crash fixed
Dwarven sprinters recruitment fixed
Voa Captain silver surfer fixed
Golden flower horses silver surfers fixed
Custom settlements fixed - exception of tharabad (working on it)
Larach Duhnan given to dunland along with one of isengards generals
2nd isengard general was removed
Ered luin generals fixed
Dwarven sprinters recruitment fixed
Mhaedros armour upgrades for dale added
Marka barded horse added
Gondor levies recruitible in campaign
Boromirs texture and bodyguard changed
Split tharabad
check gondor libary university
There are rebel units standing in Warackyaburg, Rhosgobel and Amon Gastal.
Lorien should own Nimrodel from the start and have two more generals (reason - expanded map mod) - Orophin and Rumil (Haldir's brothers)
And in case you don't remember: Eriador starts with Shire and without Amon Sul in 3.2.
Champion_of_Khorne_sprite.spr missing so replaced with a different sprite






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