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  1. #1

    Default Magna mundi Economic chaos

    Hello all, I am playing the Magna Mundi mod for EU3 IN, Christmas Edition '09 v1.2 or something.
    I need some advice on how to build a sound economy in this mod. I know it is supposed to be significantly harder than vanilla, but try as i might, as England it was impossible to do anything because i only had 100 ducats in the treasury and several crippling loans. while i paid off the loans after a titanic effort, i still couldn't get my economy rolling.
    Can anyone offer advice as to how to build myself a healthy economy? Strategies, tips, what i can expect and what i should not do, etc? i want to see myself making a sound hundred ducats a year, instead of the paltry 20 ducats i have now that is subject to wild fluctuations.
    Quote Originally Posted by SirRobin View Post
    My point is that, while pastries are delicious, they are not a factor in deciding whether or not to start a rebellion against the lord of the realm.
    do leave your name if you give me rep. i may just return the favor. maybe.
    please visit the Tale of the Week forum at: http://www.twcenter.net/forums/forumdisplay.php?f=802 for brilliant writing, people, and brownies. with nuts, if you prefer.

  2. #2
    Blaze86420's Avatar Praepositus
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    Default Re: Magna mundi Economic chaos

    Well I played magna mundi on HTTT, so I don't know how different your version would be. Anyways, focus on trade early on in the game, I think England starts out in the Hanseatic trade league so there's an opportunity. Keep your stability high to the best of your abilities. Be wary of increasing inflation. Seriously, once inflation reaches a certain level you're basically screwed for the rest of the game. Never let it go over 1%-3%. Give up your territories in France, it will be almost impossible for you to hold on to them. To be honest, all you can do with England early game is conquer Ireland and Scotland. You'll start seeing lots of actions once you start colonizing in the Americas.

  3. #3

    Default Re: Magna mundi Economic chaos

    Quote Originally Posted by Blaze86420 View Post
    Well I played magna mundi on HTTT, so I don't know how different your version would be. Anyways, focus on trade early on in the game, I think England starts out in the Hanseatic trade league so there's an opportunity. Keep your stability high to the best of your abilities. Be wary of increasing inflation. Seriously, once inflation reaches a certain level you're basically screwed for the rest of the game. Never let it go over 1%-3%. Give up your territories in France, it will be almost impossible for you to hold on to them. To be honest, all you can do with England early game is conquer Ireland and Scotland. You'll start seeing lots of actions once you start colonizing in the Americas.
    I have kept stability high. I sold my territories in France. I basically tried to do everything you said, including keeping inflation low, but i found it almost impossible to have zero inflation without suffering a deficit. I tried to conquer Ireland, but thanks to MM's ridiculously low BB points, after conquering two provinces i had to stop. i wanted to conquer Scotland, but i got hit with a huge amount of bad luck-Sweden ended up inheriting the throne of Scotland!
    I think i'm giving up on MM, it's one of those mods that takes realism so far it makes it impossible to enjoy. I find myself paralyzed thanks to the near impossibility of taking land, the difficulty of having a decent economy, etc.
    Quote Originally Posted by SirRobin View Post
    My point is that, while pastries are delicious, they are not a factor in deciding whether or not to start a rebellion against the lord of the realm.
    do leave your name if you give me rep. i may just return the favor. maybe.
    please visit the Tale of the Week forum at: http://www.twcenter.net/forums/forumdisplay.php?f=802 for brilliant writing, people, and brownies. with nuts, if you prefer.

  4. #4
    Blaze86420's Avatar Praepositus
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    Default Re: Magna mundi Economic chaos

    Are you maybe going through the War of the Roses? That might be your problem. Don't quit on MM, once you get used to it you'll never ever wanna play vanilla again. I've wasted weeks with this mod.

  5. #5

    Default Re: Magna mundi Economic chaos

    i'm trying a new game as castile. can i expect success with this? at least to a point where i can actually accomplish something.
    Quote Originally Posted by SirRobin View Post
    My point is that, while pastries are delicious, they are not a factor in deciding whether or not to start a rebellion against the lord of the realm.
    do leave your name if you give me rep. i may just return the favor. maybe.
    please visit the Tale of the Week forum at: http://www.twcenter.net/forums/forumdisplay.php?f=802 for brilliant writing, people, and brownies. with nuts, if you prefer.

  6. #6
    Blaze86420's Avatar Praepositus
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    Default Re: Magna mundi Economic chaos

    Build relations with Aragon and Portugal and conquer Granada. There should be an event triggering around 1480-1500 uniting Spain. Conquer the ToC in Oran and maybe Ceuta and Tangiers in Morocco. And of course colonize the crap out of the Americas, be sure to subjugate the Incas, the Aztecs, and all the other gold-rich American kingdoms. If you manage to get monopolies on the exotic trade goods from the Americas you'll be earning so much money from trade, you can easily turn your center of trade in Andalusia into the richest one in the world.

    You can't really go wrong with Castile, just make sure you pick the right National ideas (viceroys and the colonization NI you think you need). Move your sliders towards tradition, centralization, navy, and moral economy. The only country you'll ever have to worry about is France and maybe Britain later on. France's large armies can be a pain in Europe, Britain will only ever threaten your colonies and your domains in Italy if you have them.

    If you're looking for an even easier first MM game, then you should go with Portugal. Form an alliance with Castile/Spain and you're good for the rest of the game.

  7. #7

    Default Re: Magna mundi Economic chaos

    All sounds good, but a couple questions:
    Why move towards tradition? I always prefered innovation myself.
    And also, I'm confused as to how colonialism works in MM. Is there some event that will open up the new world or something?
    Quote Originally Posted by SirRobin View Post
    My point is that, while pastries are delicious, they are not a factor in deciding whether or not to start a rebellion against the lord of the realm.
    do leave your name if you give me rep. i may just return the favor. maybe.
    please visit the Tale of the Week forum at: http://www.twcenter.net/forums/forumdisplay.php?f=802 for brilliant writing, people, and brownies. with nuts, if you prefer.

  8. #8
    Blaze86420's Avatar Praepositus
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    Default Re: Magna mundi Economic chaos

    You'll be converting a lot of provinces with Spain, also you'll be controlling a vast empire of different ethnic groups so you'll need the stability bonus. Even that might not be enough, you might also have to move your sliders towards serfdom a little, you'll appreciate it when your country hits -3 stability trust me.

  9. #9
    Sevasti's Avatar Biarchus
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    Default Re: Magna mundi Economic chaos

    Look there's no real good reason trying to keep zero inflation, at least not at the start of the game. If you're trying to build a trading empire then by all means bet a fair share of your budget towards trading, otherwise let that be until you got money to spare. If you can afford to build a new building once every year/second year at the start of the game then you will find it much easier to manage your economy within a decade or two.

    Unless your regions has some very high profit goods you shouldn't really bother with merchants until you have money to spare. Go for production or taxes instead, depending on your regions. Also, be mindful what you build and where you build it.

    Never take a loan, never ever ever... never! At least if you can do something to prevent it. They're really a burden. Disband armies, navies, lower funds, put minting to 100%. Pretty much anything is better than a loan when you're not a world (or at least a continental) power. If you're that worried about inflation then make it a long term goal to reduce once you have money.

    A couple of hundred ducats a year? Well built regions that improves production and taxes topped off with some merchants. To be honest though, I still feel like I'm on the verge of bankruptcy when I bathe in gold. ^^

    EDIT: Also, stability is crucial.

    EDIT2: It would help you to think of the mmu's pacing as Prime Time and Down Time. Prime Time is those golden moments where you have the chance to grab the gold and glory you've been scheming about how to get for the last decade. Down Time is either when you just came out victorious from Prime Time and can now enjoy the rewards, alternately, you just got your buttocks handed to you and you need some time to lick your wounds.
    Last edited by Sevasti; August 13, 2011 at 11:34 AM.


    Et sekund er som et minutt her inne
    Minutt som en time. Time som et døgn
    Og du trur du ser ting å så klart
    Eg seier ikkje ett ord til før eg får en advokat

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