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Thread: Kahvi's mercenaries (New Sorceresses at post 907 -24.5.2016 )

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  1. #1
    Kahvipannu's Avatar Bring me Solo & wookie
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    Default Re: Kahvi's mercenaries (Amazons beta-release 16.8)

    Amazons released If someone downloads this, and installs it, confirmation of success, or failure is much needed, it works for me, but there is always possibility something is missing/not updated when putting up download file. And please read post2 with caution, thank you

    Updated OP, post 2.

    EDIT:
    Currently sprites are not included, becouse in-game they for some reason looked black boxes, but in screenshot I tooked of them, they looked right. Anyone can advice in this matter?
    Last edited by Kahvipannu; August 16, 2011 at 04:17 PM.

  2. #2
    Rakki Raiden's Avatar Foederatus
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    Default Re: Kahvi's mercenaries (Amazons beta-release 16.8)

    Quote Originally Posted by Kahvipannu View Post
    EDIT:
    Currently sprites are not included, becouse in-game they for some reason looked black boxes, but in screenshot I tooked of them, they looked right. Anyone can advice in this matter?
    Not sure if its what you said there but they are just black on the battle map unless i zoom in to them
    apart from that they seem great was a bit surprised when i saw a free company outlive them when they were both fighting skeleton warriors (maybe a one off)

  3. #3
    Kahvipannu's Avatar Bring me Solo & wookie
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    Default Re: Kahvi's mercenaries (Amazons beta-release 16.8)

    Quote Originally Posted by Rakki Raiden View Post
    Not sure if its what you said there but they are just black on the battle map unless i zoom in to them
    apart from that they seem great was a bit surprised when i saw a free company outlive them when they were both fighting skeleton warriors (maybe a one off)
    So the sprites are black? I have to check the files I uploaded, and I try to fix this problem today. Amazons attack fast, have high defence skill, and ap. What I noticed with quick battles with current stats, they perform well when not outnumbered, but if so, they get wasted. Also did you try the campaign, did the script kick in, and did she spawn? Please report more toughts if you keep having battles with them. And thanks for downloading!

    Quote Originally Posted by Himster View Post
    Yay, well obviously this one should spawn. But some should be mercs, like Wulfrik the wanderer and his veteran norse marauders, Kaldour and his fallen old world knights, Festus ans his nurgle cultists, U'Zhul the skull-taker, Beorg bearstruck and his bearmen, Arek Daemon claw and his mutated marauders of tzeentch and Valnir the reaper and his ressurected chosen of Nurgle.
    This sounds good, I'll check theyr canon at some point.

    Quote Originally Posted by Himster View Post
    Valkia probably is amongst the coolest characters in warhammer, are you going to give her wings and beastmen legs?
    Yeah, this standed out to me too, she is a bit different demon than others. Backround story is good too, and as spawning general, less work, no need for example balancing with new units Also there is good art/figure/text references for her.

    Yes, she has beasty legs, wings, horns, her armor, shield, and spear, all there
    Last edited by Kahvipannu; August 17, 2011 at 09:56 AM.

  4. #4
    Rakki Raiden's Avatar Foederatus
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    Default Re: Kahvi's mercenaries (Amazons beta-release 16.8)

    Quote Originally Posted by Kahvipannu View Post
    So the sprites are black? I have to check the files I uploaded, and I try to fix this problem today. Amazons attack fast, have high defence skill, and ap. What I noticed with quick battles with current stats, they perform well when not outnumbered, but if so, they get wasted. Also did you try the campaign, did the script kick in, and did she spawn? Please report more toughts if you keep having battles with them. And thanks for downloading!
    I didn't try a custom battle with them I went straight into a campaign, the script works fine and she did spawn

    EDIT: Carried on playing my Wissenland campaign and paid for Pirazzo's lost legion, on the campaign map (only) he was Anakonda.
    Last edited by Rakki Raiden; August 17, 2011 at 03:47 PM.

  5. #5
    Kahvipannu's Avatar Bring me Solo & wookie
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    Default Re: Kahvi's mercenaries (Amazons beta-release 16.8)

    Quote Originally Posted by Rakki Raiden View Post
    I didn't try a custom battle with them I went straight into a campaign, the script works fine and she did spawn

    EDIT: Carried on playing my Wissenland campaign and paid for Pirazzo's lost legion, on the campaign map (only) he was Anakonda.
    Good to hear, and it seems I have forgot to add Pizarro to change Empire stratmodel atlest for Wissenland, added to OP, thanks for reporting, will be fixed
    Here is proper Valkia The Bloody preview:

    Valkia The Bloody

    Description

    Faction: Khorne/Chaos-undivided
    Type: Spawning general
    Bodyguard: Khorne chosen
    Ancillaries: The Spear of Slaupnir, The Scarlet Armor, and her Daemonshield.

    A Daemon Princess of Khorne who is said to be the consort of Khorne. Valkia was once the queen of a great tribe. She gained the attention of Khorne when she slew anyone in her tribe to question her right to rule. She then moved on to killing other Chaos lords and mighty followers of the other gods. One such was Locephax, a daemon prince of Slaanesh who was attracted to her and asked her to be a slave girl for him. This angered her and she killed him in a duel then placed his head on her shield.

    Khorne was from then on her patron God and she made a pact to fight her way north to the realm of Chaos and place her shield on the throne of Khorne. But on her journey north she was killed in battle. Khorne raged over her passing, brought her from the dead and turned her into a Daemon Princess. She has the legs of a Bloodletter of Khorne and the wings of a bat. Valkia carries The Spear of Slaupnir, The Scarlet Armor, and her Daemonshield.
    Armybook entry



    Art/figure



    MODEL preview




  6. #6
    T&D's Avatar Vicarius
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    Default Re: Kahvi's mercenaries (Beta-release, Valkia The bloody preview 18.8)

    +rep
    Exelent work

  7. #7
    Kahvipannu's Avatar Bring me Solo & wookie
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    Default Re: Kahvi's mercenaries (Beta-release, Valkia The bloody preview 18.8)

    Quote Originally Posted by Turambar and death View Post
    +rep
    Exelent work
    Thanks mate, really apreciate it

    Quote Originally Posted by Ozzmosis View Post
    Pretty cool! Will she have a normal khorne bg or will she be like one of those elephant single units?
    What I understood, she is still in theory "just" chaoslord (tought described as Daemon-Princess), just beefed up a bit, so she will act as heavy-infantry. So normal infantry bodyguard

    Quote Originally Posted by Himster View Post
    Woooo, she looks epic.
    Thanks man, hopefully I get the skinning right... And the wings + beastlegs are from Daemon Prince model, just modified to fit naturally to the unit.
    Last edited by Kahvipannu; August 19, 2011 at 09:08 AM.

  8. #8
    Ozzmosis's Avatar Domesticus
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    Default Re: Kahvi's mercenaries (Beta-release, Valkia The bloody preview 18.8)

    Pretty cool! Will she have a normal khorne bg or will she be like one of those elephant single units?

  9. #9
    Himster's Avatar Praeses
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    Default Re: Kahvi's mercenaries (Beta-release, Valkia The bloody preview 18.8)

    Woooo, she looks epic.
    The whole problem with the world is that fools and fanatics are so certain of themselves, but wiser people are full of doubts.
    -Betrand Russell

  10. #10
    mckain666's Avatar Libertus
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    Default Re: Kahvi's mercenaries (Beta-release, Valkia The bloody preview 18.8)

    Epic!!!! very nice cant wait.. + rep for u

  11. #11

    Default Re: Kahvi's mercenaries (Beta-release, Valkia The bloody preview 18.8)

    Do you plan to make some mercenary from horned rats:

    http://www.twcenter.net/forums/showthread.php?t=391014

  12. #12
    Kahvipannu's Avatar Bring me Solo & wookie
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    Default Re: Kahvi's mercenaries (Beta-release, Valkia The bloody preview 18.8)

    Thanks McCain666

    Quote Originally Posted by tito View Post
    Do you plan to make some mercenary from horned rats:

    http://www.twcenter.net/forums/showthread.php?t=391014
    I'm not sure if I will, they seem to be more like AOR-line troops for Empire. I'm aiming to add mercs that are a bit more "exotic"

    It seems there is some downloads of Anakonda, but no feedback? Do you use the unit in campaign or are they useless, are they worth the money they took, reqruitment times, effectivenes in battle-field, etc..? I really don't have time to test these things, so I can't really do changes to balancing without feedback, so please post some.

    Also I have been working with Valkia textures actively (about 70% done), so there is constant progress, but it looks to take more time than I tought. Work in progress:
    Valkia The Bloody WIP



  13. #13

    Default Re: Kahvi's mercenaries (Beta-release, Valkia The bloody preview 18.8)

    Kahvipannu,
    what about animation for Valkia? With her non-standard skeleton could be troubles.

    Model is top notch.
    CoW (Rage of the Dark Gods)team
    From Russia with love.

  14. #14
    T&D's Avatar Vicarius
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    Default Re: Kahvi's mercenaries (Beta-release, Valkia The bloody preview 18.8)

    LOL!!An Extra skins!!!!!!

  15. #15
    paradamed's Avatar Praepositus
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    Default Re: Kahvi's mercenaries (Beta-release, Valkia The bloody preview 22.8)

    Wow!

  16. #16
    T&D's Avatar Vicarius
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    Default Re: Kahvi's mercenaries (Beta-release, Valkia The bloody preview 22.8)

    You mean about her wings Timorfeys??

  17. #17

    Default Re: Kahvi's mercenaries (Beta-release, Valkia The bloody preview 22.8)

    Turambar and death, yeah wings and legs.
    CoW (Rage of the Dark Gods)team
    From Russia with love.

  18. #18
    Kahvipannu's Avatar Bring me Solo & wookie
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    Default Re: Kahvi's mercenaries (Beta-release, Valkia The bloody preview 22.8)

    I was going to experiment with bone assignment, to get some movement in wings. Currently both wings are bound to pelvis and "roots" of them in torso, they don't animate but move alongside body movement without stretching. Legs look great in motion currently (witch elf anims, and I believe they work with all skeletons).

    Custom animations would be best option, but to be honest I have not spend single minute to study what it takes to make them.. Just figured out model making. What I understood they are painfull and long to do, but I could give it a try at some point. But it is clear witch-elf anims won't stay, since the unit needs to be bigger, I was thinking chaos-lord size, haven't tested them yet tought. I'll try to make it work as good as possible

    Lol, love your avatar T&D "Steam off!"
    Last edited by Kahvipannu; August 23, 2011 at 09:09 AM.

  19. #19
    Kahvipannu's Avatar Bring me Solo & wookie
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    Default Re: Kahvi's mercenaries (Beta-release, Valkia The bloody preview 26.8)

    Finished Valkia model/textures today, missing still normal-map (3d-effect in skin), coding and 2d art still to do too. Added Chaos-undivided skin for her too, black. I will add black skin for all Chaos-undivided chaoswarriors, and Valkia's bodyguard too in the next version.

    Here's the preview:
    ART/Figure




    Valkia The Bloody Khorne







    Valkia the Bloody Chaos-undivided


    Black Chaos-warriors


    Last edited by Kahvipannu; August 26, 2011 at 08:39 AM.

  20. #20
    T&D's Avatar Vicarius
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    Default Re: Kahvi's mercenaries (Beta-release, Valkia The bloody preview 26.8)

    Feel power of rep buddy!!!!!

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