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  1. #1

    Default TPY

    What's the standrad TPY (turn per year) in the vanilla grand campaign (it's the same in all kingdoms campaigns I presume). I think one turn is half a year, but I'm not sure. The ages of the characters do not quite seem to correlate to the TPY. But question I really wanted to ask: what TPY do you held for being the most realistic?

  2. #2
    The King of the Fairies's Avatar Libertus
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    Default Re: TPY

    In vanilla, it's one turn for two years or 0.5TPY (or timescale 2).
    This means that the characters get one year older for four years IG.

    The most realistic is probably 1TPY (=timescale 1) (thus it's use by Stainless Steel), but for RP reasons I use 2TPY, even if it's strategically stupid (You have to wait an eternity for events).

    EDIT: For example, the shorter the number of turns, the less prepared the AI will be for the Mongols/Timurids, which may cause apocalypses.
    Last edited by The King of the Fairies; July 26, 2011 at 05:03 PM. Reason: Examples are such beautiful things...



  3. #3

    Default Re: TPY

    Which means that one turn = half a year? So the winter-summer cyclus is more or less correct?

    However, it does not seem to correlate to the year, after one turn (half a year) two years had past, although the FM's and agents seem to have aged only one year.

    I am confused...

    OK, re-reading your post, it's the other way around. I would prefer 1TPY, I think this can be changed in the a script somewhere. And then I have to change every kingdoms campign for that to? (In their corresponding scripts, wherever they're found)
    Last edited by Sweger; July 26, 2011 at 05:19 PM. Reason: I need to read posts thoroghly before posting :P

  4. #4
    crzyrndm's Avatar Artifex
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    Default Re: TPY

    Assuming that your files are set up for modding(unpacked, and fileswitch enabled) to change the time scale go to the file to change it inside the game you want to change(vanilla, or mod; both should be in the same place inside the relevant folder)

    data / world / maps / campaign / imperial_campaign / descr_strat.txt; in your M2 folder is what controls the timescale for vanilla. Change the timescale value (under the faction lists) to 1 for 1TPY or 0.5 for 2TPY.
    Last edited by crzyrndm; July 26, 2011 at 11:27 PM.
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  5. #5

    Default Re: TPY

    i seem to have a similar problem to this.Any campaign i start is set to turn 0.....shouldn't it be the starting year? 1080?


  6. #6
    crzyrndm's Avatar Artifex
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    Default Re: TPY

    There is a way to change the turn display to show the year instead. Searching the text editing section of the mod forums should find it.

    EDIT

    Found it
    Near the top of descr_strat.txt, there is a line which is commented out (anulled) with a semi-colon in front of it. It says something about years, I can't remeber the exact text. But you will be able to tell just by reading it what the line does. Remove the semicolon, and the line will become active, and the date will be displayed in years
    The comment is indicate by a ;(semicolon), just remove that from the relevant line.
    Last edited by crzyrndm; July 28, 2011 at 12:58 AM.
    It’s better to excite some and offend others than be bland and acceptable to all
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  7. #7

    Default Re: TPY

    OK, so two more questions then on this topic:

    So, I have to actually to something to the file to be able to mod, as unpacking (is winrar ok?) and enable fileswitch, how do I enable it?

    And which factor is fixed, the time span 1080-1530 or the number of turns (226 or whtever it is).

    So to clarify, would tampering with the TPY shorten the year span (shortening or lenghten the campiagn ex 1080-1350 because the number of turns is fixed) or would it mean that I could get hysterically many turns before I reach a certain year?

  8. #8
    =Bright='s Avatar Ordinarius
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    Default Re: TPY

    Question 1: If you purchased the gold version of M2:TW there should be a folder called 'tools' where you find the unpacker.exe. Read the instructions and then run it.

    Question 2: The number of turns is not constant. If you set the timescale to 1.0 instead of 2.0 (which is standard Vanilla) your campaign has about 400+ turns.


  9. #9

    Default Re: TPY

    i think you can edit desc_strat without un-packing, as its accessable without un-packing, although im not sure if the changes would stick , need confirmation on that. but you can find descr_strat in the world,maps,imperial campaign folder!

  10. #10
    crzyrndm's Avatar Artifex
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    Default Re: TPY

    No, without unpacking the game dosen't recognize any changes (although that could be the data folder I'm thinking of).

    @Sweger

    When you go to run the unpacker, it may say there is a .dll file missing(from experience). Just copy all the .dll files from the folder outside the tools folder, then run the unpacker, if this happens to you. And remember to read the instructions, otherwise the game will crash every time you enter a battle.

    Lowering the timescale increases the number of turns (0.5 has >900). This also affects the time at which events happen, so if you want everything to happen at it's normal time you have to change all the times in the descr_events file in the same place (0.5 timescale, divide each number by 4 to have vanilla turns to have event). If you don't, mongols at 200 turns (easiest mongol invasion ever), and gunpowder ~500 turns in.
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  11. #11
    Double A's Avatar person man
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    Default Re: TPY

    Turns sort of go 2.5 years/1.5 years so summer and winter both get a go. Characters age .5 years per turn.

    Logic for the win.
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  12. #12

    Default Re: TPY

    I'll look in to it. If it's too hard (I am a completely newb when it comes to modding). It is not THAT important, but I will probably download SS and/or Grand Campiagn mod after really exploring the game and got some better on it, I only had it for like 8-9 months. But thanks anyway guys!

  13. #13
    crzyrndm's Avatar Artifex
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    Default Re: TPY

    Quote Originally Posted by Sweger View Post
    I'll look in to it. If it's too hard (I am a completely newb when it comes to modding). It is not THAT important, but I will probably download SS and/or Grand Campiagn mod after really exploring the game and got some better on it, I only had it for like 8-9 months. But thanks anyway guys!
    Installing mods is normally very easy, and the big ones all have there own support area if you run into problems.

    If you want to make personal modifications, always remember to backup any file you change (reinstalls take far too long), and make use of the mod workshop for guides on everything you could ever want to know.
    It’s better to excite some and offend others than be bland and acceptable to all
    Creating a mod.pack with PFM - Database Table Fragments

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