Would like to get the explosive shots back for the culverin, cannon, and basilisk. However, would like to know how to make the explosive shots have a much bigger effect. More destruction is what I am after. Imagine the Monster Bombard with a big explosive shot!Would be devestating I imagine. So what yall say? Will ya help this humble gamer? Would like details on how to fullfill this dream. Thanks.
Oh, and I have posted in mod workshop and others, but no answers. So any help with this new post would be great.
I almost forgot. I am trying to get the firey trebuchet shot to have a wide area effect when it hits units, but no success on that. I did have it work before on a different mod, but I forgot how now. I tried to make area and radius larger, but no dice with that.




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