I downloaded part 1 and then part 2, installed both in order, and am having the same problems I had back in the previous version I had downloaded about a month ago.
I downloaded part 1 and then part 2, installed both in order, and am having the same problems I had back in the previous version I had downloaded about a month ago.
You might have a problem with the VirtualStore, please read this article: How To Fix UAC and VirtualStore Problems
I would also like to point out that the rapid share requires registration and the mega upload link no longer works.
What about the error log, can you attach or copy/paste it into spoilers?
I have downloaded with the pirate torrent and the version is clean. Only 1 CTD in 40 turns and it was because graphic settings were too high. No more CTD's after i lowered my graphisms.
Gigantus has done a magic stuff...
You like EPIC battles ? watch Diadok's Gallery, play Epic Late Campaign for TATW 2.1
"They rob the poor under the cover of law, forsooth, and we plunder the rich under the protection of our own courage." (Black Sam Bellamy)
I downloaded the programs again and tried installing only to get the following message:
Call of Warhammer - Part 1 has not been properly installed.
File corrupt or unreadable:
mods/Call_of_Warhammer/data/fmv/event/First_crusader.bik
The thing that amazes me the most with this mod, is how every time I try to install it, a new problem occurs... I just want to cry with this...
[IMG]file:///C:/Users/LUCIUS%7E1/AppData/Local/Temp/moz-screenshot.png[/IMG][IMG]file:///C:/Users/LUCIUS%7E1/AppData/Local/Temp/moz-screenshot-1.png[/IMG][IMG]file:///C:/Users/LUCIUS%7E1/AppData/Local/Temp/moz-screenshot-2.png[/IMG]
UPDATE
I didn't have a problem with RapidShare (see attachment), but all the main MegaUpload files have disappeared.
After my temporary banning from The Pirate Bay for apparently unexplainable reasons (after the torrent was up and running) I am starting to believe that someone feels that these files constitute copyrighted material.
It wouldn't surprise me in the least if the RapidShare links would become 'extinct' as well.
Just in case the torrent links disappear as well, I have attached my torrent file to the first post.
Your error indicates that a file cannot be accessed. The following reasons are possible:
- the file part has a different name or does not exist (you ruled that out)
- the file part is corrupt
Two minutes into the installation is either the EXE or DO1, depending on the percentage displayed when the error occurs. Check also for the file sizes as mentioned earlier, this will be an indication as well.
In either case you will have to download that part again.
If you have a reasonable fast connection, then I would suggest to download the torrent, those files should be error less (approximately 150 downloads and no complaint).
Great this mod finally seems to be maturing into something that can grain wider appeal
Awesome
Also please seed!!! Need to finish this download before getting away on the trip
I'm having a bit of trouble with the Dark Elves. I gave up on Toho's mod, instead going back to Reiksfarts mod. However, in there, and in vanilla too, Malekith the witch king is dead at the start of the campaign. He died in the year 0, a little more then 2500 years before the first turn. The heir stays heir forever. I don't have a faction leader, just an heir.
I don't even know where to put this XD I hate dark elves. I don't know if its more common, but perhaps you could solve it in your version? A possible cause might be that he is spawned at the age of 81. The Dark Elves also are not at war with anyone, not even the rebels.
EDIT: a reinstall later, same thing happens.Installing Reiksfarts mod, which also changes the descr_strat file with the starting conditions doesn't make a difference. Making Malekith younger (his other family members as well, so he's still the oldest) causes the campaign to stop working. When I start a new campaign after changing his age it just goes back to main menu after pressing start campaign, no loading screen at all.
Oh, and I'm playing as the orks now, I got sick of Dark Elves and their problems :C
On an other note: dark elves are neutral with rebels. This is a bug, I think.
Last edited by Elitewolf; August 24, 2011 at 03:38 PM.
I salute those who took the Hungarian Phrasebook simply because of the quote!
So I downloaded the mod through the torrent provided by gigantus.
The mod finally downloaded and installed properly. However, I still can get past turn 5. Unspecified error every time.... wtf
I have included hereunder the last few lines of the log in case people can figure out the prob.
Spoiler Alert, click show to read:
Last edited by Gigantus; August 24, 2011 at 11:26 PM. Reason: added spoiler
one, the Witch King and the Phoenix King are removed by a script, and this is working as intended as far as I know
I am not sure that the Dark Elves not being at war with most factions is a bug or not, but they do recieve an interesting alliance offer that can lead to other wars, and it is easy to declare war on the rebels or other factions yourself..doesn't seem like a big deal to me
Wait, so it's intended to not have a faction leader?
Dark Elves don't exactly seem like a bunch of peace loving hippies.A human can declare war easily, I'm not worried about that. I'm more concerned about the ai dark elves. The alliance with Slaanesh doesn't necessarily lead to war.
This might explain why the dark elves have never ever ever done anything in my games. Or maybe it's just me.
I salute those who took the Hungarian Phrasebook simply because of the quote!
Malekith, the Witch King of Naggaroth would not leave his stronghold without a good reason (this is in another area not shown on COW's map). The COW Dark Elves are pretty much a scouting party, and are more like a minor power in Chaos Storm, as with the High Elves. Older versions of COW, not sure about the latest update, have scripted invasions by Dark Elves into Empire holdings, and they land a sizable force so they can manage to be something of a threat, but they are not suppose to be like the major threat, not anything like the forces of Chaos are, and the Orcs are to Dwarves and others in that area.
If you have installed before as your previous posts suggests, please have a look at this article and implement the suggestions.
How To Fix UAC and VirtualStore Problems
The part of the log that you copied deals with the textures of the battle banners - something that will not cause a crash. Please compress and attach the whole log as the error might be somewhere else.
I also suggest to update the language installer as there were some text issues in the historic_event file that would crash the game at the appearance of the Ice_mage event. While you are at it, please install the patches from post #2 in this thread as well.
The entire log would've been better imo, sometimes errors are found way up.
UPDATE
I went through the script, inspired by diadok's post and corrected all instances of that error, checked the script for further occurrences but found none other then the ones for the 'hungary' faction.
Other errors corrected:
Added a ' = ' sign to several 'I_SettlementOwner' lines - notably the union scripts for Nurgle, Tzeenth and Co.
Corrected some spelling mistakes which misfired some events (missing last letter in 'FactionTurnStart')
As usual this can be fund in the second post.