So I'm in the middle of my first venture to H/H with Milan, a faction I have never before played. I thought I'd give you all an update as to how things are progressing.
Phase 1: I rounded up my family members and sent them to varying cities. I quickly grabbed Florence, Bern, and Ajaccio, but Sicily beat me by one turn to get Cagliari. I allied with the Papal States as usual and set up a nice little money line for his Holiness to use on hookers and booze, or whatever...
Phase 2: Sicily annoyed me by beating me to Cagliari, but they neglected to defend Palermo or Naples. 2 units in each? Ship rerouted. After a turn of besieging Palmero, I get the "cease hostilities" note from my good buddy in Rome. I notice however that he wouldn't excommunicate me for my misdeeds, but rather just be pretty upset. I siege the walls and notice my crosses went down by a mere 2 (7 to 5). So I leave a garrison and send the rest to Naples via ship and attack the small unit outside the walls. As expected, the Sicilian leader backs up his units, but my militia surround him and kill him. It is a close victory, but we are one step from Naples.
This is where something strange happens. After defeating him, all 3 Sicilian cities turn rebel! They apparently had some tough luck acquiring Cagliari and Tunis, but their loss is my gain. I take those two and Tripoli to establish a sea trade empire, converting all 3 to cities for the free upkeep and kick ass militia.
The African nations also allow me to build up Papal favor by converting the heathens to Catholicism. In fact, by turn 20, me and the big Fella have a perfect relationship again. See what a difference a few florins and priests make?
Next installment...my island cities receive a lot of unwanted attention...




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