I was looking at the EDU and saw a lot of units that are not recruitable neither in the campaign nor in custom battles(chaos hounds,chaos mammoth,skaven,trolls,giants and so on) is there a reason bug wise not to include them?
I was looking at the EDU and saw a lot of units that are not recruitable neither in the campaign nor in custom battles(chaos hounds,chaos mammoth,skaven,trolls,giants and so on) is there a reason bug wise not to include them?
I believe they have a few animation issues, the next release of the mod will have them back, but dont quote me on that. They work completely as far as I know just with a few animation hickups, IE: The Centigor tends to fall in two when dead making it look like the human part was cut off completely.
I play with all these units, which are very numerous, and it's easy: just download the little mod I made here!
http://www.twcenter.net/forums/showthread.php?t=451958
hmm..do they work in campaign or just in custom battles? cheers
You can edit the export_descr_builds file to allow recruitment of them
do the units cause crashs? or is the lack of animations the only reason they werent included yet?
they cause crach,wait for 1.45
Some of them apparently do, not like a "this will happen ever single time" crash, but more of a higher probability the game will crap itself sorta thing. I know a few of them just have animation irregularities and thats why they arnt in game
well tempting as it is to include them i cant be doing with something else that makes this mod crash! i'll wait for 1.45. cheers