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Thread: Diadochi - TW: Bugs, Known Issues & Hotfixes

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  1. #1

    Default Re: Diadochi - TW: Bugs & Issues

    Thanks for reporting, will investigate on the crashes.

    About the resources icons...if the path is right and the files are there, I don't know why it shouldn't be displayed correctly. Will investigate on this as well.


  2. #2

    Default Re: Diadochi - TW: Bugs & Issues

    Quote Originally Posted by Spartan 666 View Post
    Thanks for reporting, will investigate on the crashes.

    About the resources icons...if the path is right and the files are there, I don't know why it shouldn't be displayed correctly. Will investigate on this as well.
    Thanks Spartan, let me know what you find. Im looking forward to playing the Seleucids in the Pyrrhus campaign.

  3. #3

    Default Re: Diadochi - TW: Bugs & Known Issues

    Well I must say I'm really stuck with those crashes in PW. Nothing strange happened when I made that campaign almost 3 years ago with ALX.exe, so there must something related to more recent things. Will try if it happens also on other engines.

    EDIT: I have found it out, it's caused by the native cultural buildings (barbarian and eastern) when they are in a greek hold settlement. This, of course, makes absolutely no sense since in other campaigns there are no problems.
    Last edited by Spartan 666; September 03, 2011 at 05:13 AM.


  4. #4

    Default Re: Diadochi - TW: Bugs & Known Issues

    I have posted a hotfix for that problem in Pyrrhic Wars in the first page of this thread.


  5. #5

    Default Re: Diadochi - TW: Bugs & Known Issues

    Thanks a lot!

  6. #6
    RedFox's Avatar When it's done.™
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    Default Re: Diadochi - TW: Bugs, Known Issues & Hotfixes

    Background script problem ended up being faulty ButtonPressed conditional? Pretty sad stuff. Dunno how I failed to miss that.

  7. #7

    Default Re: Diadochi - TW: Bugs, Known Issues & Hotfixes

    For the problem in PW, I still have to figure out what's wrong with the trigger at the end of the campaign script. Just removing it fixes the problem but it requires the player to activate the background script. Not much of a deal, afterall...

    The story about the advisor before each battle is different. I asked for some help in the modding section, and I was suggested to modify the ButtonPressed trigger. This didn't fix the problem, I fixed it by completely removing the CharacterSelected trigger. Now, the background script needs to be activated by selecting a settlement.

    The story about the crashes in PW with the seleucids is even more different. It seems like native eastern colonies cause a CTD whenever a seleucid city with native eastern culture is selected. If the native settlement is removed, the game doesn't crash. This makes no sense, because almost all of the seleucid settlements in WOTD have native eastern culture, and none of them cause trouble.


  8. #8

    Default Re: Diadochi - TW: Bugs, Known Issues & Hotfixes

    Quote Originally Posted by Spartan 666 View Post
    The story about the crashes in PW with the seleucids is even more different. It seems like native eastern colonies cause a CTD whenever a seleucid city with native eastern culture is selected. If the native settlement is removed, the game doesn't crash. This makes no sense, because almost all of the seleucid settlements in WOTD have native eastern culture, and none of them cause trouble.
    I have the same problem with native eastern in PW. I remove in descr_strat this buildings and add them by console commands in campaign script. After that i can play as Seleucid in PW without CTD.

  9. #9

    Default Re: Diadochi - TW: Bugs, Known Issues & Hotfixes

    Quote Originally Posted by Hüter der Haine View Post
    Hallo

    I´ve started a new campaign and nothing. There´s still the same error. And i´ve looked for .rwm files, all are deleted. I´ve deleted the old 1.1. and installed the new 1.20 Full DTW. But i´ve loaded an old savegame, maybe that was the problem? If i have more time, i will deinstall and install RTW and DTW. Hope that will work.

    In the descr_strat files i´ve deleted the character "Cunobelinos" from The Independent People (faction slave). There was an error message, so after deleting this character i could play the campaigns without problems.
    As I said, 1.20 IS NOT savegame compatible. Also, be sure you are running RTW 1.5, BI 1.6 or ALX 1.9, because the issues you are reporting are absurd..

    Quote Originally Posted by unDa View Post
    I have the same problem with native eastern in PW. I remove in descr_strat this buildings and add them by console commands in campaign script. After that i can play as Seleucid in PW without CTD.
    Doesn't the hotfix solve the problem?


  10. #10

    Default Re: Diadochi - TW: Bugs, Known Issues & Hotfixes

    Quote Originally Posted by Spartan 666 View Post
    As I said, 1.20 IS NOT savegame compatible. Also, be sure you are running RTW 1.5, BI 1.6 or ALX 1.9, because the issues you are reporting are absurd..
    Problem fixed. After a clean install it works. Now i can see the changes .

  11. #11

    Default Re: Diadochi - TW: Bugs, Known Issues & Hotfixes

    Doesn't the hotfix solve the problem?
    No.

  12. #12
    RedFox's Avatar When it's done.™
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    Default Re: Diadochi - TW: Bugs, Known Issues & Hotfixes

    You could cross check the region ownership in descr_regions.txt for PW and compare them to WOTD. See if anything mismatches there.

  13. #13

    Default Re: Diadochi - TW: Bugs, Known Issues & Hotfixes

    it wont let me load any saved campaigns

  14. #14
    RedFox's Avatar When it's done.™
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    Default Re: Diadochi - TW: Bugs, Known Issues & Hotfixes

    wazzar 25: Check the first post of this thread. We need more information about the problem. Simply saying "it doesn't work" is not detailed enough.


    On a side note I've managed to track down the issue regarding skirmishers easily defeating cavalry.

  15. #15

    Default Re: Diadochi - TW: Bugs, Known Issues & Hotfixes

    everytime the loading screen pops up, it seems to glitch. It doesn't effect gameplay, but it's annoying. Like it'll be loading, then it'll go to my desktop screen for a second, then it'll go back to the loading screen a few times.

  16. #16

    Default Re: Diadochi - TW: Bugs, Known Issues & Hotfixes

    Do you mean the loading screen when you start the game? The same happens to me, too. Dunno what is caused by, but fortunately it doesn't affect the game.


  17. #17

    Default Re: Diadochi - TW: Bugs, Known Issues & Hotfixes

    Quote Originally Posted by Spartan 666 View Post
    Do you mean the loading screen when you start the game? The same happens to me, too. Dunno what is caused by, but fortunately it doesn't affect the game.
    It's all loading screens. It doesn't affect gameplay thank god, though it's a major irritation. Maybe it's a problem with the download.. my computer has been known to place things in the wrong file V.V

  18. #18

    Default Re: Diadochi - TW: Bugs, Known Issues & Hotfixes

    Hello, i found a mistake in script of diadochi war. When i play the seleucids generals diodotus, herastostenes and others have children events while they don't make party of the royal family. On the contrary, certain members of the family have no children while they have young wifes. Is there an explanation? I don't know if it te case in other campaigns.

  19. #19

    Default Re: Diadochi - TW: Bugs, Known Issues & Hotfixes

    Actually, Seleucos had 4 sons, one of which still has to come of age, two are married with two children each and one is married with no children. Governors are married with no children, except for Diodotus who has a son.

    So...what's the point? Do you mean that governors have children and family members don't?


  20. #20

    Default Re: Diadochi - TW: Bugs, Known Issues & Hotfixes

    In my party, in 300 the 2 last son of Seleucos are married but have no children. Only Antiochus and Demetrius have children.

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