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March 24, 2006, 12:50 AM
#1
Perormance improvers
Simple question or questions. What do Unit shaders do? what do Desynchronising animations do? if i disable these two in the visual options thingy will it improve my performance? thx, rayzzz
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March 24, 2006, 01:21 AM
#2
For desynchronising animations:
AFAIK, this function implies "delays" in the movements/animations of your soldiers on the battlefield, so it looks more natural. Soldiers donīt do the same animation at the same moment in the same unit. (I hope this can be understood, I am no native english speaker...)
And yes, performance will get better if you disable this option.
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March 24, 2006, 01:30 AM
#3
thankyou, i understand very clearly.
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March 24, 2006, 01:32 AM
#4
Thanks, so my english teacher did a fair job
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March 24, 2006, 01:34 AM
#5
a very good job and congratulate yourself too
anyone care to explain the unit shaders?
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March 24, 2006, 01:37 AM
#6
Under the Honoured Patronage of Quintus Maximus Adopted by Valus
Bestows Patronage upon NobleNick
The superior man, when resting in safety, does not forget that danger may come. When in a state of security he does not forget the possibility of ruin. When all is orderly, he does not forget that disorder may come. Thus his person is not endangered, and his States and all their clans are preserved.
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