I integrate a new condition, wich allows to recruit better units only when a special faction building is build. That building will be necessarily for recruiting when a faction spread out and reached provinces which are far away from the faction starting position. In that case the order for the EDB is for example "and building_present_min_level stele_of_gupta stele_gupta" (stele_of_gupta = special name of the culture building)
Well it works. But there are some questions after my first tests.
1. The building info for the units which are specified by the "culture building" shows the name of the building after the unit name (see sceenshot) Is there any possibility to avoid that? Maybe it is specified by a text file.
2. If you connect that condition with hippodrom or circus maximus, the game crashs when you look in the building info. The reason is the stage_races feature. It works only if you deactivate the races. Maybe there is a conflict with the text layout.
3. There is a KI problem. Every faction needs its own special culture building for that feature. But I supose the KI will not destroy the wrong culture building if allready exist any one and will not build its own one.
So I hope you could understand me![]()






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