Basically, I want to put all my mods together into a single mod. I've tweaked the game myself, as well as borrowed from several other mods. This mod basically makes the game extremely engaging/challenging.
Features in brief:
-4 turns per year. Characters age accordingly. (Borrowed)
-Starts from 1120 instead of 1080, but the same characters.
-Up to 9 recruitment slots in Citadels and 5 in Huge Cities.
-All Ancillaries transferable as long as source and target are of same type (Diplomat, Assassin, General, Spy, Princess or Priest)
-Movement points increased based on calculations on how fast medieval people and medieval armies traveled. Agents are much faster than generals due to difference in logistical needs.
-Slightly tweaked conditions for traits.
-Campaign AI is now more aggressive. (Borrowed from Lusted's AI)
-Campaign Diplomacy is more stable. Allies don't back-stab that often. (Borrowed from Lusted's AI)
-Greater Assassination chances.
-Merchants make a lot of money now. Main source of income is merchant trade. Essentially nullifies the rest of the sources of income. You can end up with a million florins by 20 turns.
This mod is historically less accurate and more gamer friendly. After all, Total War series of games is about alternate history!
I've made these modifications over time, and I'm not sure if I've fully documented them yet. What I want, is to put them together and make it available as one mod, with a new name and some nice packaging.
I need help with:-
-Artwork (Loading screens, music etc)
-More suggestions/tweaks.
-ANYTHING more
PM me if you are interested in teaming up.
Thank you,
-Divyanth J




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