Hi, I have reinstalled this mod in my new computer...all seems to work fine (in-game..) but there are banners (which looks smaller than originals one, with the isengard, rohan, gondor, etc.. assigned textures in their right place ) , can you help me to find a way to delete them? I said in-game because there is another problem..i can't use the TATW icon, to launch the mod, i must always execute the disc and then click in "play to medieval 2 : americas", however i installed medieval kingdoms with only americas expansion, then TATW 2.0 part 1, then part 2 and 2.1, after that i moved the folder "americas" to my desk and renamed the file "Third_Age" to "americas"...what did i do wrong? Moreover, i used exactly the same installer files (downloaded in moddb) than in my old pc (moved with USB key) and i didn't encounter these problems in my old pc..
Thanks in advance for helping me
PS : I have got windows 7, and for my banners problem, my "TATW.cfg" folder gets "show_banners = 0", here it is :
[features]
editor = true
mod = mods/Third_Age
[io]
file_first = true
[log]
to = logs/system.log.txt
;level = * trace
level = * error
[video]
;windowed = true
;movies = false
show_banners = 0
[misc]
show_hud_date = true
;bypass_sprite_script = 1
[game]
unlimited_men_on_battlefield = 1
no_campaign_battle_time_limit = 0
unit_size = huge
advisor_verbosity = 0
;event_cutscenes = 0
[multiplayer]
## comment/uncomment following line to disable/enable hotseat campaign
# playable = true
## faction mask for setting default starting factions in hotseat campaign
# factions = 1 # = england, 2 = france, 4 = hre, 3 = england+france, etc
[hotseat]
## disable start turn scroll in hotseat campaign
# scroll = false
## disable forced separate human faction turns (including diplomacy) in hotseat campaign
# turns = false
## enable cheat console in hotseat campaign.
# disable_console = false
## specify password for administrator access to the dev console when console disabled. Change 'password' to a suitable password
# admin_password = password
## enable camera updates during ai turn in hotseat campaign
# update_ai_camera = true
## enable voting in papal elections in hotseat campaign (only first valid human faction votes)
# disable_papal_elections = false
## disable forced autoresolve all battles in hotseat campaign
# autoresolve_battles = false
## disable diplomacy validation for incoming propositions
# validate_diplomacy = false
## disable forced relevant hotseat options to be saved with game.
save_prefs = true
## autosave hotseat game at start of players turn
# autosave = true
## save config file in save dir containing information about next players turn
save_config = true
## close medieval II directly after a hotseat autosave
# close_after_save = true
## sub directory name for hotseat save games
# gamename = hotseat_gamename
## ensure game data files used in previous save match current campaign data files.
# validate_data = true
## prevent game to load if savegame or data validations fail
# allow_validation_failures = false
So i really don't understand why are they here...




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