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    Icon10 List of ancillaries & Traits




    Hey guys, I was looking around the site and cant seem to find a list of ancillaries. I did find a list of traits though. I figured I would add a list of both in one spot for you guys. Going to put it in a spolier so I don't take up a huge amount of space.

    NOTES:
    Many of these ancillaries can't be obtained using the "give_ancillary this" cheat. I will test all of these ancillaries in time and compile a list of those that don't work. Any traits I know that don't work for me will be marked in YELLOW

    UPDATES:
    Finished the ancillary lists. I split them in five parts to find things easier. Part 1: people - part 2: items - part 3: animals/pets - part 4: relics - part 5: unique characters.
    Finished the trait list.
    Finished the word files for the ancillaries. Download link below.
    Finished the word file for the traits. Download link below.
    Finished the complete word file pack for the traits and ancillaries. Download link below.

    COMING SOON:: Triggers for each ancillary, what characters can use them, what ancillaries cancel each other out, and if they can be moved between characters. Triggers for each trait (maybe). Split up the five ancillary lists into separate downloads in-case people wan't to download separate sections (maybe).

    CURRENTLY WORKING ON:
    Nothing right now.

    DOWNLOAD LINKS:
    Ancillary word lists: http://www.twcenter.net/forums/downl...o=file&id=3449
    Traits word list: http://www.twcenter.net/forums/downl...o=file&id=3453
    Complete download pack: http://www.twcenter.net/forums/downl...o=file&id=3454

    Credits to:
    Swagger for his work on his trait list. (Swagger Rep him please.)
    tudor93 for the link he provided. (tudor93 Rep him too please.)

    Spoiler Alert, click show to read: 
    !!!!PART 1: PEOPLE!!!!

    SKILLED ACCOMPLICE +1 to agent's skill

    ACADEMIC ADVISOR 5% bonus on all trade income, 5% bonus on tax income

    ACTOR +1 to popularity

    ADULTRESS +1 Dread, -1 Piety, -1 Morale for all troops on the battlefield, Decreases the chance of having children

    OUTLANDER ADULTRESS +1 Dread , -1 Piety , -2 Morale for all troops on the battlefield, -1 from popularity,
    Decreases the chance of having children

    FOREIGN FRUITCAKE +1 Dread, -1 Piety ,-3 Morale for all troops on the battlefield, -1 from popularity,
    Decreases the chance of having children

    ALCHEMIST +2 to your general's hitpoints, +1 Command when commanding gunpowder troops

    APOTHECARY Increases the chance of having children, +4 to your general's hitpoints

    ARCHITECT 10% discount on construction costs, -2 from squalor

    ARTIST +1 to popularity, 10% decrease to cost to bribe, -1 from squalor

    YOUNG APPRENTICE +1 Assassination

    ASTROLOGER -1 Piety, +1 Command

    BARD +1 Morale for all troops on the battlefield, +1 to popularity

    BEGUILING BARD +1 to agent's skill, +1 to personal security

    BIOGRAPHER +1 Authority

    BODYGUARD +2 to personal security, -1 from popularity

    INVENTOR +30 Build Points, +1 to farming output

    CARAVAN DRIVER +25% to Movement Points, +1 to line of sight

    CATAMITE +1 to agent's skill

    CHOIR BOY +1 Piety, +1 Unorthodoxy, -1 Purity

    COUNTERFEITER +1 Finance

    COURTESAN +1 to agent's skill

    JUDGE +1 to unrest, +2 to law

    DANCER +2 to agent's skill

    DARK APPRENTICE +1 Magic, +1 to personal security

    DEACON +1 Piety

    DIPLOMATIC ESCORT +1 to line of sight, +1 to personal security

    DOCTOR Increases the chance of having children, Improves the chances of casualties recovering from their wounds

    DRILLMASTER +25% to Movement Points, 10% discount on unit training costs

    EUNUCH +1 Authority, +1 to personal security

    MOTHER-IN-LAW -1 Authority, -1 Morale for all troops on the battlefield

    EXECUTIONER +1 Piety

    FAITHFUL SERVANT +1 Charm

    SKILLED COURTESAN +2 to agent's skill - Use the code "femme_fatale" to gain the Skilled Courtesan

    FOODTASTER +1 to personal security

    BRILLIANT FOOL +1 to personal security

    FOOL +1 Morale for all troops on the battlefield

    FOREIGN DIGNITARY +1 Influence

    HARSH JUDGE +1 Authority

    INTREPID EXPLORER +15% to Movement Points, +1 to line of sight

    NOTORIOUS BERSERKER +1 Command, +1 Morale for all troops on the battlefield

    CHIVALROUS KNIGHT +2 Chivalry, +1 Command

    KNIGHT OF THE CRUSADES +2 to personal security, +1 Violence

    DREAD KNIGHT +2 Dread, +1 Command

    KNIGHT OF SANTIAGO +1 Chivalry, +1 Command

    HOSPITALLER KNIGHT +1 Chivalry, +1 Command

    TEMPLAR KNIGHT +1 Chivalry, +1 Command

    TEUTONIC KNIGHT +1 Chivalry, +1 Command

    LANCEBEARER +1 Command when commanding cavalry

    LIBRARIAN +1 Piety

    MAGICIAN +1 Morale for all troops on the battlefield, +1 to popularity

    PAGAN MAGICIAN -2 Piety

    MASTER MASON 10% discount on construction costs

    MASTER ARCHER +1 Command

    MASTER OF ASSASSINS +1 to personal security, 20% discount on agent training costs

    STABLEMASTER +1 Command when commanding cavalry

    MASTER SMITH 10% discount on unit training costs

    MATHEMATICIAN 5% bonus on all trade income, 5% bonus on tax income, +1 Command when commanding artillery

    MENTOR +1 Command

    MERCENARY CAPTAIN 10% discount on unit training costs, 10% bonus to cash gained from looting

    MERCHANT CLERK +1 Finance

    MILITARY ENGINEER +2 Command when assaulting walls, +50 Build Points

    MONEY COUNTER 5% bonus on all trade income, 10% bonus on tax income

    MONK +1 Piety, -1 Purity

    MUSICIAN +1 Morale for all troops on the battlefield, +2 to popularity

    GUNNER +2 Command at sea

    RELIABLE NAVIGATOR +1 Command at sea, +10% to Movement Points, +1 to line of sight

    NAIVE KNIGHT +2 to personal security

    NOSY MOTHER -1 Authority, +1 to personal security

    NUN +1 Piety, -1 Violence

    OBSESSED SUITOR -1 Charm, -2 from personal security

    ORDINANCE MASTER +1 Command when commanding gunpowder troops, +1 Command when commanding artillery

    OVERSEER 1% discount on construction costs, +1 to farming output, 1% bonus on mining income

    PALADIN +1 to personal security, +1 Purity, +1 Violence

    PHYSICIAN Increases the chance of having children, Improves the chances of casualties recovering from their wounds

    PICKPOCKET +1 to agent's skill, +1 to line of sight

    POISONER +2 to agent's skill

    PRIEST +1 Piety

    QUARTERMASTER +15% to Movement Points, 5% bonus to cash gained from looting

    ROYAL ESCORT +1 to personal security

    ROYAL SEMINIARIAN +1 Piety, +1 Unorthodoxy

    RELIABLE RUNNER +1 Command

    KEEN SCOUT +1 Command when ambushing, +2 to line of sight

    BRILLIANT SCRIBE +1 Authority, 10% bonus on all trade income

    SECRET LOVE -1 Charm

    SHIELDBEARER -1 Morale for all troops on the battlefield, +2 to your general's hitpoints

    SHIPWRIGHT +1 Command at sea

    SIEGE ENGINEER +1 Command when assaulting walls, +60 Build Points

    SLAVER 15% bonus on all trade income

    SMOTHERING GUARDS -1 Charm, +3 to personal security

    SOOTHSAYER +2 Morale for all troops on the battlefield

    SPYMASTER +1 Command, +1 to public security, 20% discount on agent training costs

    STUNNING HANDMAIDEN -1 Charm

    SWISS GUARD +1 to personal security

    SWORDBEARER +1 to personal security, +1 to your general's hitpoints

    TAX FARMER -1 from popularity, 10% bonus on tax income

    TORTURER +3 Dread, +1 Authority, +2 to public security, +1 to unrest, +3 to law

    TRANSLATOR +2 Influence

    TREASURER 5% bonus on all trade income, 5% bonus on tax income

    TUTOR +1 Piety, 5% bonus on all trade income

    VETERAN WARRIOR +1 to personal security, +1 Command when commanding infantry

    Witch Hunter +1 Piety, -1 Unorthodoxy

    ZEALOUS DISCIPLE +1 Piety, +1 to personal security

    !!!!END OF PART 1: PEOPLE!!!!



    Spoiler Alert, click show to read: 
    !!!!PART 2: ITEMS!!!!

    FINE ARMOUR +4 to your general's hitpoints

    ORNAMENTAL ARMOUR +1 Authority, -2 from your general's hitpoints

    EXQUISITE BLADE +1 Assassination

    CHASTITY BELT -1 Charm, -10% to Movement Points

    DELICATE BLADE +1 to personal security

    ENCHANTED BROOM +1 Magic, +15% to Movement Points

    EXPLOSIVES +1 Sabotage

    EXOTIC GIFTS +1 Influence

    FALSE DOCUMENTS +1 to agent's skill

    FALSE RELIC +1 Piety

    FINE COSMETICS +1 Charm

    PROTOTYPE HANDGUN

    SPYGLASS +2 to line of sight

    THE LEMEGETON +2 Magic

    !!!!END OF PART 2: ITEMS!!!!


    Spoiler Alert, click show to read: 
    !!!!PART 3: ANIMALS/PETS!!!!

    BLACK STALLION +25% to Movement Points

    TRACKING DOG

    GUARD DOG +2 to personal security

    PET MONKEY +1 to agent's skill

    STRAPPING STALLION +10% to Movement Points

    SWIFT STEED +15% to Movement Points

    TRUSTY STEED +5% to Movement Points, +1 Command when commanding cavalry

    YAPPY LITTLE DOG -1 Charm

    !!!!END OF PART 3: ANIMALS/PETS!!!!


    Spoiler Alert, click show to read: 
    !!!!PART 4: RELICS!!!!

    SHARD OF THE TRUE CROSS +2 Piety, +1 Command

    HOLY LANCE +1 Piety, +2 Command

    HOLY GRAIL +2 Piety, +5 to your general's hitpoints

    IRON CROWN OF LOMBARDY +1 Piety, +1 to personal security, +1 to your general's hitpoints

    BRIDLE OF CONSTANTINE +1 Piety, +1 to personal security, +1 to your general's hitpoints

    HOLY CHALICE +1 Piety

    VEIL OF VERONICA +1 Piety

    ICON NOT MADE BY HANDS +1 Piety, +1 to public health

    HOLY PREPUCE +1 Piety, Increases the chance of having children

    CROWN OF THORNS +2 Piety, +1 Command

    HOLY SHROUD +1 Piety, +1 Command when defending walls, +1 to personal security

    ARK OF THE COVENANT +2 Dread, +1 Command

    SEAL OF SOLOMON +1 Dread, -1 Piety, +2 Command when commanding cavalry

    HAIR FROM MOHAMMED'S BEARD +1 Piety

    MOHAMMED'S FOOTPRINT +1 Piety

    HOLY MANTLE +2 Piety

    TOOTH OF MOHAMMED +1 Piety

    KEY TO HOLY KAABA +1 Piety

    LOCK OF KAABA +1 Piety

    SWORD OF MOHAMMED +1 Piety, +2 Command

    FRAGMENT OF THE BLACK STONE +3 Piety

    HOLY QUR'AN +2 Piety

    SOIL FROM MOHAMMED'S GRAVE +1 Piety

    STANDARD OF MOHAMMED +1 Piety, +1 Command

    !!!!END OF PART 4: RELICS!!!!


    Spoiler Alert, click show to read: 
    !!!!PART 5: UNIQUE CHARACTERS!!!!

    SIR WILLIAM WALLACE +1 Chivalry, +1 Command, +1 Authority, +2 Morale for all troops on the battlefield, +3 Command when fighting against English

    JEANNE D'ARC +2 Piety, +1 Command, +2 Morale for all troops on the battlefield, +2 Command when fighting against English

    PETER THE HERMIT +2 to popularity, -2 from squalor

    BERTRAND DU GUESCLIN +2 Command, +2 Morale for all troops on the battlefield, +2 Command when fighting against English, +1 Command when fighting against Portugese, +1 Command when fighting against Spanish

    CHEVALIER DE BAYARD +2 Chivalry, +2 Piety, +2 Command, +2 to line of sight

    PIERRE ABÉLARD +1 Piety, +1 to popularity, -1 from squalor

    FRANCESCO PETRARCA +2 Piety, +2 to popularity, -1 from squalor

    ROGER BACON +1 Command when assaulting walls, +2 Command when commanding gunpowder troops

    GEOFFREY CHAUCER 10% discount on construction costs, +1 to popularity

    JOHN WYCLIFFE +2 Piety

    SIMON DE MONTFORT +2 Chivalry, +2 Command, -1 Loyalty, +1 to popularity

    AMERIGO VESPUCCI +15% to Movement Points, +3 to line of sight, 10% bonus on all trade income

    NIELS EBBESEN +2 Chivalry, +2 Command, +2 Morale for all troops on the battlefield

    VLAD TEPES +3 Dread, +3 Command when fighting against Muslims

    MEISTER ECKHART +2 Piety, +1 Authority

    ARNOLD VON WINKELRIED +2 Morale for all troops on the battlefield, +2 Command when attacking, +4 to your general's hitpoints

    JOHN GUTENBERG 20% bonus on all trade income, -2 from squalor

    HILDEGARD VON BINGEN +2 Piety, +1 Authority, +3 to popularity

    MARTIN LUTHER +2 Piety, -2 from unrest

    PARACELSUS +4 to your general's hitpoints, Improves the chances of casualties recovering from their wounds

    JOHANNES FAUSTES +2 Dread, -2 Piety, Increases the chance of having children, +4 to your general's hitpoints

    ALDUS MANUTIUS 20% bonus on all trade income, -2 from squalor

    MARCO POLO +15% to Movement Points, 10% bonus on all trade income

    DONATELLO +2 to popularity, -3 from squalor

    RAPHAEL +2 to popularity, -3 from squalor

    MICHAELANGELO +2 to popularity, -3 from squalor

    NICOLLO MACHIAVELLI +1 Command, +1 Authority, -1 from squalor, -1 from unrest

    GEORGE OF ANTIOCH +1 Piety, +2 Command, +2 to popularity

    FRANCIS OF ASSISI +2 Piety, -2 from squalor, +2 to unrest

    VASCO DE GAMA +15% to Movement Points, 10% bonus on all trade income

    ANTHONY OF PADUA +2 Piety, -2 from squalor, +2 to unrest

    TATICIUS +2 Command

    NICOLAU COPERNICUS +1 to agent's skill, +2 to line of sight

    IBN KHALDUN +2 Piety, +2 Authority, 15% bonus on all trade income

    ALBERTUS MAGNUS +2 to law

    JAN ŽIžKA +2 Command, +1 Authority, +2 Command when defending, +50 Build Points

    ROGER DE MOULINS +2 Command, +1 Authority

    GERARD DE RIDEFORT +1 Command, +1 Authority, +1 Morale for all troops on the battlefield, +2 Command when attacking

    !!!!END OF PART 5: UNIQUE CHARACTERS!!!!


    Spoiler Alert, click show to read: 
    General Traits
    -GoodCommander 5 +5 Command
    -BadCommander 4 -5 Command
    -GoodAttakcer 5 +5 Command when attacking
    -BadAttacker 4 -4 Command when attacking
    -GoodDefender 5 +5 Command when defending
    -BadDefender 4 -4 Command when defending
    -Drink 6 -5 Command, -5 Authority, TaxCollection -10
    -Feck 4 -4 Chivalry, -6 Piety, -2 Loyalty, -2 Authority, Troop Morale +4
    -Ar se 4 -3 Command, -5 Authority
    -Girls 5 -2 Chivalry, LocalPopularity -3
    -Sobriety 3 +1 Command, -2 TroopMorale, Personal Security +2, LocalPopularity -2
    -GoodAmbusher 4 +4 Command When Ambushing
    -BadAmbusher 3 -3 Command when ambushing
    -Disciplinarian 3 +1 Command, +1 Authority, -2 Troop Morale, +4 MovementPoints, +1 Law
    -BadDisciplanarian 3 -1 Command, -1 Authority, +3 Troop Morale, -4 Movement Points, -1 Law
    -GoodSiegeAttacker 4 +4 Command when assaulting settlement
    -BadSiegeAttacker 3 -3 Command when assaulting settlement
    -GoodSeigeDefender 4 +4 Command when defender from beseigers
    -BadSeigeDefender 3 -3 Command when defending from besiegers
    -Brave 5 +2 Authority, +2 Troop MOrale
    -Coward 4 -4 Troop Morale
    -Slothful 4 -2 Authority, -4 Movement Points, -15 Tax Collection
    -Energetic 4 +2 Authority, MovementPoints +5
    -Beserker 3 -4 Chivalry, Troop Morale +3, Attack +3
    -Xenophobia 3 +3 Public Security
    -Xenophilia 3 -3 PublicSecurity
    -PublicAtheism 4 -8 Piety, +8 Unrest
    -PublicFaith 3 +4 Piety
    -GoodAdministrator 3 +3 Law, +10 Trading
    -BadAdministrator 3 -10 Trading
    -InspiringSpeaker 3 +2 Law
    -BoringSpeaker 3 -2 Authority, -2 Troop Morale
    -RhetoricSkill 2 +2 Authority
    -StrategicSkill 3 +3 Command
    -TacticalSkill 3 +4 Command When Ambushing, +3 Line of Sight
    -MathematicalSkill 3 +3 Command when Beseiging, +30 seige equipment points, +15 Trading
    -PoliticsSkill 3 -2 Loyalty, +2 Authority
    -LogisticalSkill 3 +3 Morale, +4 MovementPoints
    -RabbleRouser 4 +2 Authority, +4 LocalPopularity, +2 Unrest
    -VictorVirtue 3 +3 Authority, -2 PersonalSecurity, +3 Local Popularity
    -Epicurean 3 +10 Trading, -3 BribeResistance
    -Stoic 3 +2 Loyalty, BribeResistance +30
    -Austere 3 +2 Loyalty, +30 Bribe Resistance, +10 Tax Collection
    -Aesthetic 3 -3 Command, BribeResistance -2, Squalor -2
    -Ignorance 3 -2 Authority, -10 Trading, TaxCollection -10
    -Gambling 4 -20 Trading, BribeResistance -4
    -SpyMaster 3 -1 Chivalry, PublicSecurity +2, Training Agent Cost Reduced
    -AssassinMaster 3 -3 Chivalry, +2 Personal Security, Reduces Assassin Recruitment cost
    -CounterSpy 3 +1 Chivalry, +1 LineofSight, +4 PublicSecurity
    -AssassinCatcher 3 +2 Chivalry, +1 LineofSight, PersonalSecurity +4
    -Trusting 3 -3 PersonalSecurity
    -Paranoia 4 -2 Command, -2 Authority, +4 PersonalSecurity
    -Liar 3 -3 Authority
    -Embezzler 3 -30 Tax Collection
    -DeceiverVirtue 3 -3 Loyalty, +3 authority
    -Upright 3 +3 Loyalty, +30 BribeResistance, +6 Law
    -Corrupt 3 -2 Loyalty, -4 BribeResistance, -30 TaxCollection, -3 Law
    -Authoritarian 3 +2 Authority, +3 Unrest, +6 Law
    -NonAuthoritarian 3 -2 Authority, -6 Unrest, -3 Law
    -Disloyal 4 -3 Chivalry, -4 Loyalty
    -Loyal 4 +3 Chivalry, +4 Loyalty
    -Cuckold 4 -4 Authority
    -GoodFarmer 3 +3 Farming Income
    -GoodMiner 3 +3 Mining Income
    -GoodEngineer 3 +2 Seige Attack, +60 Seige Build Pts
    -BadEngineer 3 -3 Seige Attack
    -GoodTrader 3 +30 Trade
    -BadTrader 3 -30 Trade
    -Just 3 +3 Chivalry, +3 Law
    -Unjust 3 -3 Chivalry, +3 Unrest
    -HarshJustice 3 -1 Chivalry, +3 Unrest, +6 Law
    -LenientJustice 3 +1 Chivalry, -3 Law
    -HarshRuler 3 -3 Chivalry, -2 PersonalSecurity, +2 Squalor, +3 Law
    -KindRuler 3 +3 Chivalry, Squalor -3
    -GoodBuilder 3 +15 Construction, -3 Squalor
    -BadBuilder 3 -15 Costruction, +3 Squalor
    -Generous 3 -5 Trading, -10 Tax Income
    -Miserly 3 +5 Trade Income, +10 Tax Income, +3 Squalor
    -Noctophobia 3 -3 Command at Night, +2 PersonalSecurity
    -Noctophilia 3 + 3 Command at Night
    -Perverted 6 -4 Piety, -2 Authority, -5 LocalPopularity
    -Scout 3 +3 Line of Sight
    -BattleScarred 4 +2 Authority, +8 HitPoints
    -GoodInfantryGeneral 3 +3 Command when commanding Infantry
    -BadInfantryGeneral 3 -3 Command when commanding Infantry
    -GoodCavalryGeneral 3 +3 Command when Commanding Cavalry
    -BadCavalryGeneral 3 -3 Command when Commanding Cavalry
    -Fearsaztec 3 -3 COmmand v aztec
    -Hatesaztec 3 +3 command v aztec
    -Fearsbyzantium 3 -3 command v byzantium
    -Hatesbyzantium 3 +3 Command v byzanitum
    -Fearsdenmark 3 -3 command v denmark
    -Hatesdenmark 3 +3 command v denmark
    -Fearsegypt 3 -3 command v egypt
    -Hatesegypt 3 +3 Command v egypt
    -Fearsengland 3 -3 command v england
    -Hatesengland 3 +3 command v england
    -Fearsfrance 3 -3 command v france
    -HatesFrance 3 +3 command v france
    -Fearshre 3 -3 command v holy roman empire
    -Hateshre 3 +3 command v holy roman empire
    -Fearshungary 3 -3 command v hungary
    -Hateshungary 3 +3 command v hungary
    -Fearsmilan 3 -3 command v milan
    -Hatesmilan 3 +3 command v milan
    -Fearsmongols 3 -3 command v mongols
    -Hatesmongols 3 +3 command v mongols
    -Fearsmoors 3 -3 command v moors
    -Hatesmongols 3 +3 command v moors
    -Fearspapal_states 3 -3 command v papal states
    -Hatespapal_states 3 +3 command v papal states
    -Fearspoland 3 -3 command v poland
    -Hatespoland 3 +3 command v poland
    -Fearportugal 3 -3 command v portugal
    -Hatesportugal 3 +3 command v portugal
    -Fearsslave 3 -3 command v rebels/brigands
    -Hatesslave 3 +3 command v rebels/brigands
    -Fearsrussia 3 -3 command v russia
    -hatesrussia 3 +3 command v russia
    -Fearsscotland 3 -3 command v scotland
    -Hatesscotland 3 +3 command v scotland
    -Fearssicily 3 -3 command v sicily
    -Hatessicily 3 +3 command v sicily
    -Fearsspain 3 -3 command v spain
    -Hatesspain 3 +3 command v spain
    -Fearstimurids 3 -3 command v timurids
    -Hatestimurids 3 +3 command v timurids
    -Fearsturks 3 -3 command v turks
    -Hatesturks 3 +3 command v turks
    -Fearsvenice 3 -3 command v venice
    -Hatesvenice 3 +3 command v Venice
    -Fearscatholic 3 -3 command v catholic factions
    -Hatescatholic 3 +3 command v catholic factions
    -Fearsorthodox 3 -3 command v orthodox factions
    -Hatesorthodox 3 +3 command v orthodox factions
    -Fearsislam 3 -3 command v islamic factions
    -Hatesislam 3 +3 command v islam factions
    -Hatesheretic 3 -1 troop morale
    -Fearspagan 3 -3 command v pagans
    -Hatespagan 3 +3 command v pagans
    -Inbred 6 -3 command, - 3 authority, -15 tax collection, - 2 fertility
    -Handsome 4 -1 command, +1 Authority, +4 popularity
    -Ugly 5 -5 popularity, -3 fertility
    -Fertile 3 increases chance of having children
    -Infertile 3 decreases chance of having children
    -GoodTaxman 3 +30 tax income, +2 Unrest
    -BadTaxman 3 -30 Tax Income
    -GoodRiskyAttacker 3 +1 troop morale, +3 attack command
    -BadRiskyAttacker 3 -1 troop morale, -3 attack command
    -GoodRiskyDefender 3 +1 troop morale, +3 command when defending
    -BadRiskyDefender 3 -3 command when defending
    -Superstitious 3 -2 Piety, -1 Authority, -2 Troop Morale
    -Pragmatic 3 +3 Authority, +2 TroopMorale
    -ExpensiveTastes 3 Increased construction cost, - 30 tax income, -2 squalor
    -Cheapskate 3 decreased construction cost, +15 tax income, +3 squalor
    -Hypochndriac 3 -2 troop morale, -2 command, - 6 hitpts
    -HaleAndHearty 3 increases chance of having children, +6 hp
    -TouchedByTheGods 3 +4 piety
    -Insane 3 -4 AUthority, -3 Morale
    -Deranged 3 -3 command, -3 Authority, Troop Morale -2, -10 Trade Income, -5 Tax Income
    -Bloodthirsty 3 -3 Chivalry, -1 Command, -3 Morale
    -Haemophobic 3 -3 Authority, -3 Troop Morale
    -Anger 3 -2 Chivalry, +2 Command, -2 Troop Morale
    -Lewd 3 -3 Authority, -5 BribeResistance
    -Prim 3 -1 command, +2 Authority, +4 Bribe Resistance, -1 Squalor, +3 Unrest, +3 Law
    -IndecisiveAttacker 3 -3 command when attacking
    -Intelligent 3 +3 Command, +10 Trade Income, +10 Tax Income
    -Despoiler 3 30% more loot
    -Genocide 3 -3 chivalry, +30% more loot
    -NaturalMilitarySkill 4 +4 Command
    -Factionleader 1 +1 Command, +2 Authority, +3 Personal Security
    -Factionheir 1 +1 Command, +1 Authority, +2 PersonalSecurity
    -Exheir 1 -3 Loyalty
    -NightBattleCapable 1 allows character to conduct night battles
    -LoyaltyStarter 1 +5 Loyalty
    -ForcedReligious 3 +3 Piety, -1 Morale
    -CrusaderHistory 3 +3 Chivalry, +3 Piety, +3command v islamic factions
    -JihadHistory 3 +3 Chivalry, +3 Piety, +3 command v catholic factions
    -AdoredByPope 3 +3 Piety, +3 command v islamic factions
    -PopesEnforcer 2 +2 Chivalry, +2 Command v islamic factions
    -BattleDread 5 -5 chivalry, +2 Authority
    -BattleChivalry 5 +5 Chivalry, +2 Authority
    -StrategyDread 5 -5 Chivalry, +3 Authority
    -StrategyChivalry 5 +5 Chivalry, +3 Authority
    -CaptorDread 4 -4 Chivalry
    -CaptorChivalry 4 +4 Chivalry
    -RansomChivalry 4 +4 Chivalry, +3 Morale
    -RansomDread 4 -4 chivalry, -3 Morale
    -GoodArtilleryCommander 4 +4 command with artillery
    -BadArtilleryCommaner 3 -3 command with artillery
    -GoodGunPowderCommander 4 +4 command when commanding gunpowder units
    -BadGunPowderCommander 3 -3 Command with gunpowder units
    -Cursed 4 -3 Piety, -4 Command, -2 Authority, -4 TroopMorale
    -StrickenSilly 3 -1 Piety, -3 Command, -2 Authority, - 3 TroopMorale
    -StrickenSerious 3 -1 Piety, -3 Command, -1 Authority, -3 TroopMorale
    -Gregarious 3 +2 TroopMorale, +3 Popularity
    -Introvert 3 -2 TroopMorale, -3 Popularity
    -ExRebel 3 -3 Loyalty
    -ContentGeneral 3 +5 Loyalty
    -DiscontentGeneral 3 -5 Loyalty
    -EasternWarlord 3 -3 Chivalry, +6 Command
    -JaguarWarlord 3 -3 Chivalry, +6 Command
    -WifeIsCharming 3 +2 Popularity, Increases chance to have children
    -WifeIsHorrid 3 -2 Popularity, decreases chance to have children
    -WifeIsFertile 3 increases chance to have children
    -WifeIsBarren 3 decreases chance to have children
    -WifeIsWise 3 +15 Trade Income, +15 Tax Income
    -WifeIsNoble 3 +1 Personal Security, +3 Popularity
    -WifeIs***** 3 -1 Public Security, -3 LocalPopularity
    -FactionKiller 4 +4 Authority
    -GoodDiplomacy 4 +4 Authority
    -BadDiplmoacy 3 -3 Authority
    -FathersLegacy 3 +3 Authority
    -ChivalryLegacy 2 +2 Chivalry
    -DreadLegacy 2 -2 Chivalry
    -TourneyKnight 5 +3 Chivalry, +2 Authority, +2 CavalryCommand
    -HorseRacer 3 +1 Authority, +2 Movement Points, +1 CavalryCommand
    -ReligiousActivity 4 +2 Chivalry, +4 Piety
    -ReligiousInactivity 2 -2 Piety
    -MarriedAPrincess 1 +3 Loyalty
    -GloriousFool 3 -3 Command, +6 TroopMorale
    -TooOldToFight 1
    -Senile 3 -6 Command, -3 Authority
    -Cultured 2 +1 Authority, +2 Popularity
    Priest Traits
    -NaturalPriestSkill 3 +3 Piety
    -GoodDenouncer 5 +5 Piety
    -BadDenouncer 3 -3 piety
    -Warmonger 3 +3 Violence
    -Peaceful 3 -3 Violence
    -Corrupted 3 -3 Purity
    -Righteous 3 +3 Purity
    -SecretlyFemale 1 +1 Piety, -1 Eligibility, +1 Purity, -1 Violence
    -StrongFaith 4 +4 Piety
    -WaeringFaith 4 -4 Piety
    -Dogmatic 3 -3 Unorthodoxy
    -OpenMinded 3 +3 Orthodoxy
    -DivineProtection 3 +2 Piety, +2 Violence
    -Doomsayer 3 +2 Unorthodoxy, -2 Violence
    -Purifier 3 +3 Piety, +2 Eligibility, +3 Purity, +2 Violence
    -Missionary 3 +3 Piety, +2 Eligibilitym +3 Purity, -2 Violence
    -TheologiansGuildMember 2 +2 Piety
    -TheologiansGuildTrained 1 +1 Piety
    Princess Traits
    -PretentiosWoman 2 -2 charm
    -HumbleWoman 2 +2 Charm
    -PrettyWoman 3 +3 Charm
    -UglyWoman 2 -2 charm, decreases chance to have children
    -BraveWoman 2 +2 Charm, +2 Personal Security
    -TimidWoman 3 -3 charm, +2 PersonalSecurity
    -DesperateWoman 3 -3 charm
    -SpiritedWoman 2 +2 Charm
    -FaithfulWoman 3 +1 Loyalty, +2 Charm
    -UnchasteWoman 2 -2 charm
    -VapidWoman 3 -2 charm
    -EducatedWoman 3 +2 charm
    -PassionateWoman 3 +2 Charm, increase chance to have children
    -ColdWoman 3 -2 Charm, decreases chance to have children
    -BigotWoman 3 -3 charm
    -TolerantWoman 3 +3 Charm
    -DykeWoman 2 -1 Charm, decrease chance to have children significantly
    -FertileWoman 3 increases chance to have children
    -InfertileWoman 3 decreases chance to have children
    -FairWoman 3 +3 Charm
    -HarshWoman 3 -3 charm
    -GoodPrincess 4 +4 Charm
    -BadPrincess 3 -3 charm
    -NaturalPrincess 3 +3 Charm
    Merchant Traits
    -GoodMerchant 4 +4 Finance
    -BadMerchant 3 -3 Finance
    -NaturalMerchantSkill 3 +3 finance
    -ExoticTastes 3 -2 finance, -1 personal security
    -MerchantEnemies 3 -4 Personal Security
    -Monopolist 3 +3 Finance, -1 Personal Security
    -ShadyDealer 2 -2 Finance
    -LegalDealer 2 +2 Finance
    -SecureMerchant 2 +2 Finance
    -SecurityMerchant 2 -1 Finance, +2 Personal Security
    -ServesSelfMerchant 2 -2 finance
    -ReligiousMerchant 2 -2 Finance
    -WorldyMerchant 2 +2 Finance
    -MerchantsGuildMember 1 +1 Finance
    -MerchantsGuildTrained 1 +1 Finance
    Spy Traits
    -GoodSpy 5 +5 Subterfuge, +4 LineofSight
    -BadSpy 3 -3 Subterfuge
    -GoodConspirator 3 +3 Subterfuge
    -BadConspirator 3 -3 Subterfuge
    -NaturalSpySkill 3 +3 Subterfuge
    -ThievesGuildMember 2 +2 Subterfuge
    -TheivesGuildTrained 1 +1 Subterfuge
    Assassin Traits
    -GoodAssassin 5 +5 Subterfuge
    -BadAssassin 3 -3 Subterfuge
    -GoodConspirator 3 +3 Subterfuge
    -BadConspirator 3 -3 Subterfuge
    -NaturalAssassinSkill 3 +3 subterfuge
    -AssassinsGuildMember 2 +2 Subterfuge
    -HashashinGuildMember 2 +2 Subtefuge
    -AssassinGuildTrained 1 +1 Subterfuge
    -GoodSaboteur 3 +3 Subterfuge
    -BadSaboteur 2 -2 Subterfuge
    Diplomat Traits
    -GoodDiplomat 5 +5 Influence
    -BadDiplomat 3 -3 Influence
    -SmoothTalker 3 + 30 bribery
    -Talkative 3 -3 Influence, -5 Bribery
    -Secretive 3 +3 Influence, +10 Bribery
    -NaturalDiplomatSkill 3 +3 Influence
    -Multilingual 3 +3 Influence
    -ReligiousTolerance 3 +3 Influence
    -ReligiousIntolerance 3 -3 Influence
    -BraveDiplomat 3 +3 Influence, -1 PersonalSecurity
    -CowardDiplomat 3 -3 Influence, +2 PersonalSecurity

    Admiral Traits
    -Sailor 5 +5 Naval Command
    -LandLubber 3 -3 Naval Command
    -FamousPirate 3 -3 Loyalty, +3 Naval Command
    Heretic Traits
    -NaturalHereticSkill 3 +3 Piety
    -GrowingConviction 3 +3 Piety
    -WaningConviction 3 -3 Piety
    Witch Traits
    -NaturalWitchSkill 5 +5 Magic

    Universal Traits
    -LaxPersonalSecurity 3 -4 PersonalSecurity
    -HighPersonalSecurity 3 +4 PersonalSecurity
    Last edited by DogeJohnIXXI; September 27, 2012 at 08:32 PM. Reason: Lots of random crap you are too stupid to know about.

  2. #2

    Default Re: List of ancillaries & Traits

    !!!!SPACE RESERVED!!!!

  3. #3
    ZealotsACH's Avatar Civis
    Join Date
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    Cincinnati, OH
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    134

    Default Re: List of ancillaries & Traits

    thank you for this! +rep
    ZealotsAreChasingHim

  4. #4

    Default Re: List of ancillaries & Traits

    YW, thanks for rep, please let me know if you find any errors in the spelling or whatnot.

  5. #5
    tudor93's Avatar Primicerius
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    Default Re: List of ancillaries & Traits

    Înfrânt nu eşti atunci când sângeri,
    nici ochii când în lacrimi ţi-s.
    Adevăratele înfrângeri,
    sunt renunţările la vis.

  6. #6

    Default Re: List of ancillaries & Traits

    Thanks for the link tudor, that will help me and other members.

  7. #7
    Fingon NL's Avatar Centenarius
    Join Date
    Jan 2008
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    Netherlands
    Posts
    822

    Default Re: List of ancillaries & Traits

    I have a little problem with the command, as the game does not recognise the name of the character, how do I found out what the correct name is in the database?


    ''Beneath the gold, bitter steel"

  8. #8

    Default Re: List of ancillaries & Traits

    Quote Originally Posted by Fingon NL View Post
    I have a little problem with the command, as the game does not recognise the name of the character, how do I found out what the correct name is in the database?
    you might find his full name in the family tree, if he's a family member


  9. #9

    Default Re: List of ancillaries & Traits

    if your game is un-packed, then you will find a full list of the ancillaries and traits, and their triggers in the data folder!!


  10. #10
    smthhappy's Avatar Decanus
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    Default Re: List of ancillaries & Traits

    btw
    how can i add a trait for charm to a princess and remove negative one ingame ?

  11. #11

    Default Re: List of ancillaries & Traits

    Quote Originally Posted by smthhappy View Post
    btw
    how can i add a trait for charm to a princess and remove negative one ingame ?
    same as a general, look in spoiler

    Spoiler Alert, click show to read: 


    open cheat console

    give_trait "Princess Name" trait here
    remove_trait "Princess Name" trait here



  12. #12

    Default Re: List of ancillaries & Traits

    Quote Originally Posted by Fingon NL
    I have a little problem with the command, as the game does not recognise the name of the character, how do I found out what the correct name is in the database?
    Just type give_trait/ancillary this, you don't need the name of the person.

    Quote Originally Posted by smthhappy View Post
    btw
    how can i add a trait for charm to a princess and remove negative one ingame ?
    To add, do same as above, to remove just do remove_trait/ancillary this. Again, no name needed.

    If you want to set the game up so that no one can get traits then type disable_vnvs into the cheat shell. Then start a new campaign and no one will have any traits or ancillaries. BTW, it will disable_vnvs=true then the cheat works. To turn the traits and ancillaries back on type disable_vnvs. It will say disable_vnvs=false to let you know that you will get traits and ancillaries.

    Recap:
    disable_vnvs=true means no one will get traits or ancillaries.<----Must use the give_trait/ancillary this cheat to obtain traits and ancillaries.

    disable_vnvs=false mean everyone will get traits and ancillaries.
    Last edited by DogeJohnIXXI; August 09, 2011 at 05:05 PM.

  13. #13
    smthhappy's Avatar Decanus
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    Default Re: List of ancillaries & Traits

    Quote Originally Posted by DogeJohnIXXI View Post
    Just type give_trait/ancillary this, you don't need the name of the person.
    well when i write it the console says that it can't find the charatcter so where i can see his real name

  14. #14

    Default Re: List of ancillaries & Traits

    Quote Originally Posted by smthhappy View Post
    well when i write it the console says that it can't find the charatcter so where i can see his real name
    Oh sorry, stupid me, you need to click on the character and then do the cheat. Make sure they are all alone, not in an army, settlement, etc. Stupid me

  15. #15

    Default Re: List of ancillaries & Traits

    Quote Originally Posted by smthhappy View Post
    well when i write it the console says that it can't find the charatcter so where i can see his real name
    Select the character by left clicking it and make sure character is not garrisoned in a settlement. And instead of its name use "this" in the console as told above.

  16. #16
    smthhappy's Avatar Decanus
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    Default Re: List of ancillaries & Traits

    thaks +rep

  17. #17
    smthhappy's Avatar Decanus
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    Default Re: List of ancillaries & Traits

    for instance i have a princess named Ayla and the has the Utter Snob trait what should i write ?

  18. #18

    Default Re: List of ancillaries & Traits

    Quote Originally Posted by smthhappy View Post
    for instance i have a princess named Ayla and the has the Utter Snob trait what should i write ?
    check spoiler

    Spoiler Alert, click show to read: 

    remove_trait "Princess Name" PretentiousWoman 2


  19. #19
    smthhappy's Avatar Decanus
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    584

    Default Re: List of ancillaries & Traits

    thanks again

  20. #20
    smthhappy's Avatar Decanus
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    Default Re: List of ancillaries & Traits

    doesn't work ;(

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