Hello to all !!!
This is a very little modification i made regarding traits for my own game and i would like to share it with you..
Its for anyone who is bored to empower through the command console every General or Agent that comes up.
So the specified traits will be given from the start of their turns!
Credits to all the people helping me with my questions about modifying traits!!!!
As such, i present you 7 new traits:
- Heroes Blood (Generals trait)
- IonianMerchant (Merchants trait)
- IonianDiplomat (Diplomats trait)
- Skia (Spies trait)
- Nemesis (Assassins trait)
- True Religion (Priests trait)
- Goddess (Princess trait) Update.
Trait Descriptions And Effects:
For Generals
+5 Command,
+3 InfantryCommand,
+3 CavalryCommand,
+3 Attack,
+3 TroopMorale,
+5 Chivalry,
+5 Authority,
+5 LineOfSight,
+15 MovementPoints,
+10 Loyalty, +10 Piety,
+8 HitPoints, +3 Fertility, increased battlefield casualties recovery chances.
For Agents
+10 To relevant skill, +15 MovementPoints.
For Princess(Whenever Comes of Age).
+10 To relevant skill, +15 MovementPoints, +3 Fertility.
NOTE: Remember to back-up your files.
Installation:
export_descr_character_traits: overwrite in C:\Program Files\SEGA\Medieval II Total War\mods\SS6.3\data
export_vnvs: overwrite in C:\Program Files\SEGA\Medieval II Total War\mods\SS6.3\data\text (but first you have to delete export_VnVs.txt.strings)
Enjoy!!!




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